-- loops and returns on switch TRICK_NUMBER = 10 -- selector number recognized to execute trick, change as desired -- number of loops controlled by AERO_RPT_COUNT, if 0 it will do an immelman instead, trick returns control after executing even if trick id remains 10 local target_vel -- trick specific global variables local loop_stage ------------------------------------------------------------------- -- do not change anything unless noted local running = false local not_bound = true local initial_yaw_deg = 0 local initial_height = 0 local repeat_count -- constrain a value between limits function constrain(v, vmin, vmax) if v < vmin then v = vmin end if v > vmax then v = vmax end return v end function wrap_360(angle) --function returns positive angle modulo360, -710 in returns 10, -10 returns +350 local res = math.fmod(angle, 360.0) if res < 0 then res = res + 360.0 end return res end function wrap_180(angle) local res = wrap_360(angle) if res > 180 then res = res - 360 end return res end -- roll angle error 180 wrap to cope with errors while in inverted segments function roll_angle_error_wrap(roll_angle_error) if math.abs(roll_angle_error) > 180 then if roll_angle_error > 0 then roll_angle_error = roll_angle_error - 360 else roll_angle_error= roll_angle_error +360 end end return roll_angle_error end --roll controller to keep wings level in earth frame. if arg is 0 then level is at only 0 deg, otherwise its at 180/-180 roll also for loops function earth_frame_wings_level(arg) local roll_deg = math.deg(ahrs:get_roll()) local roll_angle_error = 0.0 if (roll_deg > 90 or roll_deg < -90) and arg ~= 0 then roll_angle_error = 180 - roll_deg else roll_angle_error = - roll_deg end return roll_angle_error_wrap(roll_angle_error)/(RLL2SRV_TCONST:get()) end -- constrain rates to rate controller call function _set_target_throttle_rate_rpy(throttle,roll_rate, pitch_rate, yaw_rate) local r_rate = constrain(roll_rate,-RATE_MAX:get(),RATE_MAX:get()) local p_rate = constrain(pitch_rate,-RATE_MAX:get(),RATE_MAX:get()) vehicle:set_target_throttle_rate_rpy(throttle, r_rate, p_rate, yaw_rate) end -- a PI controller implemented as a Lua object local function PI_controller(kP,kI,iMax) -- the new instance. You can put public variables inside this self -- declaration if you want to local self = {} -- private fields as locals local _kP = kP or 0.0 local _kI = kI or 0.0 local _kD = kD or 0.0 local _iMax = iMax local _last_t = nil local _I = 0 local _P = 0 local _total = 0 local _counter = 0 local _target = 0 local _current = 0 -- update the controller. function self.update(target, current) local now = millis():tofloat() * 0.001 if not _last_t then _last_t = now end local dt = now - _last_t _last_t = now local err = target - current _counter = _counter + 1 local P = _kP * err _I = _I + _kI * err * dt if _iMax then _I = constrain(_I, -_iMax, iMax) end local I = _I local ret = P + I _target = target _current = current _P = P _total = ret return ret end -- reset integrator to an initial value function self.reset(integrator) _I = integrator end function self.set_I(I) _kI = I end function self.set_P(P) _kP = P end function self.set_Imax(Imax) _iMax = Imax end -- log the controller internals function self.log(name, add_total) -- allow for an external addition to total logger.write(name,'Targ,Curr,P,I,Total,Add','ffffff',_target,_current,_P,_I,_total,add_total) end -- return the instance return self end local function height_controller(kP_param,kI_param,KnifeEdge_param,Imax) local self = {} local kP = kP_param local kI = kI_param local KnifeEdge = KnifeEdge_param local PI = PI_controller(kP:get(), kI:get(), Imax) function self.update(target) local target_pitch = PI.update(initial_height, ahrs:get_position():alt()*0.01) local roll_rad = ahrs:get_roll() local ke_add = math.abs(math.sin(roll_rad)) * KnifeEdge:get() target_pitch = target_pitch + ke_add PI.log("HPI", ke_add) return constrain(target_pitch,-45,45) end function self.reset() PI.reset(math.max(math.deg(ahrs:get_pitch()), 3.0)) PI.set_P(kP:get()) PI.set_I(kI:get()) end return self end -- a controller to target a zero pitch angle and zero heading change, used in a roll -- output is a body frame pitch rate, with convergence over time tconst in seconds function pitch_controller(target_pitch_deg, target_yaw_deg, tconst) local roll_deg = math.deg(ahrs:get_roll()) local pitch_deg = math.deg(ahrs:get_pitch()) local yaw_deg = math.deg(ahrs:get_yaw()) -- get earth frame pitch and yaw rates local ef_pitch_rate = (target_pitch_deg - pitch_deg) / tconst local ef_yaw_rate = wrap_180(target_yaw_deg - yaw_deg) / tconst local bf_pitch_rate = math.sin(math.rad(roll_deg)) * ef_yaw_rate + math.cos(math.rad(roll_deg)) * ef_pitch_rate local bf_yaw_rate = math.cos(math.rad(roll_deg)) * ef_yaw_rate - math.sin(math.rad(roll_deg)) * ef_pitch_rate return bf_pitch_rate, bf_yaw_rate end -- a controller for throttle to account for pitch function throttle_controller() local pitch_rad = ahrs:get_pitch() local thr_ff = THR_PIT_FF:get() local throttle = TRIM_THROTTLE:get() + math.sin(pitch_rad) * thr_ff