AP_Proximity: SITL driver filles in backend sector data
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@ -40,8 +40,53 @@ AP_Proximity_SITL::AP_Proximity_SITL(AP_Proximity &_frontend,
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}
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// get distance in meters in a particular direction in degrees (0 is forward, angles increase in the clockwise direction)
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// update the state of the sensor
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bool AP_Proximity_SITL::get_horizontal_distance(float angle_deg, float &distance) const
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void AP_Proximity_SITL::update(void)
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{
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load_fence();
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current_loc.lat = sitl->state.latitude * 1.0e7;
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current_loc.lng = sitl->state.longitude * 1.0e7;
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current_loc.alt = sitl->state.altitude * 1.0e2;
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if (fence && fence_loader.boundary_valid(fence_count->get(), fence, true)) {
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// update distance in one sector
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if (get_distance_to_fence(_sector_middle_deg[last_sector], _distance[last_sector])) {
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set_status(AP_Proximity::Proximity_Good);
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_distance_valid[last_sector] = true;
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_angle[last_sector] = _sector_middle_deg[last_sector];
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update_boundary_for_sector(last_sector);
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} else {
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_distance_valid[last_sector] = false;
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}
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last_sector++;
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if (last_sector >= _num_sectors) {
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last_sector = 0;
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}
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} else {
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set_status(AP_Proximity::Proximity_NoData);
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}
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}
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void AP_Proximity_SITL::load_fence(void)
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{
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uint32_t now = AP_HAL::millis();
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if (now - last_load_ms < 1000) {
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return;
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}
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last_load_ms = now;
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if (fence == nullptr) {
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fence = (Vector2l *)fence_loader.create_point_array(sizeof(Vector2l));
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}
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if (fence == nullptr) {
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return;
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}
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for (uint8_t i=0; i<fence_count->get(); i++) {
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fence_loader.load_point_from_eeprom(i, fence[i]);
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}
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}
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// get distance in meters to fence in a particular direction in degrees (0 is forward, angles increase in the clockwise direction)
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bool AP_Proximity_SITL::get_distance_to_fence(float angle_deg, float &distance) const
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{
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{
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if (!fence_loader.boundary_valid(fence_count->get(), fence, true)) {
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if (!fence_loader.boundary_valid(fence_count->get(), fence, true)) {
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return false;
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return false;
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@ -70,36 +115,4 @@ bool AP_Proximity_SITL::get_horizontal_distance(float angle_deg, float &distance
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return true;
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return true;
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}
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}
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// update the state of the sensor
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void AP_Proximity_SITL::update(void)
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{
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load_fence();
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current_loc.lat = sitl->state.latitude * 1.0e7;
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current_loc.lng = sitl->state.longitude * 1.0e7;
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current_loc.alt = sitl->state.altitude * 1.0e2;
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if (fence && fence_loader.boundary_valid(fence_count->get(), fence, true)) {
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set_status(AP_Proximity::Proximity_Good);
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} else {
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set_status(AP_Proximity::Proximity_NoData);
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}
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}
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void AP_Proximity_SITL::load_fence(void)
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{
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uint32_t now = AP_HAL::millis();
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if (now - last_load_ms < 1000) {
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return;
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}
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last_load_ms = now;
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if (fence == nullptr) {
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fence = (Vector2l *)fence_loader.create_point_array(sizeof(Vector2l));
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}
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if (fence == nullptr) {
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return;
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}
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for (uint8_t i=0; i<fence_count->get(); i++) {
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fence_loader.load_point_from_eeprom(i, fence[i]);
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}
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}
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#endif // CONFIG_HAL_BOARD
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#endif // CONFIG_HAL_BOARD
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@ -13,10 +13,6 @@ public:
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// constructor
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// constructor
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AP_Proximity_SITL(AP_Proximity &_frontend, AP_Proximity::Proximity_State &_state);
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AP_Proximity_SITL(AP_Proximity &_frontend, AP_Proximity::Proximity_State &_state);
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// get distance in meters in a particular direction in degrees (0 is forward, clockwise)
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// returns true on successful read and places distance in distance
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bool get_horizontal_distance(float angle_deg, float &distance) const override;
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// update state
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// update state
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void update(void) override;
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void update(void) override;
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@ -27,7 +23,14 @@ private:
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uint32_t last_load_ms;
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uint32_t last_load_ms;
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AC_PolyFence_loader fence_loader;
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AC_PolyFence_loader fence_loader;
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Location current_loc;
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Location current_loc;
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// latest sector updated
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uint8_t last_sector;
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void load_fence(void);
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void load_fence(void);
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// get distance in meters to fence in a particular direction in degrees (0 is forward, angles increase in the clockwise direction)
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bool get_distance_to_fence(float angle_deg, float &distance) const;
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};
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};
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#endif // CONFIG_HAL_BOARD
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#endif // CONFIG_HAL_BOARD
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