AC_AttControl: accel limit for roll, pitch yaw rates

This commit is contained in:
lthall 2014-02-15 11:37:49 +10:30 committed by Andrew Tridgell
parent 189d635493
commit b8d9bdb794
2 changed files with 85 additions and 37 deletions

View File

@ -35,6 +35,24 @@ const AP_Param::GroupInfo AC_AttitudeControl::var_info[] PROGMEM = {
// @User: Advanced
AP_GROUPINFO("SLEW_YAW", 2, AC_AttitudeControl, _slew_yaw, AC_ATTITUDE_CONTROL_SLEW_YAW_DEFAULT),
// @Param: ACCEL_RP_MAX
// @DisplayName: Acceleration Max for Roll/Pitch
// @Description: Maximum acceleration in roll/pitch axis
// @Unit: Centi-Degrees/Sec/Sec
// @Range: 20000 100000
// @Increment: 100
// @User: Advanced
AP_GROUPINFO("ACCEL_RP_MAX", 3, AC_AttitudeControl, _accel_rp_max, AC_ATTITUDE_CONTROL_ACCEL_RP_MAX_DEFAULT),
// @Param: ACCEL_Y_MAX
// @DisplayName: Acceleration Max for Yaw
// @Description: Maximum acceleration in yaw axis
// @Unit: Centi-Degrees/Sec/Sec
// @Range: 20000 100000
// @Increment: 100
// @User: Advanced
AP_GROUPINFO("ACCEL_Y_MAX", 4, AC_AttitudeControl, _accel_y_max, AC_ATTITUDE_CONTROL_ACCEL_Y_MAX_DEFAULT),
AP_GROUPEND
};
@ -51,14 +69,12 @@ void AC_AttitudeControl::init_targets()
_angle_ef_target.z = _ahrs.yaw_sensor;
// clear body frame angle errors
_angle_bf_error.x = 0;
_angle_bf_error.y = 0;
_angle_bf_error.z = 0;
_angle_bf_error.zero();
// clear body frame feed forward rates
_rate_bf_feedforward.x = 0;
_rate_bf_feedforward.y = 0;
_rate_bf_feedforward.z = 0;
// clear earth-frame and body-frame feed forward rates
const Vector3f& gyro = _ins.get_gyro();
_rate_bf_desired = gyro * AC_ATTITUDE_CONTROL_DEGX100;
frame_conversion_bf_to_ef(_rate_bf_desired,_rate_ef_desired);
}
//
@ -68,7 +84,6 @@ void AC_AttitudeControl::init_targets()
// angle_ef_roll_pitch_rate_ef_yaw - attempts to maintain a roll and pitch angle and yaw rate (all earth frame)
void AC_AttitudeControl::angle_ef_roll_pitch_rate_ef_yaw(float roll_angle_ef, float pitch_angle_ef, float yaw_rate_ef)
{
Vector3f rate_ef_feedforward; // earth frame feedforward rate
Vector3f angle_ef_error; // earth frame angle errors
// set earth-frame angle targets for roll and pitch and calculate angle error
@ -79,21 +94,24 @@ void AC_AttitudeControl::angle_ef_roll_pitch_rate_ef_yaw(float roll_angle_ef, fl
angle_ef_error.y = wrap_180_cd_float(_angle_ef_target.y - _ahrs.pitch_sensor);
// set earth-frame feed forward rate for yaw
rate_ef_feedforward.z = yaw_rate_ef;
float rate_change_limit = _accel_y_max * _dt;
float rate_change = yaw_rate_ef - _rate_ef_desired.z;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_ef_desired.z += rate_change;
update_ef_yaw_angle_and_error(yaw_rate_ef, angle_ef_error);
update_ef_yaw_angle_and_error(_rate_ef_desired.z, angle_ef_error);
// convert earth-frame angle errors to body-frame angle errors
frame_conversion_ef_to_bf(angle_ef_error, _angle_bf_error);
// convert earth-frame feed forward rates to body-frame feed forward rates
frame_conversion_ef_to_bf(rate_ef_feedforward, _rate_bf_feedforward);
frame_conversion_ef_to_bf(_rate_ef_desired, _rate_bf_desired);
// convert body-frame angle errors to body-frame rate targets
update_rate_bf_targets();
// add body frame rate feed forward
_rate_bf_target += _rate_bf_feedforward;
_rate_bf_target += _rate_bf_desired;
// body-frame to motor outputs should be called separately
}
@ -130,30 +148,41 @@ void AC_AttitudeControl::angle_ef_roll_pitch_yaw(float roll_angle_ef, float pitc
// rate_ef_roll_pitch_yaw - attempts to maintain a roll, pitch and yaw rate (all earth frame)
void AC_AttitudeControl::rate_ef_roll_pitch_yaw(float roll_rate_ef, float pitch_rate_ef, float yaw_rate_ef)
{
Vector3f rate_ef_feedforward;
Vector3f angle_ef_error;
Vector3f angle_ef_error;
float rate_change_limit = _accel_rp_max * _dt;
// update the rate feed forward
rate_ef_feedforward.x = roll_rate_ef;
rate_ef_feedforward.y = pitch_rate_ef;
rate_ef_feedforward.z = yaw_rate_ef;
// update feed forward roll rate after checking it is within acceleration limits
float rate_change = roll_rate_ef - _rate_ef_desired.x;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_ef_desired.x += rate_change;
// update feed forward pitch rate after checking it is within acceleration limits
rate_change = pitch_rate_ef - _rate_ef_desired.y;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_ef_desired.y += rate_change;
// update feed forward yaw rate after checking it is within acceleration limits
rate_change_limit = _accel_y_max * _dt;
rate_change = yaw_rate_ef - _rate_ef_desired.z;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_ef_desired.z += rate_change;
// update earth frame angle targets and errors
update_ef_roll_angle_and_error(roll_rate_ef, angle_ef_error);
update_ef_pitch_angle_and_error(pitch_rate_ef, angle_ef_error);
