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-- loops and returns on switch
TRICK_NUMBER = 10 -- selector number recognized to execute trick, change as desired
-- number of loops controlled by AERO_RPT_COUNT, if 0 it will do an immelman instead, trick returns control after executing even if trick id remains 10
local target_vel -- trick specific global variables
local loop_stage
-------------------------------------------------------------------
-- do not change anything unless noted
local running = false
local not_bound = true
local initial_yaw_deg = 0
local initial_height = 0
local repeat_count
-- constrain a value between limits
function constrain ( v , vmin , vmax )
if v < vmin then
v = vmin
end
if v > vmax then
v = vmax
end
return v
end
function wrap_360 ( angle ) --function returns positive angle modulo360, -710 in returns 10, -10 returns +350
local res = math.fmod ( angle , 360.0 )
if res < 0 then
res = res + 360.0
end
return res
end
function wrap_180 ( angle )
local res = wrap_360 ( angle )
if res > 180 then
res = res - 360
end
return res
end
-- roll angle error 180 wrap to cope with errors while in inverted segments
function roll_angle_error_wrap ( roll_angle_error )
if math.abs ( roll_angle_error ) > 180 then
if roll_angle_error > 0 then
roll_angle_error = roll_angle_error - 360
else
roll_angle_error = roll_angle_error + 360
end
end
return roll_angle_error
end
--roll controller to keep wings level in earth frame. if arg is 0 then level is at only 0 deg, otherwise its at 180/-180 roll also for loops
function earth_frame_wings_level ( arg )
local roll_deg = math.deg ( ahrs : get_roll ( ) )
local roll_angle_error = 0.0
if ( roll_deg > 90 or roll_deg < - 90 ) and arg ~= 0 then
roll_angle_error = 180 - roll_deg
else
roll_angle_error = - roll_deg
end
return roll_angle_error_wrap ( roll_angle_error ) / ( RLL2SRV_TCONST : get ( ) )
end
-- constrain rates to rate controller call
function _set_target_throttle_rate_rpy ( throttle , roll_rate , pitch_rate , yaw_rate )
local r_rate = constrain ( roll_rate , - RATE_MAX : get ( ) , RATE_MAX : get ( ) )
local p_rate = constrain ( pitch_rate , - RATE_MAX : get ( ) , RATE_MAX : get ( ) )
vehicle : set_target_throttle_rate_rpy ( throttle , r_rate , p_rate , yaw_rate )
end
-- a PI controller implemented as a Lua object
local function PI_controller ( kP , kI , iMax )
-- the new instance. You can put public variables inside this self
-- declaration if you want to
local self = { }
-- private fields as locals
local _kP = kP or 0.0
local _kI = kI or 0.0
local _kD = kD or 0.0
local _iMax = iMax
local _last_t = nil
local _I = 0
local _P = 0
local _total = 0
local _counter = 0
local _target = 0
local _current = 0
-- update the controller.
function self . update ( target , current )
local now = millis ( ) : tofloat ( ) * 0.001
if not _last_t then
_last_t = now
end
local dt = now - _last_t
_last_t = now
local err = target - current
_counter = _counter + 1
local P = _kP * err
_I = _I + _kI * err * dt
if _iMax then
_I = constrain ( _I , - _iMax , iMax )
end
local I = _I
local ret = P + I
_target = target
_current = current
_P = P
_total = ret
return ret
end
-- reset integrator to an initial value
function self . reset ( integrator )
_I = integrator
end
function self . set_I ( I )
_kI = I
end
function self . set_P ( P )
_kP = P
end
function self . set_Imax ( Imax )
_iMax = Imax
end
-- log the controller internals
function self . log ( name , add_total )
-- allow for an external addition to total
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logger : write ( name , ' Targ,Curr,P,I,Total,Add ' , ' ffffff ' , _target , _current , _P , _I , _total , add_total )
