forked from Archive/PX4-Autopilot
mc_pos_control: multiple small fixes in position controller we acumulated over time during our PX4 deployment and want to contribute back
This commit is contained in:
parent
c177d6491a
commit
2b7dcd3f34
|
@ -1,3 +1,5 @@
|
|||
int8 LANDING_GEAR_UP = 1 # landing gear up
|
||||
int8 LANDING_GEAR_DOWN = -1 # landing gear down
|
||||
|
||||
float32 roll_body # body angle in NED frame
|
||||
float32 pitch_body # body angle in NED frame
|
||||
|
|
|
@ -176,8 +176,9 @@ private:
|
|||
control::BlockParamFloat _velocity_hor_manual; /**< target velocity in manual controlled mode at full speed*/
|
||||
control::BlockParamFloat _nav_rad; /**< radius that is used by navigator that defines when to update triplets */
|
||||
control::BlockParamFloat _takeoff_ramp_time; /**< time contant for smooth takeoff ramp */
|
||||
control::BlockParamFloat _jerk_hor_max; /**< maximum jerk in manual controlled mode when breaking to zero */
|
||||
control::BlockParamFloat _jerk_hor_min; /**< minimum jerk in manual controlled mode when breaking to zero */
|
||||
control::BlockParamFloat _jerk_hor_max; /**< maximum jerk in manual controlled mode when braking to zero */
|
||||
control::BlockParamFloat _jerk_hor_min; /**< minimum jerk in manual controlled mode when braking to zero */
|
||||
control::BlockParamFloat _mis_yaw_error; /**< yaw error threshold that is used in mission as update criteria */
|
||||
control::BlockDerivative _vel_x_deriv;
|
||||
control::BlockDerivative _vel_y_deriv;
|
||||
control::BlockDerivative _vel_z_deriv;
|
||||
|
@ -445,6 +446,7 @@ MulticopterPositionControl::MulticopterPositionControl() :
|
|||
_takeoff_ramp_time(this, "TKO_RAMP_T", true),
|
||||
_jerk_hor_max(this, "JERK_MAX", true),
|
||||
_jerk_hor_min(this, "JERK_MIN", true),
|
||||
_mis_yaw_error(this, "MIS_YAW_ERR", false),
|
||||
_vel_x_deriv(this, "VELD"),
|
||||
_vel_y_deriv(this, "VELD"),
|
||||
_vel_z_deriv(this, "VELD"),
|
||||
|
@ -471,7 +473,7 @@ MulticopterPositionControl::MulticopterPositionControl() :
|
|||
_vxy_reset_counter(0),
|
||||
_heading_reset_counter(0)
|
||||
{
|
||||
// Make the quaternion valid for control state
|
||||
/* Make the attitude quaternion valid */
|
||||
_att.q[0] = 1.0f;
|
||||
|
||||
_ref_pos = {};
|
||||
|
@ -493,7 +495,7 @@ MulticopterPositionControl::MulticopterPositionControl() :
|
|||
_vel_err_d.zero();
|
||||
_curr_pos_sp.zero();
|
||||
_prev_pos_sp.zero();
|
||||
_stick_input_xy_prev = {};
|
||||
_stick_input_xy_prev.zero();
|
||||
|
||||
_R.identity();
|
||||
_R_setpoint.identity();
|
||||
|
@ -914,9 +916,13 @@ MulticopterPositionControl::reset_alt_sp()
|
|||
void
|
||||
MulticopterPositionControl::limit_altitude()
|
||||
{
|
||||
/* in altitude control, limit setpoint */
|
||||
if (_run_alt_control && _pos_sp(2) <= -_vehicle_land_detected.alt_max) {
|
||||
_pos_sp(2) = -_vehicle_land_detected.alt_max;
|
||||
if (_vehicle_land_detected.alt_max > 0.0f) {
|
||||
|
||||
float altitude_above_home = -_pos(2) + _home_pos.z;
|
||||
|
||||
/* in altitude control, lim_pos_sp(2)it setpoint */
|
||||
if (_run_alt_control && altitude_above_home > _vehicle_land_detected.alt_max) {
|
||||
_pos_sp(2) = -_vehicle_land_detected.alt_max + _home_pos.z;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -927,14 +933,16 @@ MulticopterPositionControl::limit_altitude()
|
|||
float delta_t = -_vel(2) / _acceleration_z_max_down.get();
|
||||
|
||||
/* predicted position */
|
||||
float pos_z_next = _pos(2) + _vel(2) * delta_t + 0.5f * _acceleration_z_max_down.get() * delta_t *delta_t;
|
||||
float pos_z_next = _pos(2) + _vel(2) * delta_t + 0.5f *
|
||||
_acceleration_z_max_down.get() * delta_t *delta_t;
|
||||
|
||||
if (pos_z_next <= -_vehicle_land_detected.alt_max) {
|
||||
_pos_sp(2) = -_vehicle_land_detected.alt_max;
|
||||
if ((-pos_z_next + _home_pos.z) > _vehicle_land_detected.alt_max) {
|
||||
_pos_sp(2) = -_vehicle_land_detected.alt_max + _home_pos.z;
|
||||
_run_alt_control = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1028,7 +1036,7 @@ MulticopterPositionControl::get_cruising_speed_xy()
|
|||
/*
|
||||
* in mission the user can choose cruising speed different to default
|
||||
*/
|
||||
return ((PX4_ISFINITE(_pos_sp_triplet.current.cruising_speed) && (_pos_sp_triplet.current.cruising_speed > 0.1f)) ?
