set_wp_destination clear yaw target limit velocity and acceleration based on track slope add is_active() and remove unused reached_spline_destination init accepts desired speed set_kinematic_limits uses current speed limits instead of defaults add time compression to prevent target moving too fast for air implement alternative spline remove vel-target-length set_wp_destination always calculates this leg set_kinematic_limits moved to scurve fix origin speed after spline segment spline terrain following fix handle s-curves with mismatching alt types fix set_spline_destination_next add update_track_with_speed_accel_limits Change to next waypoint at corner apex use scurve advance along track remove unused definitions and out-of-date todo set_spline_destination_next sets fast_waypoint scurve origin speed set from spline target velocity fixup takeoff delay |
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.. | ||
AC_Circle.cpp | ||
AC_Circle.h | ||
AC_Loiter.cpp | ||
AC_Loiter.h | ||
AC_WPNav_OA.cpp | ||
AC_WPNav_OA.h | ||
AC_WPNav.cpp | ||
AC_WPNav.h |