Plane: fixed a division by zero
if min airspeed is zero
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@ -696,7 +696,7 @@ void Plane::update_load_factor(void)
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}
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float max_load_factor = smoothed_airspeed / aparm.airspeed_min;
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float max_load_factor = smoothed_airspeed / MAX(aparm.airspeed_min, 1);
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if (max_load_factor <= 1) {
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if (max_load_factor <= 1) {
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// our airspeed is below the minimum airspeed. Limit roll to
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// our airspeed is below the minimum airspeed. Limit roll to
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// 25 degrees
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// 25 degrees
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