AP_Math: make the rotation numbers easier to find
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@ -23,34 +23,40 @@
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// also in the list. This is an important property. Please run the
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// rotations test suite if you add to the list.
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// these rotation values are stored to EEPROM, so be careful not to
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// NOTE!! these rotation values are stored to EEPROM, so be careful not to
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// change the numbering of any existing entry when adding a new entry.
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enum Rotation {
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ROTATION_NONE = 0,
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ROTATION_YAW_45,
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ROTATION_YAW_90,
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ROTATION_YAW_135,
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ROTATION_YAW_180,
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ROTATION_YAW_225,
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ROTATION_YAW_270,
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ROTATION_YAW_315,
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ROTATION_ROLL_180,
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ROTATION_ROLL_180_YAW_45,
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ROTATION_ROLL_180_YAW_90,
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ROTATION_ROLL_180_YAW_135,
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ROTATION_PITCH_180,
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ROTATION_ROLL_180_YAW_225,
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ROTATION_ROLL_180_YAW_270,
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ROTATION_ROLL_180_YAW_315,
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ROTATION_ROLL_90,
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ROTATION_ROLL_90_YAW_45,
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ROTATION_ROLL_90_YAW_90,
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ROTATION_ROLL_90_YAW_135,
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ROTATION_ROLL_270,
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ROTATION_ROLL_270_YAW_45,
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ROTATION_ROLL_270_YAW_90,
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ROTATION_ROLL_270_YAW_135,
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ROTATION_PITCH_90,
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ROTATION_PITCH_270,
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ROTATION_NONE = 0,
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ROTATION_YAW_45 = 1,
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ROTATION_YAW_90 = 2,
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ROTATION_YAW_135 = 3,
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ROTATION_YAW_180 = 4,
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ROTATION_YAW_225 = 5,
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ROTATION_YAW_270 = 6,
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ROTATION_YAW_315 = 7,
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ROTATION_ROLL_180 = 8,
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ROTATION_ROLL_180_YAW_45 = 9,
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ROTATION_ROLL_180_YAW_90 = 10,
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ROTATION_ROLL_180_YAW_135 = 11,
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ROTATION_PITCH_180 = 12,
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ROTATION_ROLL_180_YAW_225 = 13,
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ROTATION_ROLL_180_YAW_270 = 14,
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ROTATION_ROLL_180_YAW_315 = 15,
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ROTATION_ROLL_90 = 16,
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ROTATION_ROLL_90_YAW_45 = 17,
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ROTATION_ROLL_90_YAW_90 = 18,
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ROTATION_ROLL_90_YAW_135 = 19,
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ROTATION_ROLL_270 = 20,
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ROTATION_ROLL_270_YAW_45 = 21,
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ROTATION_ROLL_270_YAW_90 = 22,
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ROTATION_ROLL_270_YAW_135 = 23,
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ROTATION_PITCH_90 = 24,
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ROTATION_PITCH_270 = 25,
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ROTATION_MAX
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};
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/*
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Here are the same values in a form sutable for a @Values attribute in
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auto documentation:
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@Values: 0:None,1:Yaw45,2:Yaw90,3:Yaw135,4:Yaw180,5:Yaw225,6:Yaw270,7:Yaw315,8:Roll180,9:Roll180Yaw45,10:Roll180Yaw90,11:Roll180Yaw135,12:Pitch180,13:Roll180Yaw225,14:Roll180Yaw270,15:Roll180Yaw315,16:Roll90,17:Roll90Yaw45,18:Roll90Yaw90,19:Roll90Yaw135,20:Roll270,21:Roll270Yaw45,22:Roll270Yaw90,23:Roll270Yaw136,24:Pitch90,25:Pitch270
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*/
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