APM: fixed a problem with wayoints completing early
when a user forces a waypoint jump, we may need to reset prev_WP to prevent us thinking the waypoint is complete before we have started
This commit is contained in:
parent
175b6d2606
commit
9e72d4c3f4
@ -143,6 +143,16 @@ static void set_next_WP(struct Location *wp)
|
||||
// ---------------------
|
||||
next_WP = *wp;
|
||||
|
||||
// are we already past the waypoint? This happens when we jump
|
||||
// waypoints, and it can cause us to skip a waypoint. If we are
|
||||
// past the waypoint when we start on a leg, then use the current
|
||||
// location as the previous waypoint, to prevent immediately
|
||||
// considering the waypoint complete
|
||||
if (location_passed_point(current_loc, prev_WP, next_WP)) {
|
||||
gcs_send_text_P(SEVERITY_LOW, PSTR("Resetting prev_WP"));
|
||||
prev_WP = current_loc;
|
||||
}
|
||||
|
||||
// used to control FBW and limit the rate of climb
|
||||
// -----------------------------------------------
|
||||
target_altitude = current_loc.alt;
|
||||
|
Loading…
Reference in New Issue
Block a user