|
||||
return ((PX4_ISFINITE(_pos_sp_triplet.current.cruising_speed) && !(_pos_sp_triplet.current.cruising_speed < 0.0f)) ?
|
||||
_pos_sp_triplet.current.cruising_speed : _params.vel_cruise_xy);
|
||||
}
|
||||
|
||||
|
@ -1860,6 +1868,17 @@ void MulticopterPositionControl::control_auto(float dt)
|
|||
if (current_setpoint_valid &&
|
||||
(_pos_sp_triplet.current.type != position_setpoint_s::SETPOINT_TYPE_IDLE)) {
|
||||
|
||||
/* update yaw setpoint if needed */
|
||||
if (_pos_sp_triplet.current.yawspeed_valid
|
||||
&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) {
|
||||
_att_sp.yaw_body = _att_sp.yaw_body + _pos_sp_triplet.current.yawspeed * dt;
|
||||
|
||||
} else if (PX4_ISFINITE(_pos_sp_triplet.current.yaw)) {
|
||||
_att_sp.yaw_body = _pos_sp_triplet.current.yaw;
|
||||
}
|
||||
|
||||
float yaw_diff = _wrap_pi(_att_sp.yaw_body - _yaw);
|
||||
|
||||
/* only follow previous-current-line for specific triplet type */
|
||||
if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_POSITION ||
|
||||
_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LOITER ||
|
||||
|
@ -2081,8 +2100,11 @@ void MulticopterPositionControl::control_auto(float dt)
|
|||
* be used by auto and manual */
|
||||
float acc_track = (final_cruise_speed - vel_sp_along_track_prev) / dt;
|
||||
|
||||
if (acc_track > _acceleration_hor.get()) {
|
||||
vel_sp_along_track = _acceleration_hor.get() * dt + vel_sp_along_track_prev;
|
||||
/* if yaw offset is large, only accelerate with 0.5m/s^2 */
|
||||
float acc = (fabsf(yaw_diff) > math::radians(_mis_yaw_error.get())) ? 0.5f : _acceleration_hor.get();
|
||||
|
||||
if (acc_track > acc) {
|
||||
vel_sp_along_track = acc * dt + vel_sp_along_track_prev;
|
||||
}
|
||||
|
||||
/* enforce minimum cruise speed */
|
||||
|
@ -2211,6 +2233,24 @@ void MulticopterPositionControl::control_auto(float dt)
|
|||
|
||||
_pos_sp = pos_sp;
|
||||
|
||||
} else if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_VELOCITY) {
|
||||
|
||||
float vel_xy_mag = sqrtf(_vel(0) * _vel(0) + _vel(1) * _vel(1));
|
||||
|
||||
if (vel_xy_mag > SIGMA_NORM) {
|
||||
_vel_sp(0) = _vel(0) / vel_xy_mag * get_cruising_speed_xy();
|
||||
_vel_sp(1) = _vel(1) / vel_xy_mag * get_cruising_speed_xy();
|
||||
|
||||
} else {
|
||||
/* TODO: we should go in the direction we are heading
|
||||
* if current velocity is zero
|
||||
*/
|
||||
_vel_sp(0) = 0.0f;
|
||||
_vel_sp(1) = 0.0f;
|
||||
}
|
||||
|
||||
_run_pos_control = false;
|
||||
|
||||
} else {
|
||||
/* just go to the target point */;
|
||||
_pos_sp = _curr_pos_sp;
|
||||
|
@ -2227,14 +2267,6 @@ void MulticopterPositionControl::control_auto(float dt)
|
|||
_pos_sp = _curr_pos_sp;
|
||||
}
|
||||
|
||||
/* update yaw setpoint if needed */
|
||||
if (_pos_sp_triplet.current.yawspeed_valid
|
||||
&& _pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_FOLLOW_TARGET) {
|
||||
_att_sp.yaw_body = _att_sp.yaw_body + _pos_sp_triplet.current.yawspeed * dt;
|
||||
|
||||
} else if (PX4_ISFINITE(_pos_sp_triplet.current.yaw)) {
|
||||
_att_sp.yaw_body = _pos_sp_triplet.current.yaw;
|
||||
}
|
||||
|
||||
/*
|
||||
* if we're already near the current takeoff setpoint don't reset in case we switch back to posctl.
