2011-12-19 15:24:09 -04:00
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/****************************************************************************
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* net/connect.c
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*
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* Copyright (C) 2007-2011 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name NuttX nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#ifdef CONFIG_NET
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <stdint.h>
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#include <errno.h>
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#include <debug.h>
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#include <arch/irq.h>
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#include <net/uip/uip-arch.h>
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#include "net_internal.h"
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#include "uip/uip_internal.h"
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/****************************************************************************
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* Private Types
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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struct tcp_connect_s
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{
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FAR struct uip_conn *tc_conn; /* Reference to TCP connection structure */
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FAR struct uip_callback_s *tc_cb; /* Reference to callback instance */
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sem_t tc_sem; /* Semaphore signals recv completion */
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int tc_result; /* OK on success, otherwise a negated errno. */
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};
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#endif
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/****************************************************************************
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* Private Function Prototypes
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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static void connection_event(struct uip_conn *conn, uint16_t flags);
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static inline int tcp_setup_callbacks(FAR struct socket *psock,
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FAR struct tcp_connect_s *pstate);
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static inline void tcp_teardown_callbacks(struct tcp_connect_s *pstate, int status);
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static uint16_t tcp_connect_interrupt(struct uip_driver_s *dev, void *pvconn,
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void *pvpriv, uint16_t flags);
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#ifdef CONFIG_NET_IPv6
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static inline int tcp_connect(FAR struct socket *psock, const struct sockaddr_in6 *inaddr);
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#else
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static inline int tcp_connect(FAR struct socket *psock, const struct sockaddr_in *inaddr);
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#endif
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#endif /* CONFIG_NET_TCP */
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/****************************************************************************
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Function: connection_event
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*
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* Description:
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* Some connection related event has occurred
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*
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* Parameters:
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* dev The sructure of the network driver that caused the interrupt
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* conn The connection structure associated with the socket
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* flags Set of events describing why the callback was invoked
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* Running at the interrupt level
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*
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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static void connection_event(struct uip_conn *conn, uint16_t flags)
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{
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FAR struct socket *psock = (FAR struct socket *)conn->connection_private;
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if (psock)
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{
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nllvdbg("flags: %04x s_flags: %02x\n", flags, psock->s_flags);
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2012-02-18 14:13:30 -04:00
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/* These loss-of-connection events may be reported:
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*
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* UIP_CLOSE: The remote host has closed the connection
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* UIP_ABORT: The remote host has aborted the connection
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* UIP_TIMEDOUT: Connection aborted due to too many retransmissions.
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*
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* And we need to set these two socket status bits appropriately:
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*
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* _SF_CONNECTED==1 && _SF_CLOSED==0 - the socket is connected
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* _SF_CONNECTED==0 && _SF_CLOSED==1 - the socket was gracefully disconnected
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* _SF_CONNECTED==0 && _SF_CLOSED==0 - the socket was rudely disconnected
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2011-12-19 15:24:09 -04:00
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*/
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2012-02-18 14:13:30 -04:00
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if ((flags & UIP_CLOSE) != 0)
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2011-12-19 15:24:09 -04:00
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{
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2012-02-18 14:13:30 -04:00
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/* The peer gracefully closed the connection. Marking the
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* connection as disconnected will suppress some subsequent
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* ENOTCONN errors from receive. A graceful disconnection is
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* not handle as an error but as an "end-of-file"
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*/
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2011-12-19 15:24:09 -04:00
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psock->s_flags &= ~_SF_CONNECTED;
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2012-02-18 14:13:30 -04:00
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psock->s_flags |= _SF_CLOSED;
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}
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else if ((flags & (UIP_ABORT|UIP_TIMEDOUT)) != 0)
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{
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/* The loss of connection was less than graceful. This will (eventually)
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* be reported as an ENOTCONN error.
