958 lines
37 KiB
C++
958 lines
37 KiB
C++
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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#include <AP_HAL.h>
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#include <AC_PosControl.h>
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extern const AP_HAL::HAL& hal;
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const AP_Param::GroupInfo AC_PosControl::var_info[] PROGMEM = {
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// index 0 was used for the old orientation matrix
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// @Param: SPEED
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// @DisplayName: Position Controller Maximum Horizontal Speed
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// @Description: Defines the speed in cm/s which the aircraft will attempt to maintain horizontally during a WP mission
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// @Units: cm/s
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// @Range: 0 2000
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// @Increment: 50
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// @User: Standard
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AP_GROUPINFO("SPEED", 0, AC_PosControl, _wp_speed_cms, WPNAV_WP_SPEED),
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// @Param: SPEED_UP
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// @DisplayName: Position Controller Maximum Speed Up
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// @Description: Defines the speed in cm/s which the aircraft will attempt to maintain while climbing during a WP mission
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// @Units: cm/s
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// @Range: 0 1000
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// @Increment: 50
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// @User: Standard
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AP_GROUPINFO("SPEED_UP", 1, AC_PosControl, _wp_speed_up_cms, WPNAV_WP_SPEED_UP),
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// @Param: SPEED_DN
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// @DisplayName: Position Controller Maximum Speed Down
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// @Description: Defines the speed in cm/s which the aircraft will attempt to maintain while descending during a WP mission
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// @Units: cm/s
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// @Range: 0 1000
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// @Increment: 50
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// @User: Standard
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AP_GROUPINFO("SPEED_DN", 2, AC_PosControl, _wp_speed_down_cms, WPNAV_WP_SPEED_DOWN),
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AP_GROUPEND
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};
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// Default constructor.
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// Note that the Vector/Matrix constructors already implicitly zero
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// their values.
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//
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AC_PosControl::AC_PosControl(const AP_InertialNav& inav, const AP_AHRS& ahrs, const AC_AttitudeControl& attitude_control,
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APM_PI& pi_alt_pos, AC_PID& pid_alt_rate, AC_PID& pid_alt_accel,
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APM_PI& pi_pos_lat, APM_PI& pi_pos_lon, AC_PID& pid_rate_lat, AC_PID& pid_rate_lon)
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_inav(inav),
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_ahrs(ahrs),
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_attitude_control(attitude_control),
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_pi_alt_hold(pi_alt_pos),
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_pid_alt_rate(pid_alt_rate),
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_pid_alt_accel(pid_alt_accel),
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_pid_pos_lat(pid_pos_lat),
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_pid_pos_lon(pid_pos_lon),
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_pid_rate_lat(pid_rate_lat),
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_pid_rate_lon(pid_rate_lon),
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_last_update(0),
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_cos_yaw(1.0),
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_sin_yaw(0.0),
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_cos_pitch(1.0),
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_desired_roll(0),
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_desired_pitch(0),
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_target(0,0,0),
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_target_vel(0,0,0),
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_vel_last(0,0,0),
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_loiter_leash(WPNAV_MIN_LEASH_LENGTH),
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_loiter_accel_cms(WPNAV_LOITER_ACCEL_MAX),
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_lean_angle_max_cd(MAX_LEAN_ANGLE),
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desired_vel(0,0),
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desired_accel(0,0)
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{
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AP_Param::setup_object_defaults(this, var_info);
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// calculate loiter leash
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calculate_leash_length();
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}
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// get_initial_alt_hold - get new target altitude based on current altitude and climb rate
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static int32_t
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get_initial_alt_hold( int32_t alt_cm, int16_t climb_rate_cms)
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{
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int32_t target_alt;
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int32_t linear_distance; // half the distace we swap between linear and sqrt and the distace we offset sqrt.
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int32_t linear_velocity; // the velocity we swap between linear and sqrt.
