AP_Proximity: Remove primary_instance
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@ -213,13 +213,6 @@ void AP_Proximity::update()
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// check if any face has valid distance when it should not
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boundary.check_face_timeout();
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// work out primary instance - first sensor returning good data
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for (int8_t i=num_instances-1; i>=0; i--) {
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if (drivers[i] != nullptr && (state[i].status == Status::Good)) {
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primary_instance = i;
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}
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}
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}
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AP_Proximity::Type AP_Proximity::get_type(uint8_t instance) const
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@ -372,7 +365,7 @@ bool AP_Proximity::sensor_present() const
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bool AP_Proximity::sensor_enabled() const
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{
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// check atleast one sensor is enabled
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return get_type(primary_instance) != Type::None;
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return (num_instances > 0);
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}
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bool AP_Proximity::sensor_failed() const
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@ -395,7 +388,7 @@ bool AP_Proximity::get_upward_distance(float &distance) const
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// get upward distance from backend
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for (uint8_t i=0; i<num_instances; i++) {
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// return first good upward distance
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if (get_upward_distance(primary_instance, distance)) {
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if (get_upward_distance(i, distance)) {
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return true;
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}
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}
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@ -167,7 +167,6 @@ private:
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static AP_Proximity *_singleton;
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Proximity_State state[PROXIMITY_MAX_INSTANCES];
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AP_Proximity_Backend *drivers[PROXIMITY_MAX_INSTANCES];
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uint8_t primary_instance;
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uint8_t num_instances;
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// return true if the given instance exists
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