return constrain(throttle, TRIM_THROTTLE:get(), 100.0) end function bind_param(name) local p = Parameter() if p:init(name) then not_bound = false return p else not_bound = true end end -- recover entry altitude function recover_alt() local target_pitch = height_PI.update(initial_height) local pitch_rate, yaw_rate = pitch_controller(target_pitch, initial_yaw_deg, PITCH_TCONST:get()) throttle = throttle_controller() return throttle, pitch_rate, yaw_rate end ---------------------------------------------------------------------------------------------- --every trick needs an init, change as needed...to bind the AERO params it uses(which will depend on the trick), and setup PID controllers used by script function init() HGT_P = bind_param("AERO_HGT_P") -- height P gain, required for height controller HGT_I = bind_param("AERO_HGT_I") -- height I gain, required for height controller HGT_KE_BIAS = bind_param("AERO_HGT_KE_BIAS") -- height knifeedge addition for pitch THR_PIT_FF = bind_param("AERO_THR_PIT_FF") -- throttle FF from pitch TRIM_THROTTLE = bind_param("TRIM_THROTTLE") --usually required for any trick TRIM_ARSPD_CM = bind_param("TRIM_ARSPD_CM") --usually required for any trick RATE_MAX = bind_param("AERO_RATE_MAX") RLL2SRV_TCONST = bind_param("RLL2SRV_TCONST") --usually required for any trick PITCH_TCONST = bind_param("PTCH2SRV_TCONST") --usually required for any trick TRICK_ID = bind_param("AERO_TRICK_ID") --- required for any trick TRICK_RAT = bind_param("AERO_TRICK_RAT") --usually required for any trick RPT_COUNT = bind_param("AERO_RPT_COUNT") --repeat count for trick if not_bound then gcs:send_text(0,string.format("Not bound yet")) return init, 100 else gcs:send_text(0,string.format("Params bound,Trick %.0f loaded", TRICK_NUMBER)) height_PI = height_controller(HGT_P, HGT_I, HGT_KE_BIAS, 20.0) -- this trick needs this height PID controller setup to hold height during the trick loop_stage = 0 return update, 50 end end ----------------------------------------------------------------------------------------------- --every trick will have its own do_trick function to perform the trick...this will change totally for each different trick function do_loop(arg1) -- do one loop with controllable pitch rate arg1 is pitch rate, arg2 number of loops, 0 indicates 1/2 cuban8 reversa local throttle = throttle_controller() local pitch_deg = math.deg(ahrs:get_pitch()) local roll_deg = math.deg(ahrs:get_roll()) local vel = ahrs:get_velocity_NED():length() local pitch_rate = arg1 local yaw_rate = 0 pitch_rate = pitch_rate * (1+ 2*((vel/target_vel)-1)) --increase/decrease rate based on velocity to round loop pitch_rate = constrain(pitch_rate,.5 * arg1, 3 * arg1) if loop_stage == 0 then if pitch_deg > 60 then loop_stage = 1 end elseif loop_stage == 1 then if (math.abs(roll_deg) < 90 and pitch_deg > -5 and pitch_deg < 5 and repeat_count > 0) then -- we're done with loop gcs:send_text(0, string.format("Finished loop p=%.1f", pitch_deg)) loop_stage = 2 --now recover stage repeat_count = repeat_count - 1 elseif (math.abs(roll_deg) > 90 and pitch_deg > -5 and pitch_deg < 5 and repeat_count <= 0) then gcs:send_text(0, string.format("Finished return p=%.1f", pitch_deg)) loop_stage = 2 --now recover stage repeat_count = repeat_count - 1 initial_yaw_deg = math.deg(ahrs:get_yaw()) end elseif loop_stage == 2 then -- recover alt if above or below start and terminate if repeat_count > 0 then --yaw_rate = 0 loop_stage = 0 elseif math.abs(ahrs:get_position():alt()*0.01 - initial_height) > 3 then throttle, pitch_rate, yaw_rate = recover_alt() else running = false gcs:send_text(0, string.format("Recovered entry alt")) TRICK_ID:set(0) return end end throttle = throttle_controller() if loop_stage == 2 or loop_stage == 0 then level_type = 0 else level_type = 1 end if math.abs(pitch_deg) > 85 and math.abs(pitch_deg) < 95 then roll_rate = 0 else roll_rate = earth_frame_wings_level(level_type) end _set_target_throttle_rate_rpy(throttle, roll_rate, pitch_rate, yaw_rate) end ------------------------------------------------------------------------------------------- --trick should noramlly only have to change the notification text in this routine,initialize trick specific variables, and any parameters needing to be passed to do_trick(..) function update() if (TRICK_ID:get() == TRICK_NUMBER) then local current_mode = vehicle:get_mode() if arming:is_armed() and running == false then if not vehicle:nav_scripting_enable(current_mode) then return update, 50 end running = true initial_height = ahrs:get_position():alt()*0.01 initial_yaw_deg = math.deg(ahrs:get_yaw()) height_PI.reset() repeat_count = RPT_COUNT:get() -----------------------------------------------trick specific loop_stage = 0 target_vel = ahrs:get_velocity_NED():length() gcs:send_text(0, string.format("Loop/Return")) --change announcement as appropriate for trick ------------------------------------------------------- elseif running == true then do_loop(TRICK_RAT:get()) -- change arguments as appropriate for trick end else running = false end return update, 50 end return init,1000