update_ef_yaw_angle_and_error(yaw_rate_ef, angle_ef_error);
update_ef_roll_angle_and_error(_rate_ef_desired.x, angle_ef_error);
update_ef_pitch_angle_and_error(_rate_ef_desired.y, angle_ef_error);
update_ef_yaw_angle_and_error(_rate_ef_desired.z, angle_ef_error);
// convert earth-frame angle errors to body-frame angle errors
frame_conversion_ef_to_bf(angle_ef_error, _angle_bf_error);
// convert earth-frame rates to body-frame rates
frame_conversion_ef_to_bf(rate_ef_feedforward, _rate_bf_feedforward);
frame_conversion_ef_to_bf(_rate_ef_desired, _rate_bf_desired);
// convert body-frame angle errors to body-frame rate targets
update_rate_bf_targets();
// add body frame rate feed forward
_rate_bf_target += _rate_bf_feedforward;
_rate_bf_target += _rate_bf_desired;
// body-frame to motor outputs should be called separately
}
@ -161,19 +190,18 @@ void AC_AttitudeControl::rate_ef_roll_pitch_yaw(float roll_rate_ef, float pitch_
// rate_bf_roll_pitch_yaw - attempts to maintain a roll, pitch and yaw rate (all body frame)
void AC_AttitudeControl::rate_bf_roll_pitch_yaw(float roll_rate_bf, float pitch_rate_bf, float yaw_rate_bf)
{
Vector3f rate_ef_feedforward;
Vector3f angle_ef_error;
// Update angle error
if (labs(_ahrs.pitch_sensor)<_acro_angle_switch){
_acro_angle_switch = 6000;
// convert body-frame rates to earth-frame rates
frame_conversion_bf_to_ef(_rate_bf_feedforward, rate_ef_feedforward);
frame_conversion_bf_to_ef(_rate_bf_desired, _rate_ef_desired);
// update earth frame angle targets and errors
update_ef_roll_angle_and_error(rate_ef_feedforward.x, angle_ef_error);
update_ef_pitch_angle_and_error(rate_ef_feedforward.y, angle_ef_error);
update_ef_yaw_angle_and_error(rate_ef_feedforward.z, angle_ef_error);
update_ef_roll_angle_and_error(_rate_ef_desired.x, angle_ef_error);
update_ef_pitch_angle_and_error(_rate_ef_desired.y, angle_ef_error);
update_ef_yaw_angle_and_error(_rate_ef_desired.z, angle_ef_error);
// convert earth-frame angle errors to body-frame angle errors
frame_conversion_ef_to_bf(angle_ef_error, _angle_bf_error);
@ -199,13 +227,27 @@ void AC_AttitudeControl::rate_bf_roll_pitch_yaw(float roll_rate_bf, float pitch_
// convert body-frame angle errors to body-frame rate targets
update_rate_bf_targets();
// update the rate feed forward
_rate_bf_feedforward.x = roll_rate_bf;
_rate_bf_feedforward.y = pitch_rate_bf;
_rate_bf_feedforward.z = yaw_rate_bf;
float rate_change, rate_change_limit;
// update the rate feed forward with angular acceleration limits
rate_change_limit = _accel_rp_max * _dt;
rate_change = roll_rate_bf - _rate_bf_desired.x;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_bf_desired.x += rate_change;
rate_change = pitch_rate_bf - _rate_bf_desired.y;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_bf_desired.y += rate_change;
rate_change_limit = _accel_y_max * _dt;
rate_change = yaw_rate_bf - _rate_bf_desired.z;
rate_change = constrain_float(rate_change, -rate_change_limit, rate_change_limit);
_rate_bf_desired.z += rate_change;
// body-frame rate commands added
_rate_bf_target += _rate_bf_feedforward;
_rate_bf_target += _rate_bf_desired;
// body-frame to motor outputs should be called separately
}
@ -312,19 +354,19 @@ void AC_AttitudeControl::update_ef_yaw_angle_and_error(float yaw_rate_ef, Vector
void AC_AttitudeControl::integrate_bf_rate_error_to_angle_errors()
{
// roll - calculate body-frame angle error by integrating body-frame rate error
_angle_bf_error.x += (_rate_bf_feedforward.x - (_ins.get_gyro().x * AC_ATTITUDE_CONTROL_DEGX100)) * _dt;
_angle_bf_error.x += (_rate_bf_desired.x - (_ins.get_gyro().x * AC_ATTITUDE_CONTROL_DEGX100)) * _dt;
// roll - limit maximum error
_angle_bf_error.x = constrain_float(_angle_bf_error.x, -AC_ATTITUDE_RATE_STAB_ROLL_OVERSHOOT_ANGLE_MAX, AC_ATTITUDE_RATE_STAB_ROLL_OVERSHOOT_ANGLE_MAX);
// pitch - calculate body-frame angle error by integrating body-frame rate error
_angle_bf_error.y += (_rate_bf_feedforward.y - (_ins.get_gyro().y * AC_ATTITUDE_CONTROL_DEGX100)) * _dt;
_angle_bf_error.y += (_rate_bf_desired.y - (_ins.get_gyro().y * AC_ATTITUDE_CONTROL_DEGX100)) * _dt;
// pitch - limit maximum error
_angle_bf_error.y = constrain_float(_angle_bf_error.y, -AC_ATTITUDE_RATE_STAB_PITCH_OVERSHOOT_ANGLE_MAX, AC_ATTITUDE_RATE_STAB_PITCH_OVERSHOOT_ANGLE_MAX);
// yaw - calculate body-frame angle error by integrating body-frame rate error
_angle_bf_error.z += (_rate_bf_feedforward.z - (_ins.get_gyro().z * AC_ATTITUDE_CONTROL_DEGX100)) * _dt;
_angle_bf_error.z += (_rate_bf_desired.z - (_ins.get_gyro().z * AC_ATTITUDE_CONTROL_DEGX100)) * _dt;
// yaw - limit maximum error
_angle_bf_error.z = constrain_float(_angle_bf_error.z, -AC_ATTITUDE_RATE_STAB_YAW_OVERSHOOT_ANGLE_MAX, AC_ATTITUDE_RATE_STAB_YAW_OVERSHOOT_ANGLE_MAX);

