forked from Archive/PX4-Autopilot
navigator: API changes, reparing to move manual modes to navigator, WIP
This commit is contained in:
parent
12be974bd6
commit
0bf9c2a9b2
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@ -36,6 +36,7 @@
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* Helper class to loiter
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*
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* @author Julian Oes <julian@oes.ch>
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* @author Anton Babushkin <anton.babushkin@me.com>
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*/
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#include <string.h>
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@ -51,14 +52,13 @@
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#include <uORB/topics/position_setpoint_triplet.h>
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#include "loiter.h"
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#include "navigator.h"
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Loiter::Loiter(Navigator *navigator, const char *name) :
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MissionBlock(navigator, name)
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{
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/* load initial params */
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updateParams();
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/* initial reset */
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on_inactive();
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}
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Loiter::~Loiter()
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@ -71,16 +71,23 @@ Loiter::on_inactive()
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}
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void
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Loiter::on_activation(struct position_setpoint_triplet_s *pos_sp_triplet)
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Loiter::on_activation()
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{
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set_loiter_item(pos_sp_triplet);
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/* set current mission item to loiter */
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set_loiter_item(&_mission_item);
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/* convert mission item to current setpoint */
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struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
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pos_sp_triplet->previous.valid = false;
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mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);
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pos_sp_triplet->next.valid = false;
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_navigator->set_can_loiter_at_sp(pos_sp_triplet->current.type == SETPOINT_TYPE_LOITER);
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_navigator->set_position_setpoint_triplet_updated();
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}
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bool
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Loiter::on_active(struct position_setpoint_triplet_s *pos_sp_triplet)
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void
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Loiter::on_active()
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{
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return false;
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}
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@ -56,9 +56,9 @@ public:
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virtual void on_inactive();
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virtual void on_activation(struct position_setpoint_triplet_s *pos_sp_triplet);
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virtual void on_activation();
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virtual bool on_active(struct position_setpoint_triplet_s *pos_sp_triplet);
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virtual void on_active();
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};
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#endif
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@ -54,8 +54,8 @@
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#include <uORB/topics/mission.h>
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#include <uORB/topics/mission_result.h>
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#include "navigator.h"
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#include "mission.h"
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#include "navigator.h"
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Mission::Mission(Navigator *navigator, const char *name) :
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MissionBlock(navigator, name),
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@ -97,16 +97,14 @@ Mission::on_inactive()
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}
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void
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Mission::on_activation(struct position_setpoint_triplet_s *pos_sp_triplet)
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Mission::on_activation()
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{
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set_mission_items(pos_sp_triplet);
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set_mission_items();
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}
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bool
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Mission::on_active(struct position_setpoint_triplet_s *pos_sp_triplet)
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void
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Mission::on_active()
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{
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bool updated = false;
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/* check if anything has changed */
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bool onboard_updated;
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orb_check(_navigator->get_onboard_mission_sub(), &onboard_updated);
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@ -122,18 +120,18 @@ Mission::on_active(struct position_setpoint_triplet_s *pos_sp_triplet)
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/* reset mission items if needed */
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if (onboard_updated || offboard_updated) {
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set_mission_items(pos_sp_triplet);
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updated = true;
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set_mission_items();
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_navigator->set_position_setpoint_triplet_updated();
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}
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/* lets check if we reached the current mission item */
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if (_mission_type != MISSION_TYPE_NONE && is_mission_item_reached()) {
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advance_mission();
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set_mission_items(pos_sp_triplet);
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updated = true;
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}
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set_mission_items();
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return updated;
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_navigator->set_position_setpoint_triplet_updated();
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}
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}
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void
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@ -223,8 +221,10 @@ Mission::advance_mission()
