AC_Fence: add is_polygon_valid accessor
This commit is contained in:
parent
9c3812e384
commit
0f6e61bc33
@ -99,7 +99,11 @@ public:
|
|||||||
/// polygon related methods
|
/// polygon related methods
|
||||||
///
|
///
|
||||||
|
|
||||||
|
/// returns true if polygon fence is valid (i.e. has at least 3 sides)
|
||||||
|
bool is_polygon_valid() const { return _boundary_valid; }
|
||||||
|
|
||||||
/// returns pointer to array of polygon points and num_points is filled in with the total number
|
/// returns pointer to array of polygon points and num_points is filled in with the total number
|
||||||
|
/// points are offsets from EKF origin in NE frame
|
||||||
Vector2f* get_boundary_points(uint16_t& num_points) const;
|
Vector2f* get_boundary_points(uint16_t& num_points) const;
|
||||||
|
|
||||||
/// returns true if we've breached the polygon boundary. simple passthrough to underlying _poly_loader object
|
/// returns true if we've breached the polygon boundary. simple passthrough to underlying _poly_loader object
|
||||||
|
Loading…
Reference in New Issue
Block a user