|
||||
|
@ -2261,14 +2293,14 @@ void MulticopterPositionControl::control_auto(float dt)
|
|||
!_vehicle_land_detected.landed &&
|
||||
high_enough_for_landing_gear) {
|
||||
|
||||
_att_sp.landing_gear = 1.0f;
|
||||
_att_sp.landing_gear = vehicle_attitude_setpoint_s::LANDING_GEAR_UP;
|
||||
|
||||
} else if (_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_TAKEOFF ||
|
||||
_pos_sp_triplet.current.type == position_setpoint_s::SETPOINT_TYPE_LAND ||
|
||||
!high_enough_for_landing_gear) {
|
||||
|
||||
// During takeoff and landing, we better put it down again.
|
||||
_att_sp.landing_gear = -1.0f;
|
||||
_att_sp.landing_gear = vehicle_attitude_setpoint_s::LANDING_GEAR_DOWN;
|
||||
|
||||
// For the rest of the setpoint types, just leave it as is.
|
||||
}
|
||||
|
@ -2391,7 +2423,10 @@ MulticopterPositionControl::calculate_velocity_setpoint(float dt)
|
|||
}
|
||||
}
|
||||
|
||||
/* in auto the setpoint is already limited by the navigator */
|
||||
if (!_control_mode.flag_control_auto_enabled) {
|
||||
limit_altitude();
|
||||
}
|
||||
|
||||
if (_run_alt_control) {
|
||||
if (PX4_ISFINITE(_pos_sp(2))) {
|
||||
|
@ -2919,10 +2954,10 @@ MulticopterPositionControl::generate_attitude_setpoint(float dt)
|
|||
// until he toggles the switch to avoid retracting the gear immediately on takeoff.
|
||||
if (_manual.gear_switch == manual_control_setpoint_s::SWITCH_POS_ON && _gear_state_initialized &&
|
||||
!_vehicle_land_detected.landed) {
|
||||
_att_sp.landing_gear = 1.0f;
|
||||
_att_sp.landing_gear = vehicle_attitude_setpoint_s::LANDING_GEAR_UP;
|
||||
|
||||
} else if (_manual.gear_switch == manual_control_setpoint_s::SWITCH_POS_OFF) {
|
||||
_att_sp.landing_gear = -1.0f;
|
||||
_att_sp.landing_gear = vehicle_attitude_setpoint_s::LANDING_GEAR_DOWN;
|
||||
// Switching the gear off does put it into a safe defined state
|
||||
_gear_state_initialized = true;
|
||||
}
|
||||
|
@ -2959,7 +2994,7 @@ MulticopterPositionControl::task_main()
|
|||
hrt_abstime t_prev = 0;
|
||||
|
||||
// Let's be safe and have the landing gear down by default
|
||||
_att_sp.landing_gear = -1.0f;
|
||||
_att_sp.landing_gear = vehicle_attitude_setpoint_s::LANDING_GEAR_DOWN;
|
||||
|
||||
/* wakeup source */
|
||||
px4_pollfd_struct_t fds[1];
|
||||
|
@ -3124,7 +3159,6 @@ MulticopterPositionControl::task_main()
|
|||
* attitude setpoints for the transition).
|
||||
* - if not armed
|
||||
*/
|
||||
|
||||
if (_control_mode.flag_armed &&
|
||||
(!(_control_mode.flag_control_offboard_enabled &&
|
||||
!(_control_mode.flag_control_position_enabled ||
|
||||
|
|
Loading…
Reference in New Issue