AP_Math: compiler warnings: apply is_zero(float) or is_equal(float)
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@ -128,7 +128,7 @@ void location_update(struct Location &loc, float bearing, float distance)
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*/
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void location_offset(struct Location &loc, float ofs_north, float ofs_east)
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{
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if (ofs_north != 0 || ofs_east != 0) {
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if (!AP_Math::is_zero(ofs_north) || !AP_Math::is_zero(ofs_east)) {
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int32_t dlat = ofs_north * LOCATION_SCALING_FACTOR_INV;
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int32_t dlng = (ofs_east * LOCATION_SCALING_FACTOR_INV) / longitude_scale(loc);
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loc.lat += dlat;
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@ -254,7 +254,7 @@ void wgsecef2llh(const Vector3d &ecef, Vector3d &llh) {
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const double p = sqrt(ecef[0]*ecef[0] + ecef[1]*ecef[1]);
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/* Compute longitude first, this can be done exactly. */
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if (p != 0)
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if (!AP_Math::is_zero(p))
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llh[1] = atan2(ecef[1], ecef[0]);
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else
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llh[1] = 0;
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