Copter: althold uses high level angle controller
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@ -52,7 +52,7 @@ static bool stabilize_init(bool ignore_checks)
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static void stabilize_run()
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static void stabilize_run()
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{
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{
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int16_t target_roll, target_pitch;
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int16_t target_roll, target_pitch;
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float target_yaw_rate = 0;
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float target_yaw_rate;
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int16_t pilot_throttle_scaled;
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int16_t pilot_throttle_scaled;
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// if not armed or throttle at zero, set throttle to zero and exit immediately
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// if not armed or throttle at zero, set throttle to zero and exit immediately
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@ -122,84 +122,50 @@ static bool althold_init(bool ignore_checks)
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// should be called at 100hz or more
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// should be called at 100hz or more
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static void althold_run()
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static void althold_run()
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{
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{
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Vector3f angle_target = attitude_control.angle_ef_targets(); // for roll, pitch and yaw angular targets
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Vector3f rate_stab_ef_target; // for yaw rate target. Note Vector3f initialises all values to zero in constructor
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int16_t target_roll, target_pitch;
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int16_t target_roll, target_pitch;
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float target_yaw_rate;
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int16_t target_climb_rate;
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int16_t target_climb_rate;
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// if not auto armed set throttle to zero and exit immediately
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// if not auto armed set throttle to zero and exit immediately
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if(!ap.auto_armed) {
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if(!ap.auto_armed) {
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// To-Do: set target angles to zero or current attitude?
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// To-Do: reset altitude target if we're somehow not landed?
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// To-Do: reset altitude target if we're somehow not landed?
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attitude_control.init_targets();
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attitude_control.set_throttle_out(0, false);
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attitude_control.set_throttle_out(0, false);
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return;
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return;
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}
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}
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// apply SIMPLE mode transform to pilot inputs
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// apply SIMPLE mode transform to pilot inputs
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update_simple_mode();
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update_simple_mode();
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// get pilot desired lean angles
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// get pilot desired lean angles
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// To-Do: convert get_pilot_desired_lean_angles to return angles as floats
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// To-Do: convert get_pilot_desired_lean_angles to return angles as floats
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get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, target_roll, target_pitch);
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get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, target_roll, target_pitch);
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angle_target.x = target_roll;
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angle_target.y = target_pitch;
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// get pilot's desired yaw rate
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// get pilot's desired yaw rate
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if (!failsafe.radio && !ap.land_complete) {
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target_yaw_rate = get_pilot_desired_yaw_rate(g.rc_4.control_in);
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rate_stab_ef_target.z = get_pilot_desired_yaw_rate(g.rc_4.control_in);
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}
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// get pilot desired climb rate
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// get pilot desired climb rate
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target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in);
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target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in);
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// set target heading to current heading while landed
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// check for pilot requested take-off
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if (ap.land_complete) {
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if (ap.land_complete && target_climb_rate > 0) {
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angle_target.z = ahrs.yaw_sensor;
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// indicate we are taking off
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set_land_complete(false);
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// clear i term when we're taking off
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set_throttle_takeoff();
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}
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}
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// set earth-frame angular targets
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// reset target lean angles and heading while landed
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attitude_control.angle_ef_targets(angle_target);
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// convert earth-frame angle targets to earth-frame rate targets
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attitude_control.angle_to_rate_ef_roll();
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attitude_control.angle_to_rate_ef_pitch();
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// set earth-frame rate stabilize target for yaw with pilot's desired yaw
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// To-Do: this is quite wasteful to update the entire target vector when only yaw is used
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attitude_control.rate_stab_ef_targets(rate_stab_ef_target);
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// convert earth-frame stabilize rate to regular rate target
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// To-Do: replace G_Dt below
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attitude_control.rate_stab_ef_to_rate_ef_yaw();
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// convert earth-frame rates to body-frame rates
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attitude_control.rate_ef_targets_to_bf();
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// refetch angle targets for reporting
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angle_target = attitude_control.angle_ef_targets();
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control_roll = angle_target.x;
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control_pitch = angle_target.y;
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control_yaw = angle_target.z;
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// body-frame rate controller is run directly from 100hz loop
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// To-Do: move throttle control up so we can disable angle and rate controllers?
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// check if we are taking off
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if (ap.land_complete) {
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if (ap.land_complete) {
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if (target_climb_rate > 0) {
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attitude_control.init_targets();
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// indicate we are taking off
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// move throttle to minimum to keep us on the ground
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set_land_complete(false);
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attitude_control.set_throttle_out(0, false);
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// clear i term when we're taking off
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}else{
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set_throttle_takeoff();
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// call attitude controller
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}else{
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attitude_control.angleef_rp_rateef_y(target_roll, target_pitch, target_yaw_rate);
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// move throttle to minimum to keep us on the ground
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// body-frame rate controller is run directly from 100hz loop
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attitude_control.set_throttle_out(0, false);
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// To-Do: should return here because we don't want throttle out to be overwritten below
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}
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}
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// check land_complete flag again in case it was changed above
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// call throttle controller
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if (!ap.land_complete) {
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if (sonar_alt_health >= SONAR_ALT_HEALTH_MAX) {
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if (sonar_alt_health >= SONAR_ALT_HEALTH_MAX) {
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// if sonar is ok, use surface tracking
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// if sonar is ok, use surface tracking
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get_throttle_surface_tracking(target_climb_rate);
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get_throttle_surface_tracking(target_climb_rate);
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@ -208,6 +174,12 @@ static void althold_run()
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pos_control.climb_at_rate(target_climb_rate);
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pos_control.climb_at_rate(target_climb_rate);
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}
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}
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}
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}
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// refetch angle targets for reporting
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const Vector3f angle_target = attitude_control.angle_ef_targets();
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control_roll = angle_target.x;
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control_pitch = angle_target.y;
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control_yaw = angle_target.z;
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}
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}
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// auto_init - initialise auto controller
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// auto_init - initialise auto controller
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@ -305,7 +277,7 @@ static void loiter_run()
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target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in);
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target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in);
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// check for pilot requested take-off
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// check for pilot requested take-off
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if (target_climb_rate > 0) {
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if (ap.land_complete && target_climb_rate > 0) {
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// indicate we are taking off
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// indicate we are taking off
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set_land_complete(false);
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set_land_complete(false);
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// clear i term when we're taking off
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// clear i term when we're taking off
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