forked from Archive/PX4-Autopilot
FlightTaskAuto: use the triplets from navigator and not with the internal
ones for obstacle avoidance. Otherwise the vehicle is continuolsy in the offtrack state. Use already comnputed yaw and yaw speed setpoints instead of subscription
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@ -269,18 +269,16 @@ void FlightTaskAuto::_updateAvoidanceWaypoints()
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{
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{
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_desired_waypoint.timestamp = hrt_absolute_time();
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_desired_waypoint.timestamp = hrt_absolute_time();
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_target.copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].position);
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_triplet_target.copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].position);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].velocity);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].velocity);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].acceleration);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].acceleration);
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_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].yaw = _sub_triplet_setpoint->get().current.yaw;
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_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].yaw = _yaw_setpoint;
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_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].yaw_speed =
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_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].yaw_speed = _yawspeed_setpoint;
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_sub_triplet_setpoint->get().current.yawspeed_valid ?
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_sub_triplet_setpoint->get().current.yawspeed : NAN;
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_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].point_valid = true;
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_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].point_valid = true;
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_next_wp.copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_2].position);
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_triplet_next_wp.copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_2].position);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_2].velocity);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_2].velocity);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_2].acceleration);
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_2].acceleration);
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