Arducopter Frames: revert to old HEXA_FRAME and OCTA_FRAME defines.
* HEXA_X_FRAME and HEXA_PLUS_FRAME merged back into HEXA_FRAME * OCTA_V_FRAME merged back into OCTA_FRAME
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@ -56,8 +56,7 @@
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# define MOT_6 CH_INVALID
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# define MOT_7 CH_INVALID
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# define MOT_8 CH_INVALID
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#elif FRAME_CONFIG == HEXA_X_FRAME
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// X orientation (what will be the best way to set 'if' 'else'? )
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#elif FRAME_CONFIG == HEXA_FRAME
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# define MOT_1 CH_7
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# define MOT_2 CH_3
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# define MOT_3 CH_2
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@ -67,16 +66,6 @@
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// Placeholders:
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# define MOT_7 CH_INVALID
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# define MOT_8 CH_INVALID
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#elif FRAME_CONFIG == HEXA_PLUS_FRAME
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# define MOT_1 CH_4
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# define MOT_2 CH_1
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# define MOT_3 CH_7
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# define MOT_4 CH_3
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# define MOT_5 CH_2
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# define MOT_6 CH_8
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// Placeholders:
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# define MOT_7 CH_INVALID
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# define MOT_8 CH_INVALID
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#elif FRAME_CONFIG == Y6_FRAME
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# define MOT_1 CH_1
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# define MOT_2 CH_7
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@ -96,15 +85,6 @@
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# define MOT_6 CH_7
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# define MOT_7 CH_4
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# define MOT_8 CH_3
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#elif FRAME_CONFIG == OCTA_V_FRAME
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# define MOT_1 CH_4
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# define MOT_2 CH_2
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# define MOT_3 CH_8
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# define MOT_4 CH_10
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# define MOT_5 CH_7
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# define MOT_6 CH_1
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# define MOT_7 CH_3
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# define MOT_8 CH_11
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#elif FRAME_CONFIG == OCTA_QUAD_FRAME
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# define MOT_1 CH_1
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# define MOT_2 CH_2
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@ -46,13 +46,11 @@
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// Frame types
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#define QUAD_FRAME 0
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#define TRI_FRAME 1
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#define HEXA_X_FRAME 2
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#define HEXA_FRAME 2
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#define Y6_FRAME 3
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#define OCTA_FRAME 4
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#define HELI_FRAME 5
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#define OCTA_QUAD_FRAME 6
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#define HEXA_PLUS_FRAME 7
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#define OCTA_V_FRAME 8
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#define PLUS_FRAME 0
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#define X_FRAME 1
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