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end
-- return the instance
return self
end
local function height_controller ( kP_param , kI_param , KnifeEdge_param , Imax )
local self = { }
local kP = kP_param
local kI = kI_param
local KnifeEdge = KnifeEdge_param
local PI = PI_controller ( kP : get ( ) , kI : get ( ) , Imax )
function self . update ( target )
local target_pitch = PI.update ( initial_height , ahrs : get_position ( ) : alt ( ) * 0.01 )
local roll_rad = ahrs : get_roll ( )
local ke_add = math.abs ( math.sin ( roll_rad ) ) * KnifeEdge : get ( )
target_pitch = target_pitch + ke_add
PI.log ( " HPI " , ke_add )
return constrain ( target_pitch , - 45 , 45 )
end
function self . reset ( )
PI.reset ( math.max ( math.deg ( ahrs : get_pitch ( ) ) , 3.0 ) )
PI.set_P ( kP : get ( ) )
PI.set_I ( kI : get ( ) )
end
return self
end
-- a controller to target a zero pitch angle and zero heading change, used in a roll
-- output is a body frame pitch rate, with convergence over time tconst in seconds
function pitch_controller ( target_pitch_deg , target_yaw_deg , tconst )
local roll_deg = math.deg ( ahrs : get_roll ( ) )
local pitch_deg = math.deg ( ahrs : get_pitch ( ) )
local yaw_deg = math.deg ( ahrs : get_yaw ( ) )
-- get earth frame pitch and yaw rates
local ef_pitch_rate = ( target_pitch_deg - pitch_deg ) / tconst
local ef_yaw_rate = wrap_180 ( target_yaw_deg - yaw_deg ) / tconst
local bf_pitch_rate = math.sin ( math.rad ( roll_deg ) ) * ef_yaw_rate + math.cos ( math.rad ( roll_deg ) ) * ef_pitch_rate
local bf_yaw_rate = math.cos ( math.rad ( roll_deg ) ) * ef_yaw_rate - math.sin ( math.rad ( roll_deg ) ) * ef_pitch_rate
return bf_pitch_rate , bf_yaw_rate
end
-- a controller for throttle to account for pitch
function throttle_controller ( )
local pitch_rad = ahrs : get_pitch ( )
local thr_ff = THR_PIT_FF : get ( )
local throttle = TRIM_THROTTLE : get ( ) + math.sin ( pitch_rad ) * thr_ff
return constrain ( throttle , TRIM_THROTTLE : get ( ) , 100.0 )
end
function bind_param ( name )
local p = Parameter ( )
if p : init ( name ) then
not_bound = false
return p
else
not_bound = true
end
end
-- recover entry altitude
function recover_alt ( )
local target_pitch = height_PI.update ( initial_height )
local pitch_rate , yaw_rate = pitch_controller ( target_pitch , initial_yaw_deg , PITCH_TCONST : get ( ) )
throttle = throttle_controller ( )
return throttle , pitch_rate , yaw_rate
end
----------------------------------------------------------------------------------------------
--every trick needs an init, change as needed...to bind the AERO params it uses(which will depend on the trick), and setup PID controllers used by script
function init ( )
HGT_P = bind_param ( " AERO_HGT_P " ) -- height P gain, required for height controller
HGT_I = bind_param ( " AERO_HGT_I " ) -- height I gain, required for height controller
HGT_KE_BIAS = bind_param ( " AERO_HGT_KE_BIAS " ) -- height knifeedge addition for pitch
THR_PIT_FF = bind_param ( " AERO_THR_PIT_FF " ) -- throttle FF from pitch
TRIM_THROTTLE = bind_param ( " TRIM_THROTTLE " ) --usually required for any trick
TRIM_ARSPD_CM = bind_param ( " TRIM_ARSPD_CM " ) --usually required for any trick
RATE_MAX = bind_param ( " AERO_RATE_MAX " )
RLL2SRV_TCONST = bind_param ( " RLL2SRV_TCONST " ) --usually required for any trick
PITCH_TCONST = bind_param ( " PTCH2SRV_TCONST " ) --usually required for any trick
TRICK_ID = bind_param ( " AERO_TRICK_ID " ) --- required for any trick
TRICK_RAT = bind_param ( " AERO_TRICK_RAT " ) --usually required for any trick
RPT_COUNT = bind_param ( " AERO_RPT_COUNT " ) --repeat count for trick
if not_bound then
gcs : send_text ( 0 , string.format ( " Not bound yet " ) )
