navigator: RTL return altitude fixed

This commit is contained in:
Anton Babushkin 2014-06-25 17:56:30 +02:00
parent bdf1b9274c
commit 39454ca99d
1 changed files with 31 additions and 28 deletions

View File

@ -44,6 +44,7 @@
#include <mavlink/mavlink_log.h> #include <mavlink/mavlink_log.h>
#include <systemlib/err.h> #include <systemlib/err.h>
#include <geo/geo.h>
#include <uORB/uORB.h> #include <uORB/uORB.h>
#include <uORB/topics/mission.h> #include <uORB/topics/mission.h>
@ -112,21 +113,29 @@ RTL::set_rtl_item(position_setpoint_triplet_s *pos_sp_triplet)
if (_navigator->get_vstatus()->condition_landed) { if (_navigator->get_vstatus()->condition_landed) {
_rtl_state = RTL_STATE_FINISHED; _rtl_state = RTL_STATE_FINISHED;
mavlink_log_info(_navigator->get_mavlink_fd(), "#audio: no RTL when landed"); mavlink_log_info(_navigator->get_mavlink_fd(), "#audio: no RTL when landed");
/* if lower than return altitude, climb up first */ /* if lower than return altitude, climb up first */
} else if (_navigator->get_global_position()->alt < _navigator->get_home_position()->alt } else if (_navigator->get_global_position()->alt < _navigator->get_home_position()->alt
+ _param_return_alt.get()) { + _param_return_alt.get()) {
_rtl_state = RTL_STATE_CLIMB; _rtl_state = RTL_STATE_CLIMB;
/* otherwise go straight to return */ /* otherwise go straight to return */
} else { } else {
/* set altitude setpoint to current altitude */
_rtl_state = RTL_STATE_RETURN; _rtl_state = RTL_STATE_RETURN;
}
}
/* if switching directly to return state, set altitude setpoint to current altitude */
if (_rtl_state == RTL_STATE_RETURN) {
_mission_item.altitude_is_relative = false; _mission_item.altitude_is_relative = false;
_mission_item.altitude = _navigator->get_global_position()->alt; _mission_item.altitude = _navigator->get_global_position()->alt;
} }
}
if (_rtl_state == RTL_STATE_FINISHED) {
/* RTL finished, nothing to do */
pos_sp_triplet->current.valid = false;
pos_sp_triplet->next.valid = false;
return;
}
set_previous_pos_setpoint(pos_sp_triplet);
switch (_rtl_state) { switch (_rtl_state) {
case RTL_STATE_CLIMB: { case RTL_STATE_CLIMB: {
@ -157,17 +166,20 @@ RTL::set_rtl_item(position_setpoint_triplet_s *pos_sp_triplet)
_mission_item.lat = _navigator->get_home_position()->lat; _mission_item.lat = _navigator->get_home_position()->lat;
_mission_item.lon = _navigator->get_home_position()->lon; _mission_item.lon = _navigator->get_home_position()->lon;
/* TODO: add this again */
// don't change altitude // don't change altitude
// if (_pos_sp_triplet.previous.valid) {
// /* if previous setpoint is valid then use it to calculate heading to home */
// _mission_item.yaw = get_bearing_to_next_waypoint(_pos_sp_triplet.previous.lat, _pos_sp_triplet.previous.lon, _mission_item.lat, _mission_item.lon);
// } else { if (pos_sp_triplet->previous.valid) {
// /* else use current position */ /* if previous setpoint is valid then use it to calculate heading to home */
// _mission_item.yaw = get_bearing_to_next_waypoint(_global_pos.lat, _global_pos.lon, _mission_item.lat, _mission_item.lon); _mission_item.yaw = get_bearing_to_next_waypoint(
// } pos_sp_triplet->previous.lat, pos_sp_triplet->previous.lon,
_mission_item.lat, _mission_item.lon);
} else {
/* else use current position */
_mission_item.yaw = get_bearing_to_next_waypoint(
_navigator->get_global_position()->lat, _navigator->get_global_position()->lon,
_mission_item.lat, _mission_item.lon);
}
_mission_item.loiter_radius = _navigator->get_loiter_radius(); _mission_item.loiter_radius = _navigator->get_loiter_radius();
_mission_item.loiter_direction = 1; _mission_item.loiter_direction = 1;
_mission_item.nav_cmd = NAV_CMD_WAYPOINT; _mission_item.nav_cmd = NAV_CMD_WAYPOINT;
@ -228,25 +240,16 @@ RTL::set_rtl_item(position_setpoint_triplet_s *pos_sp_triplet)
break; break;
} }
case RTL_STATE_FINISHED: {
/* nothing to do, report fail */
}
default: default:
break; break;
} }
if (_rtl_state == RTL_STATE_FINISHED) { /* convert mission item to current position setpoint and make it valid */
pos_sp_triplet->current.valid = false;
pos_sp_triplet->next.valid = false;
} else {
/* if not finished, convert mission item to current position setpoint and make it valid */
mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current); mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);
reset_mission_item_reached(); reset_mission_item_reached();
pos_sp_triplet->current.valid = true; pos_sp_triplet->current.valid = true;
pos_sp_triplet->next.valid = false; pos_sp_triplet->next.valid = false;
} }
}
void void
RTL::advance_rtl() RTL::advance_rtl()