SITL: use the new noise model
use the new noise model at a low level for master until we sort out DCM noise handling
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@ -9,7 +9,12 @@
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#include <stdlib.h>
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#include <math.h>
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static float noise_scale[8] = { 240, 400, 500, 200, 400, 400, 2000, 200 };
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static const float vibration_level = 0.1;
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// order zgyro, xgyro, ygyro, temp, xacc, yacc, zacc, aspd
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static const float noise_scale[8] = { 150, 150, 150, 0, 400, 400, 400, 0 };
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static const float noise_offset[8]= { 0, 0, 0, 0, 0, 0, 0, 0 };
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static const float drift_rate[8] = { 0.7, 1.0, 0.5, 0, 0, 0, 0, 0 };
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static const float base_noise = 2;
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// generate a random float between -1 and 1
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static double rand_float(void)
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@ -18,25 +23,43 @@ static double rand_float(void)
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return (ret - 1.0e6) / 1.0e6;
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}
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static inline float gyro_drift(uint8_t chan)
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{
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if (drift_rate[chan] == 0) {
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return 0;
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}
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extern long unsigned int micros(void);
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double period = 10*drift_rate[chan];
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double minutes = fmod(micros() / 60.0e6, period);
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if (minutes < period/2) {
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return minutes;
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}
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return period - minutes;
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}
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static inline float noise_generator(uint8_t chan)
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{
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extern float sitl_motor_speed[4];
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extern long unsigned int micros(void);
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uint8_t i;
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float noise = 0;
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uint8_t noise_count=0;
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double t = micros() / 1.0e6;
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extern long unsigned int micros(void);
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for (i=0; i<4; i++) {
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if (sitl_motor_speed[i] > 0.0) {
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float n = rand_float() * noise_scale[chan];
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noise += sin(fmod(t * sitl_motor_speed[i] * 2 * 3.14 + i, 2*3.14)) * n;
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float n = rand_float() * noise_scale[chan] * vibration_level;
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//double t = micros() / 1.0e6;
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//float freq = (rand_float() + 1.0) * sitl_motor_speed[i];
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//noise += sin(fmod(t * freq * 2 * M_PI + i,
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//2*M_PI)) * n;
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noise += n + noise_offset[chan];
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noise_count++;
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}
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}
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if (noise_count == 0) {
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return 0;
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return rand_float() * base_noise;
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}
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return noise/noise_count;
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return gyro_drift(chan) + noise/noise_count;
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}
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// this implements the UDR2 register
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@ -75,11 +98,10 @@ struct ADC_UDR2 {
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}
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next_analog = channels[chan];
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idx = 1;
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next_value = (unsigned)(next_analog + noise_generator(chan) + 0.5);
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if (next_value >= 0x1000) {
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next_value = 0xFFF;
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}
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next_value = (next_value << 3);
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next_analog += noise_generator(chan) + 0.5;
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if (next_analog > 0xFFF) next_analog = 0xFFF;
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if (next_analog < 0) next_analog = 0;
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next_value = ((unsigned)next_analog) << 3;
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return *this;
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}
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