Copter: add z-axis obj avoidance to guided vel control
added code to adjust z velocity using avoidance
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@ -672,11 +672,6 @@ void Copter::guided_set_desired_velocity_with_accel_and_fence_limits(const Vecto
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// get current desired velocity
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Vector3f curr_vel_des = pos_control->get_desired_velocity();
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// exit immediately if already equal
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if (curr_vel_des == vel_des) {
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return;
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}
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// get change in desired velocity
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Vector3f vel_delta = vel_des - curr_vel_des;
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@ -697,6 +692,8 @@ void Copter::guided_set_desired_velocity_with_accel_and_fence_limits(const Vecto
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#if AC_AVOID_ENABLED
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// limit the velocity to prevent fence violations
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avoid.adjust_velocity(pos_control->get_pos_xy_kP(), pos_control->get_accel_xy(), curr_vel_des);
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// get avoidance adjusted climb rate
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curr_vel_des.z = get_avoidance_adjusted_climbrate(curr_vel_des.z);
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#endif
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// update position controller with new target
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