AC_Avoidance: Dijkstra's expanding arrays use 32 elements per chunk
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@ -16,7 +16,7 @@
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#include "AP_OADijkstra.h"
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#include "AP_OADijkstra.h"
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#include <AC_Fence/AC_Fence.h>
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#include <AC_Fence/AC_Fence.h>
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#define OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK 20 // expanding arrays for inner polygon fence and paths to destination will grow in increments of 20 elements
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#define OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK 32 // expanding arrays for inner polygon fence and paths to destination will grow in increments of 20 elements
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#define OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX 255 // index use to indicate we do not have a tentative short path for a node
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#define OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX 255 // index use to indicate we do not have a tentative short path for a node
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/// Constructor
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/// Constructor
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