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}
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void
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Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet)
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Mission::set_mission_items()
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{
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struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
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set_previous_pos_setpoint(pos_sp_triplet);
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/* try setting onboard mission item */
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@ -235,7 +235,7 @@ Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet)
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"#audio: onboard mission running");
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}
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_mission_type = MISSION_TYPE_ONBOARD;
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_navigator->set_can_loiter_at_sp(false);
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_navigator->set_can_loiter_at_sp(pos_sp_triplet->current.valid && _waypoint_position_reached);
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/* try setting offboard mission item */
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} else if (is_current_offboard_mission_item_set(&pos_sp_triplet->current)) {
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@ -245,7 +245,8 @@ Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet)
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"#audio: offboard mission running");
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}
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_mission_type = MISSION_TYPE_OFFBOARD;
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_navigator->set_can_loiter_at_sp(false);
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_navigator->set_can_loiter_at_sp(pos_sp_triplet->current.valid && _waypoint_position_reached);
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} else {
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if (_mission_type != MISSION_TYPE_NONE) {
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mavlink_log_info(_navigator->get_mavlink_fd(),
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@ -255,12 +256,15 @@ Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet)
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"#audio: no mission available");
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}
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_mission_type = MISSION_TYPE_NONE;
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_navigator->set_can_loiter_at_sp(pos_sp_triplet->current.valid && _waypoint_position_reached);
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set_loiter_item(pos_sp_triplet);
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set_loiter_item(&_mission_item);
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pos_sp_triplet->previous.valid = false;
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mission_item_to_position_setpoint(&_mission_item, &pos_sp_triplet->current);
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pos_sp_triplet->next.valid = false;
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reset_mission_item_reached();
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report_mission_finished();
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}
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@ -279,7 +283,6 @@ Mission::is_current_onboard_mission_item_set(struct position_setpoint_s *current
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&new_mission_item)) {
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/* convert the current mission item and set it valid */
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mission_item_to_position_setpoint(&new_mission_item, current_pos_sp);
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current_pos_sp->valid = true;
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reset_mission_item_reached();
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@ -306,7 +309,6 @@ Mission::is_current_offboard_mission_item_set(struct position_setpoint_s *curren
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if (read_mission_item(dm_current, true, &_current_offboard_mission_index, &new_mission_item)) {
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/* convert the current mission item and set it valid */
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mission_item_to_position_setpoint(&new_mission_item, current_pos_sp);
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current_pos_sp->valid = true;
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reset_mission_item_reached();
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@ -330,7 +332,6 @@ Mission::get_next_onboard_mission_item(struct position_setpoint_s *next_pos_sp)
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if (read_mission_item(DM_KEY_WAYPOINTS_ONBOARD, false, &next_temp_mission_index, &new_mission_item)) {
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/* convert next mission item to position setpoint */
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mission_item_to_position_setpoint(&new_mission_item, next_pos_sp);
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next_pos_sp->valid = true;
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return;
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}
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}
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@ -358,7 +359,6 @@ Mission::get_next_offboard_mission_item(struct position_setpoint_s *next_pos_sp)
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if (read_mission_item(dm_current, false, &next_temp_mission_index, &new_mission_item)) {
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/* convert next mission item to position setpoint */
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mission_item_to_position_setpoint(&new_mission_item, next_pos_sp);
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next_pos_sp->valid = true;
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return;
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}
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}
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@ -71,9 +71,9 @@ public:
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virtual void on_inactive();
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virtual void on_activation(struct position_setpoint_triplet_s *pos_sp_triplet);
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virtual void on_activation();
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virtual bool on_active(struct position_setpoint_triplet_s *pos_sp_triplet);
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virtual void on_active();
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private:
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/**
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/**
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* Set new mission items
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*/
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void set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet);
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void set_mission_items();
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/**
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* Try to set the current position setpoint from an onboard mission item
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@ -58,8 +58,7 @@ MissionBlock::MissionBlock(Navigator *navigator, const char *name) :
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_waypoint_position_reached(false),
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_waypoint_yaw_reached(false),
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_time_first_inside_orbit(0),
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_mission_item({0}),