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*/
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psock->s_flags &= ~(_SF_CONNECTED |_SF_CLOSED);
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2011-12-19 15:24:09 -04:00
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}
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/* UIP_CONNECTED: The socket is successfully connected */
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else if ((flags & UIP_CONNECTED) != 0)
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{
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/* Indicate that the socket is now connected */
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psock->s_flags |= _SF_CONNECTED;
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2012-02-18 14:13:30 -04:00
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psock->s_flags &= ~_SF_CLOSED;
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2011-12-19 15:24:09 -04:00
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}
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}
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}
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#endif /* CONFIG_NET_TCP */
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/****************************************************************************
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* Function: tcp_setup_callbacks
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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static inline int tcp_setup_callbacks(FAR struct socket *psock,
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FAR struct tcp_connect_s *pstate)
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{
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FAR struct uip_conn *conn = psock->s_conn;
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int ret = -EBUSY;
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/* Initialize the TCP state structure */
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(void)sem_init(&pstate->tc_sem, 0, 0); /* Doesn't really fail */
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pstate->tc_conn = conn;
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pstate->tc_result = -EAGAIN;
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/* Set up the callbacks in the connection */
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pstate->tc_cb = uip_tcpcallbackalloc(conn);
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if (pstate->tc_cb)
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{
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pstate->tc_cb->flags = UIP_NEWDATA|UIP_CLOSE|UIP_ABORT|UIP_TIMEDOUT|UIP_CONNECTED;
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pstate->tc_cb->priv = (void*)pstate;
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pstate->tc_cb->event = tcp_connect_interrupt;
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/* Set up to receive callbacks on connection-related events */
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conn->connection_private = (void*)psock;
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conn->connection_event = connection_event;
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ret = OK;
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}
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return ret;
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}
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#endif /* CONFIG_NET_TCP */
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/****************************************************************************
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* Function: tcp_teardown_callbacks
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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static inline void tcp_teardown_callbacks(struct tcp_connect_s *pstate, int status)
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{
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struct uip_conn *conn = pstate->tc_conn;
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/* Make sure that no further interrupts are processed */
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uip_tcpcallbackfree(conn, pstate->tc_cb);
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/* If we successfully connected, we will continue to monitor the connection state
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* via callbacks.
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*/
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if (status < 0)
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{
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/* Failed to connect */
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conn->connection_private = NULL;
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conn->connection_event = NULL;
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}
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}
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#endif /* CONFIG_NET_TCP */
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/****************************************************************************
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* Function: tcp_connect_interrupt
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*
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* Description:
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* This function is called from the interrupt level to perform the actual
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* connection operation via by the uIP layer.
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*
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* Parameters:
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* dev The sructure of the network driver that caused the interrupt
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* pvconn The connection structure associated with the socket
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* flags Set of events describing why the callback was invoked
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*
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* Returned Value:
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* The new flags setting
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*
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* Assumptions:
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* Running at the interrupt level
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*
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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static uint16_t tcp_connect_interrupt(struct uip_driver_s *dev, void *pvconn,
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void *pvpriv, uint16_t flags)
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{
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struct tcp_connect_s *pstate = (struct tcp_connect_s *)pvpriv;
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nllvdbg("flags: %04x\n", flags);
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/* 'priv' might be null in some race conditions (?) */
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if (pstate)
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{
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/* The following errors should be detected here (someday)
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*
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* ECONNREFUSED
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* No one listening on the remote address.
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* ENETUNREACH
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* Network is unreachable.
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* ETIMEDOUT
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* Timeout while attempting connection. The server may be too busy
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* to accept new connections.
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*/
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/* UIP_CLOSE: The remote host has closed the connection
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* UIP_ABORT: The remote host has aborted the connection
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*/
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if ((flags & (UIP_CLOSE|UIP_ABORT)) != 0)
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{
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/* Indicate that remote host refused the connection */
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pstate->tc_result = -ECONNREFUSED;
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}
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/* UIP_TIMEDOUT: Connection aborted due to too many retransmissions. */
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else if ((flags & UIP_TIMEDOUT) != 0)
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{
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/* Indicate that the remote host is unreachable (or should this be timedout?) */
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pstate->tc_result = -ETIMEDOUT;
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}
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/* UIP_CONNECTED: The socket is successfully connected */
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else if ((flags & UIP_CONNECTED) != 0)
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{
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/* Indicate that the socket is no longer connected */
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pstate->tc_result = OK;
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}
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/* Otherwise, it is not an event of importance to us at the moment */
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else
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{
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/* Drop data received in this state */
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dev->d_len = 0;
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return flags & ~UIP_NEWDATA;
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}
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nllvdbg("Resuming: %d\n", pstate->tc_result);
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/* Stop further callbacks */
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tcp_teardown_callbacks(pstate, pstate->tc_result);
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/* Wake up the waiting thread */
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sem_post(&pstate->tc_sem);
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}
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return flags;
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}
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#endif /* CONFIG_NET_TCP */
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/****************************************************************************
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* Function: tcp_connect
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*
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* Description:
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* Perform a TCP connection
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*
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* Parameters:
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* psock A reference to the socket structure of the socket to be connected
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* inaddr The address of the remote server to connect to
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*
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* Returned Value:
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* None
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*
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* Assumptions:
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* Running at the interrupt level
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*
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****************************************************************************/
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#ifdef CONFIG_NET_TCP
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#ifdef CONFIG_NET_IPv6
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static inline int tcp_connect(FAR struct socket *psock, const struct sockaddr_in6 *inaddr)
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#else
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static inline int tcp_connect(FAR struct socket *psock, const struct sockaddr_in *inaddr)
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#endif
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{
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struct tcp_connect_s state;
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uip_lock_t flags;
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int ret = OK;
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/* Interrupts must be disabled through all of the following because
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* we cannot allow the network callback to occur until we are completely
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* setup.
