AP_Math: added xy() method on Vector3
useful for getting xy length
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@ -617,6 +617,13 @@ bool Vector3<T>::segment_plane_intersect(const Vector3<T>& seg_start, const Vect
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return true;
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}
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// return xy components of a vector3
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template <typename T>
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Vector2<T> Vector3<T>::xy()
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{
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return Vector2<T>{x,y};
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}
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// define for float and double
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template class Vector3<float>;
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template class Vector3<double>;
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@ -63,6 +63,9 @@
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template <typename T>
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class Matrix3;
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template <typename T>
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class Vector2;
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template <typename T>
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class Vector3
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{
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@ -189,6 +192,9 @@ public:
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// rotate vector by angle in radians in xy plane leaving z untouched
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void rotate_xy(float rotation_rad);
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// return xy components of a vector3
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Vector2<T> xy();
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// gets the length of this vector squared
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T length_squared() const
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{
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