Copter: Switch PrecLand to use updated Pos Controller
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@ -357,6 +357,7 @@ private:
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uint8_t unused3 : 1; // 25 // was compass_init_location; true when the compass's initial location has been set
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uint8_t unused2 : 1; // 26 // aux switch rc_override is allowed
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uint8_t armed_with_airmode_switch : 1; // 27 // we armed using a arming switch
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uint8_t prec_land_active : 1; // 28 // true if precland is active
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};
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uint32_t value;
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} ap_t;
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@ -641,29 +641,47 @@ void Mode::land_run_horizontal_control()
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}
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}
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// this variable will be updated if prec land target is in sight and pilot isn't trying to reposition the vehicle
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bool doing_precision_landing = false;
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#if PRECISION_LANDING == ENABLED
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bool doing_precision_landing = !copter.ap.land_repo_active && copter.precland.target_acquired();
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doing_precision_landing = !copter.ap.land_repo_active && copter.precland.target_acquired();
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// run precision landing
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if (doing_precision_landing) {
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Vector2f target_pos, target_vel_rel;
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Vector2f target_pos, target_vel;
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if (!copter.precland.get_target_position_cm(target_pos)) {
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target_pos = inertial_nav.get_position_xy_cm();
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}
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if (!copter.precland.get_target_velocity_relative_cms(target_vel_rel)) {
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target_vel_rel = -inertial_nav.get_velocity_xy_cms();
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}
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pos_control->set_pos_target_xy_cm(target_pos.x, target_pos.y);
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pos_control->override_vehicle_velocity_xy(-target_vel_rel);
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// get the velocity of the target
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copter.precland.get_target_velocity_cms(inertial_nav.get_velocity_xy_cms(), target_vel);
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Vector2f zero;
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Vector2p landing_pos = target_pos.topostype();
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// target vel will remain zero if landing target is stationary
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pos_control->input_pos_vel_accel_xy(landing_pos, target_vel, zero);
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// run pos controller
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pos_control->update_xy_controller();
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}
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#endif
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// process roll, pitch inputs
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loiter_nav->set_pilot_desired_acceleration(target_roll, target_pitch);
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if (!doing_precision_landing) {
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if (copter.ap.prec_land_active) {
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// precland isn't active anymore but was active a while back
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// lets run an init again
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// set target to stopping point
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Vector2f stopping_point;
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loiter_nav->get_stopping_point_xy(stopping_point);
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loiter_nav->init_target(stopping_point);
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}
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// process roll, pitch inputs
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loiter_nav->set_pilot_desired_acceleration(target_roll, target_pitch);
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// run loiter controller
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loiter_nav->update();
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// run loiter controller
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loiter_nav->update();
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}
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Vector3f thrust_vector = loiter_nav->get_thrust_vector();
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copter.ap.prec_land_active = doing_precision_landing;
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Vector3f thrust_vector = pos_control->get_thrust_vector();
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if (g2.wp_navalt_min > 0) {
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// user has requested an altitude below which navigation
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@ -335,6 +335,12 @@ void ModeAuto::land_start(const Vector2f& destination)
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// disable the fence on landing
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copter.fence.auto_disable_fence_for_landing();
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#endif
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// reset flag indicating if pilot has applied roll or pitch inputs during landing
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copter.ap.land_repo_active = false;
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// this will be set true if prec land is later active
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copter.ap.prec_land_active = false;
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}
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// auto_circle_movetoedge_start - initialise waypoint controller to move to edge of a circle with it's center at the specified location
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@ -28,6 +28,9 @@ bool ModeLand::init(bool ignore_checks)
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// reset flag indicating if pilot has applied roll or pitch inputs during landing
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copter.ap.land_repo_active = false;
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// this will be set true if prec land is later active
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copter.ap.prec_land_active = false;
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// initialise yaw
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auto_yaw.set_mode(AUTO_YAW_HOLD);
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@ -25,6 +25,9 @@ bool ModeRTL::init(bool ignore_checks)
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// reset flag indicating if pilot has applied roll or pitch inputs during landing
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copter.ap.land_repo_active = false;
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// this will be set true if prec land is later active
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copter.ap.prec_land_active = false;
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#if PRECISION_LANDING == ENABLED
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// initialise precland state machine
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copter.precland_statemachine.init();
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