px4-firmware/NxWidgets/UnitTests/CLatchButtonArray/main.cxx

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/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CLatchButtonArray/main.cxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <cstdlib>
#include <unistd.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "cnxstring.hxx"
#include "clatchbuttonarraytest.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Classes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Data
/////////////////////////////////////////////////////////////////////////////
static unsigned int g_mmInitial;
static unsigned int g_mmPrevious;
static unsigned int g_mmPeak;
static FAR const char *g_buttonLabels[BUTTONARRAY_NCOLUMNS*BUTTONARRAY_NROWS] = {
"=>", "A", "B", "<DEL",
"C", "D", "E", "F",
"G", "H", "I", "J",
"K", "L", "M", "N",
"O", "P", "Q", "R",
"S", "T", "U", "V",
"W", "X", "Y", "Z"
};
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
// Suppress name-mangling
extern "C" int MAIN_NAME(int argc, char *argv[]);
/////////////////////////////////////////////////////////////////////////////
// Private Functions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Name: showButtonState
/////////////////////////////////////////////////////////////////////////////
static void showButtonState(CLatchButtonArray *buttonArray, int i, int j,
bool &clicked, bool &latched)
{
bool nowClicked = buttonArray->isThisButtonClicked(i,j);
bool nowLatched = buttonArray->isThisButtonLatched(i,j);
printf(MAIN_STRING "Button(%d,%d) state: %s and %s\n",
i, j,
nowClicked ? "clicked" : "released",
nowLatched ? "latched" : "unlatched");
if (clicked != nowClicked || latched != nowLatched)
{
printf(MAIN_STRING "ERROR: Expected %s and %s\n",
clicked ? "clicked" : "released",
latched ? "latched" : "unlatched");
clicked = nowClicked;
latched = nowLatched;
}
}
/////////////////////////////////////////////////////////////////////////////
// Name: updateMemoryUsage
/////////////////////////////////////////////////////////////////////////////
static void updateMemoryUsage(unsigned int previous,
FAR const char *msg)
{
struct mallinfo mmcurrent;
/* Get the current memory usage */
#ifdef CONFIG_CAN_PASS_STRUCTS
mmcurrent = mallinfo();
#else
(void)mallinfo(&mmcurrent);
#endif
/* Show the change from the previous time */
message("%s: Before: %8d After: %8d Change: %8d\n",
msg, previous, mmcurrent.uordblks, mmcurrent.uordblks - previous);
/* Set up for the next test */
g_mmPrevious = mmcurrent.uordblks;
if ((unsigned int)mmcurrent.uordblks > g_mmPeak)
{
g_mmPeak = mmcurrent.uordblks;
}
}
/////////////////////////////////////////////////////////////////////////////
// Name: initMemoryUsage
/////////////////////////////////////////////////////////////////////////////
static void initMemoryUsage(void)
{
struct mallinfo mmcurrent;
/* Get the current memory usage */
#ifdef CONFIG_CAN_PASS_STRUCTS
mmcurrent = mallinfo();
#else
(void)mallinfo(&mmcurrent);
#endif
g_mmInitial = mmcurrent.uordblks;
g_mmPrevious = mmcurrent.uordblks;
g_mmPeak = mmcurrent.uordblks;
}
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// user_start/nxheaders_main
/////////////////////////////////////////////////////////////////////////////
int MAIN_NAME(int argc, char *argv[])
{
// Initialize memory monitor logic
initMemoryUsage();
// Create an instance of the button array test
printf(MAIN_STRING "Create CLatchButtonArrayTest instance\n");
CLatchButtonArrayTest *test = new CLatchButtonArrayTest();
updateMemoryUsage(g_mmPrevious, "After creating CLatchButtonArrayTest");
// Connect the NX server
printf(MAIN_STRING "Connect the CLatchButtonArrayTest instance to the NX server\n");
if (!test->connect())
{
printf(MAIN_STRING "Failed to connect the CLatchButtonArrayTest instance to the NX server\n");
delete test;
return 1;
}
updateMemoryUsage(g_mmPrevious, "After connecting to the server");
// Create a window to draw into
printf(MAIN_STRING "Create a Window\n");
if (!test->createWindow())
{
printf(MAIN_STRING "Failed to create a window\n");
delete test;
return 1;
}
updateMemoryUsage(g_mmPrevious, "After creating a window");
// Create a CLatchButtonArray instance
CLatchButtonArray *buttonArray = test->createButtonArray();
if (!buttonArray)
{
printf(MAIN_STRING "Failed to create a button array\n");
delete test;
return 1;
}
updateMemoryUsage(g_mmPrevious, "After creating CLatchButtonArray");
// Add the labels to each button
FAR const char **ptr = g_buttonLabels;
for (int j = 0; j < BUTTONARRAY_NROWS; j++)
{
for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
{
printf(MAIN_STRING "Label (%d,%d): %s\n", i, j, *ptr);
CNxString string = *ptr++;
buttonArray->setText(i, j, string);
}
}
updateMemoryUsage(g_mmPrevious, "After adding labels to the buttons");
// Show the button array
printf(MAIN_STRING "Show the button array\n");
test->showButton(buttonArray);
sleep(1);
// Then perform a simulated mouse click on a button in the array
bool clicked = false;
bool latched = false;
for (int j = 0; j < BUTTONARRAY_NROWS; j++)
{
for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
{
// Initially, this button should be neither clicked nor latched
clicked = false;
latched = false;
showButtonState(buttonArray, i, j, clicked, latched);
printf(MAIN_STRING "Click the button (%d,%d)\n", i, j);
test->click(buttonArray, i, j);
// Poll for the mouse click event
test->poll(buttonArray);
// Now it should be clicked and latched
clicked = true;
latched = true;
showButtonState(buttonArray, i, j, clicked, latched);
// Wait a bit, then release the mouse button
usleep(200*1000);
test->release(buttonArray, i, j);
// Poll for the mouse release event (of course this can hang if something fails)
test->poll(buttonArray);
// Now it should be un-clicked and latched
clicked = false;
latched = true;
showButtonState(buttonArray, i, j, clicked, latched);
usleep(300*1000);
}
}
updateMemoryUsage(g_mmPrevious, "After pushing buttons");
// Clean up and exit
printf(MAIN_STRING "Clean-up and exit\n");
delete buttonArray;
updateMemoryUsage(g_mmPrevious, "After deleting the button array");
delete test;
updateMemoryUsage(g_mmPrevious, "After deleting the test");
updateMemoryUsage(g_mmInitial, "Final memory usage");
message("Peak memory usage: %8d\n", g_mmPeak - g_mmInitial);
return 0;
}