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*/
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flags = uip_lock();
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/* Get the connection reference from the socket */
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if (!psock->s_conn) /* Should always be non-NULL */
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{
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ret = -EINVAL;
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}
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else
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{
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/* Perform the uIP connection operation */
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ret = uip_tcpconnect(psock->s_conn, inaddr);
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}
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if (ret >= 0)
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{
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/* Set up the callbacks in the connection */
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ret = tcp_setup_callbacks(psock, &state);
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if (ret >= 0)
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{
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/* Wait for either the connect to complete or for an error/timeout
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* to occur. NOTES: (1) uip_lockedwait will also terminate if a signal
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* is received, (2) interrupts may be disabled! They will be re-
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* enabled while the task sleeps and automatically re-disabled
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* when the task restarts.
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*/
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|
|
ret = uip_lockedwait(&state.tc_sem);
|
|
|
|
|
|
|
|
/* Uninitialize the state structure */
|
|
|
|
|
|
|
|
(void)sem_destroy(&state.tc_sem);
|
|
|
|
|
|
|
|
/* If uip_lockedwait failed, recover the negated error (probably -EINTR) */
|
|
|
|
|
|
|
|
if (ret < 0)
|
|
|
|
{
|
|
|
|
ret = -errno;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/* If the wait succeeded, then get the new error value from
|
|
|
|
* the state structure
|
|
|
|
*/
|
|
|
|
|
|
|
|
ret = state.tc_result;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Make sure that no further interrupts are processed */
|
|
|
|
|
|
|
|
tcp_teardown_callbacks(&state, ret);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Mark the connection bound and connected */
|
|
|
|
|
|
|
|
if (ret >= 0)
|
|
|
|
{
|
|
|
|
psock->s_flags |= (_SF_BOUND|_SF_CONNECTED);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uip_unlock(flags);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
#endif /* CONFIG_NET_TCP */
|
|
|
|
|
|
|
|
/****************************************************************************
|
|
|
|
* Public Functions
|
|
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
|
|
* Function: connect
|
|
|
|
*
|
|
|
|
* Description:
|
|
|
|
* connect() connects the socket referred to by the file descriptor sockfd
|
|
|
|
* to the address specified by 'addr'. The addrlen argument specifies
|
|
|
|
* the size of 'addr'. The format of the address in 'addr' is
|
|
|
|
* determined by the address space of the socket sockfd.
|
|
|
|
*
|
|
|
|
* If the socket sockfd is of type SOCK_DGRAM then 'addr' is the address
|
|
|
|
* to which datagrams are sent by default, and the only address from which
|
|
|
|
* datagrams are received. If the socket is of type SOCK_STREAM or
|
|
|
|
* SOCK_SEQPACKET, this call attempts to make a connection to the socket
|
|
|
|
* that is bound to the address specified by 'addr'.
|
|
|
|
*
|
|
|
|
* Generally, connection-based protocol sockets may successfully connect()
|
|
|
|
* only once; connectionless protocol sockets may use connect() multiple
|
|
|
|
* times to change their association. Connectionless sockets may dissolve
|
|
|
|
* the association by connecting to an address with the sa_family member of
|
|
|
|
* sockaddr set to AF_UNSPEC.
|
|
|
|
*
|
|
|
|
* Parameters:
|
|
|
|
* sockfd Socket descriptor returned by socket()
|
|
|
|
* addr Server address (form depends on type of socket)
|
|
|
|
* addrlen Length of actual 'addr'
|
|
|
|
*
|
|
|
|
* Returned Value:
|
|
|
|
* 0 on success; -1 on error with errno set appropriately
|
|
|
|
*
|
|
|
|
* EACCES, EPERM
|
|
|
|
* The user tried to connect to a broadcast address without having the
|
|
|
|
* socket broadcast flag enabled or the connection request failed
|
|
|
|
* because of a local firewall rule.
