Rover: minor fix to disarm logic
check should use logical and instead of bitwise and
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@ -77,7 +77,7 @@ void Rover::rudder_arm_disarm_check()
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// not at full right rudder
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rudder_arm_timer = 0;
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}
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} else if (!motor_active() & !g2.motors.have_skid_steering()) {
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} else if (!motor_active() && !g2.motors.have_skid_steering()) {
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// when armed and motor not active (not moving), full left rudder starts disarming counter
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// This is disabled for skid steering otherwise when tring to turn a skid steering rover around
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// the rover would disarm
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