AC: Moving flip speed back to 400°/s to prevent oscillation around change in speed.
Would like to add a more gradual speed change in the finish. Might require a new state as the copter passes -90°
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@ -47,9 +47,9 @@ void roll_flip()
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case 1:
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if((roll >= 4500) || (roll < -9000)) {
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#if FRAME_CONFIG == HELI_FRAME
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roll_rate_target_bf = 30000 * flip_dir;
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roll_rate_target_bf = 40000 * flip_dir;
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#else
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roll_rate_target_bf = 30000 * flip_dir;
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roll_rate_target_bf = 40000 * flip_dir;
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#endif
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// decrease throttle while inverted
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if(ap.manual_throttle){
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