/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- /* * control_stabilize.pde - init and run calls for acro, stabilize, althold, drift and sport flight modes */ // acro_init - initialise acro controller static bool acro_init(bool ignore_checks) { return true; } // acro_run - runs the acro controller // should be called at 100hz or more static void acro_run() { Vector3f rate_target; // for roll, pitch, yaw body-frame rate targets // convert the input to the desired body frame rate rate_target.x = g.rc_1.control_in * g.acro_rp_p; rate_target.y = g.rc_2.control_in * g.acro_rp_p; rate_target.z = g.rc_4.control_in * g.acro_yaw_p; // To-Do: handle acro trainer here? // To-Do: handle helicopter acro_level_mix = constrain_float(1-max(max(abs(g.rc_1.control_in), abs(g.rc_2.control_in)), abs(g.rc_4.control_in))/4500.0, 0, 1)*cos_pitch_x; // set targets for body frame rate controller attitude_control.rate_stab_bf_targets(rate_target); // convert stabilize rates to regular rates attitude_control.rate_stab_bf_to_rate_bf_roll(); attitude_control.rate_stab_bf_to_rate_bf_pitch(); attitude_control.rate_stab_bf_to_rate_bf_yaw(); // pilot controlled yaw using rate controller //get_yaw_rate_stabilized_bf(pilot_yaw); // call get_acro_level_rates() here? // To-Do: convert body-frame stabilized angles to earth frame angles and update controll_roll, pitch and yaw? // body-frame rate controller is run directly from 100hz loop } // stabilize_init - initialise stabilize controller static bool stabilize_init(bool ignore_checks) { // set target altitude to zero for reporting // To-Do: make pos controller aware when it's active/inactive so it can always report the altitude error? pos_control.set_alt_target(0); return true; } // stabilize_run - runs the main stabilize controller // should be called at 100hz or more static void stabilize_run() { int16_t target_roll, target_pitch; float target_yaw_rate; int16_t pilot_throttle_scaled; // if not armed or throttle at zero, set throttle to zero and exit immediately if(!motors.armed() || g.rc_3.control_in <= 0) { attitude_control.init_targets(); attitude_control.set_throttle_out(0, false); return; } // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // convert pilot input to lean angles // To-Do: convert get_pilot_desired_lean_angles to return angles as floats get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, target_roll, target_pitch); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(g.rc_4.control_in); // get pilot's desired throttle pilot_throttle_scaled = get_pilot_desired_throttle(g.rc_3.control_in); // reset target lean angles and heading while landed if (ap.land_complete) { attitude_control.init_targets(); }else{ // call attitude controller attitude_control.angleef_rp_rateef_y(target_roll, target_pitch, target_yaw_rate); // body-frame rate controller is run directly from 100hz loop } // output pilot's throttle attitude_control.set_throttle_out(pilot_throttle_scaled, true); // refetch angle targets for reporting const Vector3f angle_target = attitude_control.angle_ef_targets(); control_roll = angle_target.x; control_pitch = angle_target.y; control_yaw = angle_target.z; // update estimate of throttle cruise #if FRAME_CONFIG == HELI_FRAME update_throttle_cruise(motors.get_collective_out()); #else update_throttle_cruise(pilot_throttle_scaled); #endif //HELI_FRAME // update take-off complete flag if (!ap.takeoff_complete) { if (pilot_throttle_scaled > g.throttle_cruise) { // we must be in the air by now set_takeoff_complete(true); } } } // althold_init - initialise althold controller static bool althold_init(bool ignore_checks) { // initialise altitude target to stopping point pos_control.set_target_to_stopping_point_z(); return true; } // althold_run - runs the althold controller // should be called at 100hz or more static void althold_run() { int16_t target_roll, target_pitch; float target_yaw_rate; int16_t target_climb_rate; // if not auto armed set throttle to zero and exit immediately if(!ap.auto_armed) { // To-Do: reset altitude target if we're somehow not landed? attitude_control.init_targets(); attitude_control.set_throttle_out(0, false); return; } // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // get pilot desired lean angles // To-Do: convert get_pilot_desired_lean_angles to return angles as floats get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, target_roll, target_pitch); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(g.rc_4.control_in); // get pilot desired climb rate target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in); // check for pilot requested take-off if (ap.land_complete && target_climb_rate > 0) { // indicate we are taking off set_land_complete(false); // clear i term when we're taking off set_throttle_takeoff(); } // reset target lean angles and heading while landed if (ap.land_complete) { attitude_control.init_targets(); // move throttle to minimum to keep us on the ground attitude_control.set_throttle_out(0, false); }else{ // call attitude controller attitude_control.angleef_rp_rateef_y(target_roll, target_pitch, target_yaw_rate); // body-frame rate controller is run directly from 100hz loop // call throttle controller if (sonar_alt_health >= SONAR_ALT_HEALTH_MAX) { // if sonar is ok, use surface tracking target_climb_rate = get_throttle_surface_tracking(target_climb_rate, G_Dt); } // call position controller pos_control.set_alt_target_from_climb_rate(target_climb_rate, G_Dt); pos_control.update_z_controller(); } // refetch angle targets for reporting const Vector3f angle_target = attitude_control.angle_ef_targets(); control_roll = angle_target.x; control_pitch = angle_target.y; control_yaw = angle_target.z; } // circle_init - initialise circle controller static bool circle_init(bool ignore_checks) { if (GPS_ok() || ignore_checks) { return true; }else{ return false; } // set yaw to point to center of circle // yaw_look_at_WP = circle_center; // initialise bearing to current heading //yaw_look_at_WP_bearing = ahrs.yaw_sensor; //yaw_initialised = true; } // circle_run - runs the circle controller // should be called at 100hz or more static void circle_run() { // if we are landed reset yaw target to current heading //if (ap.land_complete) { // control_yaw = ahrs.yaw_sensor; //} // points toward the center of the circle or does a panorama //get_circle_yaw(); } // drift_init - initialise drift controller static bool drift_init(bool ignore_checks) { return true; } // drift_run - runs the drift controller // should be called at 100hz or more static void drift_run() { // if we have landed reset yaw target to current heading //if (ap.land_complete) { // control_yaw = ahrs.yaw_sensor; //} //get_yaw_drift(); } // sport_init - initialise sport controller static bool sport_init(bool ignore_checks) { return true; } // sport_run - runs the sport controller // should be called at 100hz or more static void sport_run() { }