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linear_velocity = ALT_HOLD_ACCEL_MAX/g.pi_alt_hold.kP();
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if (abs(climb_rate_cms) < linear_velocity) {
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target_alt = alt_cm + climb_rate_cms/g.pi_alt_hold.kP();
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} else {
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linear_distance = ALT_HOLD_ACCEL_MAX/(2*g.pi_alt_hold.kP()*g.pi_alt_hold.kP());
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if (climb_rate_cms > 0){
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target_alt = alt_cm + linear_distance + (int32_t)climb_rate_cms*(int32_t)climb_rate_cms/(2*ALT_HOLD_ACCEL_MAX);
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} else {
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target_alt = alt_cm - ( linear_distance + (int32_t)climb_rate_cms*(int32_t)climb_rate_cms/(2*ALT_HOLD_ACCEL_MAX) );
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}
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}
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return constrain_int32(target_alt, alt_cm - ALT_HOLD_INIT_MAX_OVERSHOOT, alt_cm + ALT_HOLD_INIT_MAX_OVERSHOOT);
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}
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// get_throttle_althold - hold at the desired altitude in cm
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// updates accel based throttle controller targets
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// Note: max_climb_rate is an optional parameter to allow reuse of this function by landing controller
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static void
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get_throttle_althold(int32_t target_alt, int16_t min_climb_rate, int16_t max_climb_rate)
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{
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int32_t alt_error;
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float desired_rate;
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int32_t linear_distance; // half the distace we swap between linear and sqrt and the distace we offset sqrt.
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// calculate altitude error
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alt_error = target_alt - current_loc.alt;
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// check kP to avoid division by zero
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if( g.pi_alt_hold.kP() != 0 ) {
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linear_distance = ALT_HOLD_ACCEL_MAX/(2*g.pi_alt_hold.kP()*g.pi_alt_hold.kP());
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if( alt_error > 2*linear_distance ) {
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desired_rate = safe_sqrt(2*ALT_HOLD_ACCEL_MAX*(alt_error-linear_distance));
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}else if( alt_error < -2*linear_distance ) {
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desired_rate = -safe_sqrt(2*ALT_HOLD_ACCEL_MAX*(-alt_error-linear_distance));
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}else{
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desired_rate = g.pi_alt_hold.get_p(alt_error);
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}
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}else{
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desired_rate = 0;
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}
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desired_rate = constrain_float(desired_rate, min_climb_rate, max_climb_rate);
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// call rate based throttle controller which will update accel based throttle controller targets
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get_throttle_rate(desired_rate);
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// update altitude error reported to GCS
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altitude_error = alt_error;
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// TO-DO: enabled PID logging for this controller
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}
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// get_throttle_althold_with_slew - altitude controller with slew to avoid step changes in altitude target
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// calls normal althold controller which updates accel based throttle controller targets
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static void
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get_throttle_althold_with_slew(int32_t target_alt, int16_t min_climb_rate, int16_t max_climb_rate)
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{
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float alt_change = target_alt-controller_desired_alt;
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// adjust desired alt if motors have not hit their limits
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if ((alt_change<0 && !motors.limit.throttle_lower) || (alt_change>0 && !motors.limit.throttle_upper)) {
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controller_desired_alt += constrain_float(alt_change, min_climb_rate*0.02f, max_climb_rate*0.02f);
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}
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// do not let target altitude get too far from current altitude
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controller_desired_alt = constrain_float(controller_desired_alt,current_loc.alt-750,current_loc.alt+750);
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get_throttle_althold(controller_desired_alt, min_climb_rate-250, max_climb_rate+250); // 250 is added to give head room to alt hold controller
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}
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// get_throttle_rate_stabilized - rate controller with additional 'stabilizer'
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// 'stabilizer' ensure desired rate is being met
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// calls normal throttle rate controller which updates accel based throttle controller targets
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static void
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get_throttle_rate_stabilized(int16_t target_rate)
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{
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// adjust desired alt if motors have not hit their limits
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if ((target_rate<0 && !motors.limit.throttle_lower) || (target_rate>0 && !motors.limit.throttle_upper)) {
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controller_desired_alt += target_rate * 0.02f;
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}
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// do not let target altitude get too far from current altitude
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controller_desired_alt = constrain_float(controller_desired_alt,current_loc.alt-750,current_loc.alt+750);
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#if AC_FENCE == ENABLED
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// do not let target altitude be too close to the fence
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// To-Do: add this to other altitude controllers
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if((fence.get_enabled_fences() & AC_FENCE_TYPE_ALT_MAX) != 0) {
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float alt_limit = fence.get_safe_alt() * 100.0f;
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if (controller_desired_alt > alt_limit) {
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controller_desired_alt = alt_limit;
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}
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}
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#endif
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// update target altitude for reporting purposes
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set_target_alt_for_reporting(controller_desired_alt);
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get_throttle_althold(controller_desired_alt, -g.pilot_velocity_z_max-250, g.pilot_velocity_z_max+250); // 250 is added to give head room to alt hold controller
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}
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// get_throttle_rate - calculates desired accel required to achieve desired z_target_speed
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// sets accel based throttle controller target
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static void
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get_throttle_rate(float z_target_speed)
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{
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static uint32_t last_call_ms = 0;
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static float z_rate_error = 0; // The velocity error in cm.