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_mission_item_valid(false)
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_mission_item({0})
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{
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}
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@ -70,6 +69,10 @@ MissionBlock::~MissionBlock()
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bool
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MissionBlock::is_mission_item_reached()
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{
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if (_mission_item.nav_cmd == NAV_CMD_IDLE) {
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return false;
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}
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if (_mission_item.nav_cmd == NAV_CMD_LAND) {
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return _navigator->get_vstatus()->condition_landed;
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}
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@ -83,7 +86,6 @@ MissionBlock::is_mission_item_reached()
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hrt_abstime now = hrt_absolute_time();
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if (!_waypoint_position_reached) {
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float dist = -1.0f;
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float dist_xy = -1.0f;
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float dist_z = -1.0f;
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}
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void
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MissionBlock::set_loiter_item(struct position_setpoint_triplet_s *pos_sp_triplet)
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MissionBlock::set_loiter_item(struct mission_item_s *item)
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{
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if (_navigator->get_vstatus()->condition_landed) {
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/* landed, don't takeoff, but switch to IDLE mode */
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_mission_item.nav_cmd = NAV_CMD_IDLE;
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_navigator->set_can_loiter_at_sp(false);
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mavlink_log_info(_navigator->get_mavlink_fd(), "landed, switch to IDLE");
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item->nav_cmd = NAV_CMD_IDLE;
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} else {
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_mission_item.nav_cmd = NAV_CMD_LOITER_UNLIMITED;
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item->nav_cmd = NAV_CMD_LOITER_UNLIMITED;
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struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
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if (_navigator->get_can_loiter_at_sp() && pos_sp_triplet->current.valid) {
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/* use current position setpoint */
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_mission_item.lat = pos_sp_triplet->current.lat;
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_mission_item.lon = pos_sp_triplet->current.lon;
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_mission_item.altitude = pos_sp_triplet->current.alt;
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item->lat = pos_sp_triplet->current.lat;
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item->lon = pos_sp_triplet->current.lon;
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item->altitude = pos_sp_triplet->current.alt;
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} else {
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/* use current position */
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_mission_item.lat = _navigator->get_global_position()->lat;
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_mission_item.lon = _navigator->get_global_position()->lon;
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_mission_item.altitude = _navigator->get_global_position()->alt;
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item->lat = _navigator->get_global_position()->lat;
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item->lon = _navigator->get_global_position()->lon;
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item->altitude = _navigator->get_global_position()->alt;
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}
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_mission_item.altitude_is_relative = false;
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_mission_item.yaw = NAN;
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_mission_item.loiter_radius = _navigator->get_loiter_radius();
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_mission_item.loiter_direction = 1;
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_mission_item.acceptance_radius = _navigator->get_acceptance_radius();
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_mission_item.time_inside = 0.0f;
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_mission_item.pitch_min = 0.0f;
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_mission_item.autocontinue = false;
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_mission_item.origin = ORIGIN_ONBOARD;
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_navigator->set_can_loiter_at_sp(true);
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mavlink_log_info(_navigator->get_mavlink_fd(), "switch to LOITER");
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item->altitude_is_relative = false;
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item->yaw = NAN;
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item->loiter_radius = _navigator->get_loiter_radius();
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item->loiter_direction = 1;
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item->acceptance_radius = _navigator->get_acceptance_radius();
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item->time_inside = 0.0f;
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item->pitch_min = 0.0f;
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item->autocontinue = false;
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item->origin = ORIGIN_ONBOARD;
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}
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}
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@ -91,11 +91,9 @@ protected:
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/**
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* Set a loiter mission item, if possible reuse the position setpoint, otherwise take the current position
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*/
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// TODO remove argument, get position setpoint from navigator, add to arguments pointer to mission item instead
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void set_loiter_item(struct position_setpoint_triplet_s *pos_sp_triplet);
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void set_loiter_item(struct mission_item_s *item);
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mission_item_s _mission_item;
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bool _mission_item_valid;
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bool _waypoint_position_reached;
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bool _waypoint_yaw_reached;
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hrt_abstime _time_first_inside_orbit;
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@ -103,6 +103,7 @@ public:
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* Setters
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*/
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void set_can_loiter_at_sp(bool can_loiter) { _can_loiter_at_sp = can_loiter; }
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void set_position_setpoint_triplet_updated() { _pos_sp_triplet_updated = true; }
