AC_Fence: append f to floating point constants
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@ -70,7 +70,7 @@ AC_Fence::AC_Fence(const AP_InertialNav* inav) :
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AP_Param::setup_object_defaults(this, var_info);
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// check for silly fence values
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if (_alt_max < 0) {
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if (_alt_max < 0.0f) {
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_alt_max.set_and_save(AC_FENCE_ALT_MAX_DEFAULT);
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}
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if (_circle_radius < 0) {
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@ -144,7 +144,7 @@ uint8_t AC_Fence::check_fence()
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_alt_max_breach_distance = curr_alt - _alt_max;
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// check for a new breach or a breach of the backup fence
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if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) == 0 || (_alt_max_backup != 0 && curr_alt >= _alt_max_backup)) {
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if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) == 0 || (_alt_max_backup != 0.0f && curr_alt >= _alt_max_backup)) {
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// record that we have breached the upper limit
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record_breach(AC_FENCE_TYPE_ALT_MAX);
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@ -157,8 +157,8 @@ uint8_t AC_Fence::check_fence()
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// clear alt breach if present
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if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) != 0) {
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clear_breach(AC_FENCE_TYPE_ALT_MAX);
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_alt_max_backup = 0;
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_alt_max_breach_distance = 0;
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_alt_max_backup = 0.0f;
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_alt_max_breach_distance = 0.0f;
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}
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}
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}
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@ -173,7 +173,7 @@ uint8_t AC_Fence::check_fence()
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_circle_breach_distance = _home_distance - _circle_radius;
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// check for a new breach or a breach of the backup fence
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if ((_breached_fences & AC_FENCE_TYPE_CIRCLE) == 0 || (_circle_radius_backup != 0 && _home_distance >= _circle_radius_backup)) {
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if ((_breached_fences & AC_FENCE_TYPE_CIRCLE) == 0 || (_circle_radius_backup != 0.0f && _home_distance >= _circle_radius_backup)) {
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// record that we have breached the circular distance limit
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record_breach(AC_FENCE_TYPE_CIRCLE);
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@ -186,8 +186,8 @@ uint8_t AC_Fence::check_fence()
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// clear circle breach if present
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if ((_breached_fences & AC_FENCE_TYPE_CIRCLE) != 0) {
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clear_breach(AC_FENCE_TYPE_CIRCLE);
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_circle_radius_backup = 0;
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_circle_breach_distance = 0;
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_circle_radius_backup = 0.0f;
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_circle_breach_distance = 0.0f;
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}
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}
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}
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