AP_Scripting: Remove unneeded function, add some more enums
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@ -115,10 +115,10 @@ include AP_Terrain/AP_Terrain.h
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singleton AP_Terrain alias terrain
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singleton AP_Terrain method enabled boolean
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singleton AP_Terrain enum TerrainStatusDisabled TerrainStatusUnhealthy TerrainStatusOK
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singleton AP_Terrain method status uint8_t
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singleton AP_Terrain method height_amsl boolean Location float'Null boolean
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singleton AP_Terrain method height_terrain_difference_home boolean float'Null boolean
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singleton AP_Terrain method height_relative_home_equivalent boolean float -FLT_MAX FLT_MAX float'Null boolean
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singleton AP_Terrain method height_above_terrain boolean float'Null boolean
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include AP_Relay/AP_Relay.h
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@ -571,31 +571,6 @@ static int AP_Terrain_height_above_terrain(lua_State *L) {
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return 1;
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}
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static int AP_Terrain_height_relative_home_equivalent(lua_State *L) {
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AP_Terrain * ud = AP_Terrain::get_singleton();
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if (ud == nullptr) {
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return luaL_argerror(L, 1, "terrain not supported on this firmware");
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}
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binding_argcheck(L, 3);
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const float raw_data_2 = luaL_checknumber(L, 2);
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luaL_argcheck(L, ((raw_data_2 >= MAX(-FLT_MAX, -INFINITY)) && (raw_data_2 <= MIN(FLT_MAX, INFINITY))), 2, "argument out of range");
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const float data_2 = raw_data_2;
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float data_5003 = {};
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const bool data_4 = static_cast<bool>(lua_toboolean(L, 4));
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const bool data = ud->height_relative_home_equivalent(
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data_2,
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data_5003,
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data_4);
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if (data) {
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lua_pushnumber(L, data_5003);
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} else {
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lua_pushnil(L);
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}
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return 1;
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}
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static int AP_Terrain_height_terrain_difference_home(lua_State *L) {
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AP_Terrain * ud = AP_Terrain::get_singleton();
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if (ud == nullptr) {
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@ -1551,7 +1526,6 @@ const luaL_Reg AP_Relay_meta[] = {
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const luaL_Reg AP_Terrain_meta[] = {
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{"height_above_terrain", AP_Terrain_height_above_terrain},
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{"height_relative_home_equivalent", AP_Terrain_height_relative_home_equivalent},
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{"height_terrain_difference_home", AP_Terrain_height_terrain_difference_home},
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{"height_amsl", AP_Terrain_height_amsl},
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{"status", AP_Terrain_status},
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@ -1642,6 +1616,12 @@ struct userdata_enum {
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int value;
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};
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struct userdata_enum AP_Terrain_enums[] = {
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{"TerrainStatusOK", AP_Terrain::TerrainStatusOK},
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{"TerrainStatusUnhealthy", AP_Terrain::TerrainStatusUnhealthy},
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{"TerrainStatusDisabled", AP_Terrain::TerrainStatusDisabled},
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{NULL, 0}};
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struct userdata_enum AP_GPS_enums[] = {
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{"GPS_OK_FIX_3D_RTK_FIXED", AP_GPS::GPS_OK_FIX_3D_RTK_FIXED},
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{"GPS_OK_FIX_3D_RTK_FLOAT", AP_GPS::GPS_OK_FIX_3D_RTK_FLOAT},
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@ -1667,7 +1647,7 @@ const struct userdata_meta userdata_fun[] = {
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const struct userdata_meta singleton_fun[] = {
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{"gcs", GCS_meta, NULL},
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{"relay", AP_Relay_meta, NULL},
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{"terrain", AP_Terrain_meta, NULL},
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{"terrain", AP_Terrain_meta, AP_Terrain_enums},
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{"rangefinder", RangeFinder_meta, NULL},
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{"AP_Notify", AP_Notify_meta, NULL},
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{"notify", notify_meta, NULL},
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