View File

@ -21,6 +21,9 @@
#define AC_ATTITUDE_CONTROL_RATE_RP_MAX_DEFAULT 18000 // maximum rotation rate in roll/pitch axis requested by angle controller used in stabilize, loiter, rtl, auto flight modes
#define AC_ATTITUDE_CONTROL_RATE_Y_MAX_DEFAULT 18000 // maximum rotation rate on yaw axis requested by angle controller used in stabilize, loiter, rtl, auto flight modes
#define AC_ATTITUDE_CONTROL_SLEW_YAW_DEFAULT 6000 // default yaw slew rate in centi-degrees/sec (i.e. maximum yaw target change in 1second)
#define AC_ATTITUDE_CONTROL_ACCEL_RP_MAX_DEFAULT 54000 // default maximum acceleration for roll/pitch axis in centi-degrees/sec/sec
#define AC_ATTITUDE_CONTROL_ACCEL_Y_MAX_DEFAULT 18000 // default maximum acceleration for yaw axis in centi-degrees/sec/sec
#define AC_ATTITUDE_RATE_CONTROLLER_TIMEOUT 1.0f // body-frame rate controller timeout in seconds
#define AC_ATTITUDE_RATE_RP_CONTROLLER_OUT_MAX 5000.0f // body-frame rate controller maximum output (for roll-pitch axis)
#define AC_ATTITUDE_RATE_YAW_CONTROLLER_OUT_MAX 4500.0f // body-frame rate controller maximum output (for yaw axis)
@ -216,6 +219,8 @@ protected:
AP_Float _angle_rate_rp_max; // maximum rate request output from the earth-frame angle controller for roll and pitch axis
AP_Float _angle_rate_y_max; // maximum rate request output from the earth-frame angle controller for yaw axis
AP_Float _slew_yaw; // maximum rate the yaw target can be updated in Loiter, RTL, Auto flight modes
AP_Float _accel_rp_max; // maximum rotation acceleration for earth-frame roll and pitch axis
AP_Float _accel_y_max; // maximum rotation acceleration for earth-frame yaw axis
// internal variables
// To-Do: make rate targets a typedef instead of Vector3f?
@ -223,7 +228,8 @@ protected:
Vector3f _angle_ef_target; // angle controller earth-frame targets
Vector3f _angle_bf_error; // angle controller earth-frame targets
Vector3f _rate_bf_target; // rate controller body-frame targets
Vector3f _rate_bf_feedforward; // rate controller body-frame targets
Vector3f _rate_ef_desired; // earth-frame feed forward rates
Vector3f _rate_bf_desired; // body-frame feed forward rates
int16_t _angle_boost; // used only for logging
int16_t _acro_angle_switch; // used only for logging
};