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/**
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* Getters
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struct vehicle_status_s* get_vstatus() { return &_vstatus; }
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struct vehicle_global_position_s* get_global_position() { return &_global_pos; }
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struct home_position_s* get_home_position() { return &_home_pos; }
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struct position_setpoint_triplet_s* get_position_setpoint_triplet() { return &_pos_sp_triplet; }
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int get_onboard_mission_sub() { return _onboard_mission_sub; }
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int get_offboard_mission_sub() { return _offboard_mission_sub; }
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Geofence& get_geofence() { return _geofence; }
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NavigatorMode *_navigation_mode_array[NAVIGATOR_MODE_ARRAY_SIZE]; /**< array of navigation modes */
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bool _can_loiter_at_sp; /**< flags if current position SP can be used to loiter */
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bool _update_triplet; /**< flags if position SP triplet needs to be published */
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bool _pos_sp_triplet_updated; /**< flags if position SP triplet needs to be published */
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control::BlockParamFloat _param_loiter_radius; /**< loiter radius for fixedwing */
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control::BlockParamFloat _param_acceptance_radius; /**< acceptance for takeoff */
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@ -121,7 +121,7 @@ Navigator::Navigator() :
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_mission(this, "MIS"),
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_loiter(this, "LOI"),
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_rtl(this, "RTL"),
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_update_triplet(false),
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_pos_sp_triplet_updated(false),
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_param_loiter_radius(this, "LOITER_RAD"),
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_param_acceptance_radius(this, "ACC_RAD")
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{
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@ -371,20 +371,21 @@ Navigator::task_main()
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/* iterate through navigation modes and set active/inactive for each */
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for(unsigned int i = 0; i < NAVIGATOR_MODE_ARRAY_SIZE; i++) {
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_update_triplet = _navigation_mode_array[i]->run(_navigation_mode == _navigation_mode_array[i], &_pos_sp_triplet);
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_navigation_mode_array[i]->run(_navigation_mode == _navigation_mode_array[i]);
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}
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/* if nothing is running, set position setpoint triplet invalid */
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if (_navigation_mode == nullptr) {
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// TODO publish empty sp only once
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_pos_sp_triplet.previous.valid = false;
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_pos_sp_triplet.current.valid = false;
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_pos_sp_triplet.next.valid = false;
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_update_triplet = true;
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_pos_sp_triplet_updated = true;
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}
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if (_update_triplet) {
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if (_pos_sp_triplet_updated) {
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publish_position_setpoint_triplet();
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_update_triplet = false;
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_pos_sp_triplet_updated = false;
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}
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perf_end(_loop_perf);
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@ -40,6 +40,7 @@
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*/
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#include "navigator_mode.h"
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#include "navigator.h"
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NavigatorMode::NavigatorMode(Navigator *navigator, const char *name) :
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SuperBlock(NULL, name),
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@ -56,18 +57,17 @@ NavigatorMode::~NavigatorMode()
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{
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}
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bool
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NavigatorMode::run(bool active, struct position_setpoint_triplet_s *pos_sp_triplet) {
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void
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NavigatorMode::run(bool active) {
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if (active) {
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if (_first_run) {
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/* first run */
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_first_run = false;
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on_activation(pos_sp_triplet);
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return true;
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on_activation();
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} else {
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/* periodic updates when active */
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on_active(pos_sp_triplet);
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on_active();
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}
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} else {
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@ -83,14 +83,13 @@ NavigatorMode::on_inactive()
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}
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void
|
||||
NavigatorMode::on_activation(struct position_setpoint_triplet_s *pos_sp_triplet)
|
||||
NavigatorMode::on_activation()
|
||||
{
|
||||
/* invalidate position setpoint by default */
|
||||
pos_sp_triplet->current.valid = false;
|
||||
_navigator->get_position_setpoint_triplet()->current.valid = false;
|
||||
}
|
||||
|
||||
bool
|
||||
NavigatorMode::on_active(struct position_setpoint_triplet_s *pos_sp_triplet)
|
||||
void
|
||||
NavigatorMode::on_active()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -66,7 +66,7 @@ public:
|
|||
*/
|
||||
virtual ~NavigatorMode();
|
||||
|
||||
bool run(bool active, struct position_setpoint_triplet_s *pos_sp_triplet);
|
||||
void run(bool active);
|
||||
|
||||
/**
|
||||
* This function is called while the mode is inactive
|
||||
|
@ -76,15 +76,12 @@ public:
|
|||
/**
|
||||
* This function is called one time when mode become active, poos_sp_triplet must be initialized here
|
||||
*/
|
||||
virtual void on_activation(struct position_setpoint_triplet_s *pos_sp_triplet);
|
||||
virtual void on_activation();
|
||||
|
||||
/**
|
||||
* This function is called while the mode is active
|
||||
*
|
||||
* @param position setpoint triplet to set
|
||||
* @return true if position setpoint triplet has been changed
|
||||
*/
|
||||
virtual bool on_active(struct position_setpoint_triplet_s *pos_sp_triplet);
|
||||
virtual void on_active();
|
||||
|
||||
protected:
|
||||
Navigator *_navigator;
|
||||
|
|
Loading…
Reference in New Issue