AP_Mission: do_gimbal_manager_pitchyaw supports bf/ef angles and rates
also minor bug fix so verify DO_GIMBAL_MANAGER_PITCHYAW returns true
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@ -326,6 +326,7 @@ bool AP_Mission::verify_command(const Mission_Command& cmd)
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case MAV_CMD_DO_SPRAYER:
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case MAV_CMD_DO_AUX_FUNCTION:
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case MAV_CMD_DO_SET_RESUME_REPEAT_DIST:
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case MAV_CMD_DO_GIMBAL_MANAGER_PITCHYAW:
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return true;
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default:
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return _cmd_verify_fn(cmd);
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@ -224,15 +224,19 @@ bool AP_Mission::start_command_do_gimbal_manager_pitchyaw(const AP_Mission::Miss
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return true;
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}
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// To-Do: handle earth-frame vs body-frame angles
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//bool earth_frame = cmd.content.gimbal_manager_pitchyaw.flags.GIMBAL_MANAGER_FLAGS_ROLL_LOCK |
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// cmd.content.gimbal_manager_pitchyaw.flags.GIMBAL_MANAGER_FLAGS_PITCH_LOCK |
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// cmd.content.gimbal_manager_pitchyaw.flags.GIMBAL_MANAGER_FLAGS_YAW_LOCK;
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// To-Do: handle pitch and yaw rates
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// To-Do: handle gimbal device id
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if (!isnan(cmd.content.gimbal_manager_pitchyaw.pitch_angle_deg) && !isnan(cmd.content.gimbal_manager_pitchyaw.yaw_angle_deg)) {
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mount->set_angle_targets(0, cmd.content.gimbal_manager_pitchyaw.pitch_angle_deg, cmd.content.gimbal_manager_pitchyaw.yaw_angle_deg);
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// handle angle target
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const bool pitch_angle_valid = !isnan(cmd.content.gimbal_manager_pitchyaw.pitch_angle_deg) && (fabsf(cmd.content.gimbal_manager_pitchyaw.pitch_angle_deg) <= 90);
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const bool yaw_angle_valid = !isnan(cmd.content.gimbal_manager_pitchyaw.yaw_angle_deg) && (fabsf(cmd.content.gimbal_manager_pitchyaw.yaw_angle_deg) <= 360);
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if (pitch_angle_valid && yaw_angle_valid) {
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mount->set_angle_target(0, cmd.content.gimbal_manager_pitchyaw.pitch_angle_deg, cmd.content.gimbal_manager_pitchyaw.yaw_angle_deg, cmd.content.gimbal_manager_pitchyaw.flags & GIMBAL_MANAGER_FLAGS_YAW_LOCK);
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return true;
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}
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// handle rate target
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if (!isnan(cmd.content.gimbal_manager_pitchyaw.pitch_rate_degs) && !isnan(cmd.content.gimbal_manager_pitchyaw.yaw_rate_degs)) {
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mount->set_rate_target(0, cmd.content.gimbal_manager_pitchyaw.pitch_rate_degs, cmd.content.gimbal_manager_pitchyaw.yaw_rate_degs, cmd.content.gimbal_manager_pitchyaw.flags & GIMBAL_MANAGER_FLAGS_YAW_LOCK);
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return true;
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}
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