Plane: updated USE_REV_THRUST docs

This commit is contained in:
Andrew Tridgell 2017-08-30 08:46:24 +10:00
parent 1b7122d733
commit 6bfed07eae

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@ -222,7 +222,8 @@ const AP_Param::Info Plane::var_info[] = {
// @Param: USE_REV_THRUST // @Param: USE_REV_THRUST
// @DisplayName: Bitmask for when to allow negative reverse thrust // @DisplayName: Bitmask for when to allow negative reverse thrust
// @Description: Typically THR_MIN will be clipped to zero unless reverse thrust is available. Since you may not want negative thrust available at all times this bitmask allows THR_MIN to go below 0 while executing certain auto-mission commands. // @Description: This controls when to use reverse thrust. If set to zero then reverse thrust is never used. If set to a non-zero value then the bits correspond to flight stages where reverse thrust may be used. Note that reverse thrust is only ever auto-enabled in auto-throttle modes. In modes where throttle control is pilot controlled the ability to do reverse thrust is controlled by throttle stick input. The most commonly used value for USE_REV_THRUST is 2, which means AUTO_LAND only. That enables reverse thrust in the landing stage of AUTO mode. Another common choice is 1, which means to use reverse thrust in all auto flight stages.
// @Values: 0:Never,1:AutoAlways,2:AutoLanding
// @Bitmask: 0:AUTO_ALWAYS,1:AUTO_LAND,2:AUTO_LOITER_TO_ALT,3:AUTO_LOITER_ALL,4:AUTO_WAYPOINTS,5:LOITER,6:RTL,7:CIRCLE,8:CRUISE,9:FBWB,10:GUIDED // @Bitmask: 0:AUTO_ALWAYS,1:AUTO_LAND,2:AUTO_LOITER_TO_ALT,3:AUTO_LOITER_ALL,4:AUTO_WAYPOINTS,5:LOITER,6:RTL,7:CIRCLE,8:CRUISE,9:FBWB,10:GUIDED
// @User: Advanced // @User: Advanced
GSCALAR(use_reverse_thrust, "USE_REV_THRUST", USE_REVERSE_THRUST_AUTO_LAND_APPROACH), GSCALAR(use_reverse_thrust, "USE_REV_THRUST", USE_REVERSE_THRUST_AUTO_LAND_APPROACH),