Copter: mode autoyaw lower in mode.h

make ordering of some declarations consistent across child classes
This commit is contained in:
Randy Mackay 2019-04-19 08:41:30 +09:00
parent 7945c1fdfd
commit 8a5141f751

View File

@ -13,73 +13,21 @@ public:
Mode(const Mode &other) = delete;
Mode &operator=(const Mode&) = delete;
virtual const char *name() const = 0;
// returns a string for this flightmode, exactly 4 bytes
virtual const char *name4() const = 0;
// child classes should override these methods
virtual bool init(bool ignore_checks) {
return true;
}
virtual void run() = 0;
virtual bool requires_GPS() const = 0;
virtual bool has_manual_throttle() const = 0;
virtual bool allows_arming(bool from_gcs) const = 0;
virtual bool is_autopilot() const { return false; }
virtual bool has_user_takeoff(bool must_navigate) const { return false; }
virtual bool in_guided_mode() const { return false; }
// Navigation Yaw control
class AutoYaw {
public:
// yaw(): main product of AutoYaw; the heading:
float yaw();
// mode(): current method of determining desired yaw:
autopilot_yaw_mode mode() const { return (autopilot_yaw_mode)_mode; }
void set_mode_to_default(bool rtl);
void set_mode(autopilot_yaw_mode new_mode);
autopilot_yaw_mode default_mode(bool rtl) const;
// rate_cds(): desired yaw rate in centidegrees/second:
float rate_cds() const;
void set_rate(float new_rate_cds);
// set_roi(...): set a "look at" location:
void set_roi(const Location &roi_location);
void set_fixed_yaw(float angle_deg,
float turn_rate_dps,
int8_t direction,
bool relative_angle);
private:
float look_ahead_yaw();
float roi_yaw();
// auto flight mode's yaw mode
uint8_t _mode = AUTO_YAW_LOOK_AT_NEXT_WP;
// Yaw will point at this location if mode is set to AUTO_YAW_ROI
Vector3f roi;
// bearing from current location to the ROI
float _roi_yaw;
// yaw used for YAW_FIXED yaw_mode
int32_t _fixed_yaw;
// Deg/s we should turn
int16_t _fixed_yaw_slewrate;
// heading when in yaw_look_ahead_yaw
float _look_ahead_yaw;
// turn rate (in cds) when auto_yaw_mode is set to AUTO_YAW_RATE
float _rate_cds;
// used to reduce update rate to 100hz:
uint8_t roi_yaw_counter;
};
static AutoYaw auto_yaw;
// return a string for this flightmode
virtual const char *name() const = 0;
virtual const char *name4() const = 0;
bool do_user_takeoff(float takeoff_alt_cm, bool must_navigate);
virtual bool is_taking_off() const;
@ -88,12 +36,6 @@ public:
virtual bool landing_gear_should_be_deployed() const { return false; }
virtual bool is_landing() const { return false; }
virtual bool has_manual_throttle() const = 0;
virtual bool requires_GPS() const = 0;
virtual bool allows_arming(bool from_gcs) const = 0;
virtual bool in_guided_mode() const { return false; }
virtual bool is_autopilot() const { return false; }
virtual bool get_wp(Location &loc) { return false; };
virtual int32_t wp_bearing() const { return 0; }
virtual uint32_t wp_distance() const { return 0; }
@ -115,8 +57,6 @@ public:
protected:
virtual bool has_user_takeoff(bool must_navigate) const { return false; }
// navigation support functions
virtual void run_autopilot() {}
@ -199,6 +139,65 @@ protected:
// altitude below which we do no navigation in auto takeoff
static float auto_takeoff_no_nav_alt_cm;
public:
// Navigation Yaw control
class AutoYaw {
public:
// yaw(): main product of AutoYaw; the heading:
float yaw();
// mode(): current method of determining desired yaw:
autopilot_yaw_mode mode() const { return (autopilot_yaw_mode)_mode; }
void set_mode_to_default(bool rtl);
void set_mode(autopilot_yaw_mode new_mode);
autopilot_yaw_mode default_mode(bool rtl) const;
// rate_cds(): desired yaw rate in centidegrees/second:
float rate_cds() const;
void set_rate(float new_rate_cds);
// set_roi(...): set a "look at" location:
void set_roi(const Location &roi_location);
void set_fixed_yaw(float angle_deg,
float turn_rate_dps,
int8_t direction,
bool relative_angle);
private:
float look_ahead_yaw();
float roi_yaw();
// auto flight mode's yaw mode
uint8_t _mode = AUTO_YAW_LOOK_AT_NEXT_WP;
// Yaw will point at this location if mode is set to AUTO_YAW_ROI
Vector3f roi;
// bearing from current location to the ROI
float _roi_yaw;
// yaw used for YAW_FIXED yaw_mode
int32_t _fixed_yaw;
// Deg/s we should turn
int16_t _fixed_yaw_slewrate;
// heading when in yaw_look_ahead_yaw
float _look_ahead_yaw;
// turn rate (in cds) when auto_yaw_mode is set to AUTO_YAW_RATE
float _rate_cds;
// used to reduce update rate to 100hz:
uint8_t roi_yaw_counter;
};
static AutoYaw auto_yaw;
// pass-through functions to reduce code churn on conversion;
// these are candidates for moving into the Mode base
// class.
@ -226,10 +225,10 @@ public:
virtual void run() override;
bool is_autopilot() const override { return false; }
bool requires_GPS() const override { return false; }
bool has_manual_throttle() const override { return true; }
bool allows_arming(bool from_gcs) const override { return true; };
bool is_autopilot() const override { return false; }
protected:
@ -302,10 +301,10 @@ public:
bool init(bool ignore_checks) override;
void run() override;
bool is_autopilot() const override { return true; }
bool requires_GPS() const override { return true; }
bool has_manual_throttle() const override { return false; }
bool allows_arming(bool from_gcs) const override { return false; };
bool is_autopilot() const override { return true; }
bool in_guided_mode() const override { return mode() == Auto_NavGuided; }
// Auto
@ -491,12 +490,13 @@ public:
using Copter::Mode::Mode;
bool init(bool ignore_checks) override;
void run() override;
bool requires_GPS() const override { return false; }
bool has_manual_throttle() const override { return false; }
bool allows_arming(bool from_gcs) const override { return false; }
bool is_autopilot() const override { return false; }
void save_tuning_gains();
void stop();
@ -732,8 +732,8 @@ public:
bool has_manual_throttle() const override { return false; }
bool allows_arming(bool from_gcs) const override { return from_gcs; }
bool is_autopilot() const override { return true; }
bool in_guided_mode() const override { return true; }
bool has_user_takeoff(bool must_navigate) const override { return true; }
bool in_guided_mode() const override { return true; }
void set_angle(const Quaternion &q, float climb_rate_cms, bool use_yaw_rate, float yaw_rate_rads);
bool set_destination(const Vector3f& destination, bool use_yaw = false, float yaw_cd = 0.0, bool use_yaw_rate = false, float yaw_rate_cds = 0.0, bool yaw_relative = false);
@ -820,6 +820,7 @@ public:
bool has_manual_throttle() const override { return false; }
bool allows_arming(bool from_gcs) const override { return false; };
bool is_autopilot() const override { return true; }
bool is_landing() const override { return true; };
bool landing_gear_should_be_deployed() const override { return true; };