return init , 100
else
gcs : send_text ( 0 , string.format ( " Params bound,Trick %.0f loaded " , TRICK_NUMBER ) )
height_PI = height_controller ( HGT_P , HGT_I , HGT_KE_BIAS , 20.0 ) -- this trick needs this height PID controller setup to hold height during the trick
loop_stage = 0
return update , 50
end
end
-----------------------------------------------------------------------------------------------
--every trick will have its own do_trick function to perform the trick...this will change totally for each different trick
function do_loop ( arg1 )
-- do one loop with controllable pitch rate arg1 is pitch rate, arg2 number of loops, 0 indicates 1/2 cuban8 reversa
local throttle = throttle_controller ( )
local pitch_deg = math.deg ( ahrs : get_pitch ( ) )
local roll_deg = math.deg ( ahrs : get_roll ( ) )
local vel = ahrs : get_velocity_NED ( ) : length ( )
local pitch_rate = arg1
local yaw_rate = 0
pitch_rate = pitch_rate * ( 1 + 2 * ( ( vel / target_vel ) - 1 ) ) --increase/decrease rate based on velocity to round loop
pitch_rate = constrain ( pitch_rate , .5 * arg1 , 3 * arg1 )
if loop_stage == 0 then
if pitch_deg > 60 then
loop_stage = 1
end
elseif loop_stage == 1 then
if ( math.abs ( roll_deg ) < 90 and pitch_deg > - 5 and pitch_deg < 5 and repeat_count > 0 ) then
-- we're done with loop
gcs : send_text ( 0 , string.format ( " Finished loop p=%.1f " , pitch_deg ) )
loop_stage = 2 --now recover stage
repeat_count = repeat_count - 1
elseif ( math.abs ( roll_deg ) > 90 and pitch_deg > - 5 and pitch_deg < 5 and repeat_count <= 0 ) then
gcs : send_text ( 0 , string.format ( " Finished return p=%.1f " , pitch_deg ) )
loop_stage = 2 --now recover stage
repeat_count = repeat_count - 1
initial_yaw_deg = math.deg ( ahrs : get_yaw ( ) )
end
elseif loop_stage == 2 then
-- recover alt if above or below start and terminate
if repeat_count > 0 then
--yaw_rate = 0
loop_stage = 0
elseif math.abs ( ahrs : get_position ( ) : alt ( ) * 0.01 - initial_height ) > 3 then
throttle , pitch_rate , yaw_rate = recover_alt ( )
else
running = false
gcs : send_text ( 0 , string.format ( " Recovered entry alt " ) )
TRICK_ID : set ( 0 )
return
end
end
throttle = throttle_controller ( )
if loop_stage == 2 or loop_stage == 0 then level_type = 0 else level_type = 1 end
if math.abs ( pitch_deg ) > 85 and math.abs ( pitch_deg ) < 95 then
roll_rate = 0
else
roll_rate = earth_frame_wings_level ( level_type )
end
_set_target_throttle_rate_rpy ( throttle , roll_rate , pitch_rate , yaw_rate )
end
-------------------------------------------------------------------------------------------
--trick should noramlly only have to change the notification text in this routine,initialize trick specific variables, and any parameters needing to be passed to do_trick(..)
function update ( )
if ( TRICK_ID : get ( ) == TRICK_NUMBER ) then
local current_mode = vehicle : get_mode ( )
if arming : is_armed ( ) and running == false then
if not vehicle : nav_scripting_enable ( current_mode ) then
return update , 50
end
running = true
initial_height = ahrs : get_position ( ) : alt ( ) * 0.01
initial_yaw_deg = math.deg ( ahrs : get_yaw ( ) )
height_PI.reset ( )
repeat_count = RPT_COUNT : get ( )
-----------------------------------------------trick specific
loop_stage = 0
target_vel = ahrs : get_velocity_NED ( ) : length ( )
gcs : send_text ( 0 , string.format ( " Loop/Return " ) ) --change announcement as appropriate for trick
-------------------------------------------------------
elseif running == true then
do_loop ( TRICK_RAT : get ( ) ) -- change arguments as appropriate for trick
end
else
running = false
end
return update , 50
end
return init , 1000