|
|
|
|
* EADDRINUSE
|
|
|
|
* Local address is already in use.
|
|
|
|
* EAFNOSUPPORT
|
|
|
|
* The passed address didn't have the correct address family in its
|
|
|
|
* sa_family field.
|
|
|
|
* EAGAIN
|
|
|
|
* No more free local ports or insufficient entries in the routing
|
|
|
|
* cache.
|
|
|
|
* EALREADY
|
|
|
|
* The socket is non-blocking and a previous connection attempt has
|
|
|
|
* not yet been completed.
|
|
|
|
* EBADF
|
|
|
|
* The file descriptor is not a valid index in the descriptor table.
|
|
|
|
* ECONNREFUSED
|
|
|
|
* No one listening on the remote address.
|
|
|
|
* EFAULT
|
|
|
|
* The socket structure address is outside the user's address space.
|
|
|
|
* EINPROGRESS
|
|
|
|
* The socket is non-blocking and the connection cannot be completed
|
|
|
|
* immediately.
|
|
|
|
* EINTR
|
|
|
|
* The system call was interrupted by a signal that was caught.
|
|
|
|
* EISCONN
|
|
|
|
* The socket is already connected.
|
|
|
|
* ENETUNREACH
|
|
|
|
* Network is unreachable.
|
|
|
|
* ENOTSOCK
|
|
|
|
* The file descriptor is not associated with a socket.
|
|
|
|
* ETIMEDOUT
|
|
|
|
* Timeout while attempting connection. The server may be too busy
|
|
|
|
* to accept new connections.
|
|
|
|
*
|
|
|
|
* Assumptions:
|
|
|
|
*
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen)
|
|
|
|
{
|
|
|
|
FAR struct socket *psock = sockfd_socket(sockfd);
|
|
|
|
|
|
|
|
#if defined(CONFIG_NET_TCP) || defined(CONFIG_NET_UDP)
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
|
|
FAR const struct sockaddr_in6 *inaddr = (const struct sockaddr_in6 *)addr;
|
|
|
|
#else
|
|
|
|
FAR const struct sockaddr_in *inaddr = (const struct sockaddr_in *)addr;
|
|
|
|
#endif
|
|
|
|
int ret;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
int err;
|
|
|
|
|
|
|
|
/* Verify that the sockfd corresponds to valid, allocated socket */
|
|
|
|
|
|
|
|
if (!psock || psock->s_crefs <= 0)
|
|
|
|
{
|
|
|
|
err = EBADF;
|
|
|
|
goto errout;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Verify that a valid address has been provided */
|
|
|
|
|
|
|
|
#ifdef CONFIG_NET_IPv6
|
|
|
|
if (addr->sa_family != AF_INET6 || addrlen < sizeof(struct sockaddr_in6))
|
|
|
|
#else
|
|
|
|
if (addr->sa_family != AF_INET || addrlen < sizeof(struct sockaddr_in))
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
err = EBADF;
|
|
|
|
goto errout;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Perform the connection depending on the protocol type */
|
|
|
|
|
|
|
|
switch (psock->s_type)
|
|
|
|
{
|
|
|
|
#ifdef CONFIG_NET_TCP
|
|
|
|
case SOCK_STREAM:
|
|
|
|
{
|
|
|
|
/* Verify that the socket is not already connected */
|
|
|
|
|
|
|
|
if (_SS_ISCONNECTED(psock->s_flags))
|
|
|
|
{
|
|
|
|
err = EISCONN;
|
|
|
|
goto errout;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Its not ... connect it */
|
|
|
|
|
|
|
|
ret = tcp_connect(psock, inaddr);
|
|
|
|
if (ret < 0)
|
|
|
|
{
|
|
|
|
err = -ret;
|
|
|
|
goto errout;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef CONFIG_NET_UDP
|
|
|
|
case SOCK_DGRAM:
|
|
|
|
{
|
|
|
|
ret = uip_udpconnect(psock->s_conn, inaddr);
|
|
|
|
if (ret < 0)
|
|
|
|
{
|
|
|
|
err = -ret;
|
|
|
|
goto errout;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
default:
|
|
|
|
err = EBADF;
|
|
|
|
goto errout;
|
|
|
|
}
|
|
|
|
|
|
|
|
return OK;
|
|
|
|
|
|
|
|
errout:
|
|
|
|
errno = err;
|
|
|
|
return ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* CONFIG_NET */
|