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static float z_target_speed_filt = 0; // The filtered requested speed
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float z_target_speed_delta; // The change in requested speed
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int32_t p; // used to capture pid values for logging
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int32_t output; // the target acceleration if the accel based throttle is enabled, otherwise the output to be sent to the motors
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uint32_t now = millis();
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// reset target altitude if this controller has just been engaged
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if( now - last_call_ms > 100 ) {
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// Reset Filter
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z_rate_error = 0;
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z_target_speed_filt = z_target_speed;
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output = 0;
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} else {
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// calculate rate error and filter with cut off frequency of 2 Hz
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z_rate_error = z_rate_error + 0.20085f * ((z_target_speed - climb_rate) - z_rate_error);
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// feed forward acceleration based on change in the filtered desired speed.
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z_target_speed_delta = 0.20085f * (z_target_speed - z_target_speed_filt);
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z_target_speed_filt = z_target_speed_filt + z_target_speed_delta;
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output = z_target_speed_delta * 50.0f; // To-Do: replace 50 with dt
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}
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last_call_ms = now;
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// calculate p
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p = g.pid_throttle_rate.kP() * z_rate_error;
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// consolidate and constrain target acceleration
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output += p;
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output = constrain_int32(output, -32000, 32000);
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#if LOGGING_ENABLED == ENABLED
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// log output if PID loggins is on and we are tuning the yaw
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if( g.log_bitmask & MASK_LOG_PID && (g.radio_tuning == CH6_THROTTLE_RATE_KP || g.radio_tuning == CH6_THROTTLE_RATE_KD) ) {
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pid_log_counter++;
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if( pid_log_counter >= 10 ) { // (update rate / desired output rate) = (50hz / 10hz) = 5hz
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pid_log_counter = 0;
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Log_Write_PID(CH6_THROTTLE_RATE_KP, z_rate_error, p, 0, 0, output, tuning_value);
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}
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}
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#endif
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// set target for accel based throttle controller
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set_throttle_accel_target(output);
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// update throttle cruise
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// TO-DO: this may not be correct because g.rc_3.servo_out has not been updated for this iteration
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if( z_target_speed == 0 ) {
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update_throttle_cruise(g.rc_3.servo_out);
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}
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}
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///
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/// throttle controller
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///
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// get_throttle_accel - accelerometer based throttle controller
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// returns an actual throttle output (0 ~ 1000) to be sent to the motors
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static int16_t
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get_throttle_accel(int16_t z_target_accel)
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{
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static float z_accel_error = 0; // The acceleration error in cm.
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static uint32_t last_call_ms = 0; // the last time this controller was called
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int32_t p,i,d; // used to capture pid values for logging
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int16_t output;
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float z_accel_meas;
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uint32_t now = millis();
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// Calculate Earth Frame Z acceleration
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z_accel_meas = -(ahrs.get_accel_ef().z + GRAVITY_MSS) * 100;
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// reset target altitude if this controller has just been engaged
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if( now - last_call_ms > 100 ) {
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// Reset Filter
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z_accel_error = 0;
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} else {
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// calculate accel error and Filter with fc = 2 Hz
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z_accel_error = z_accel_error + 0.11164f * (constrain_float(z_target_accel - z_accel_meas, -32000, 32000) - z_accel_error);
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}
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last_call_ms = now;
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// separately calculate p, i, d values for logging
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p = g.pid_throttle_accel.get_p(z_accel_error);
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// get i term
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i = g.pid_throttle_accel.get_integrator();
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// replace below with check of throttle limit from attitude_control
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// update i term as long as we haven't breached the limits or the I term will certainly reduce
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if ((!motors.limit.throttle_lower && !motors.limit.throttle_upper) || (i>0&&z_accel_error<0) || (i<0&&z_accel_error>0)) {
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i = g.pid_throttle_accel.get_i(z_accel_error, .01f);
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}
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d = g.pid_throttle_accel.get_d(z_accel_error, .01f);
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output = constrain_float(p+i+d+g.throttle_cruise, g.throttle_min, g.throttle_max);
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// to-do add back in PID logging?
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return output;
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}
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///
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/// position controller
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///
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/// get_stopping_point - returns vector to stopping point based on a horizontal position and velocity
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void AC_PosControl::get_stopping_point(const Vector3f& position, const Vector3f& velocity, Vector3f &target) const
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{
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float linear_distance; // half the distace we swap between linear and sqrt and the distace we offset sqrt.
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float linear_velocity; // the velocity we swap between linear and sqrt.
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float vel_total;
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float target_dist;
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float kP = _pid_pos_lat->kP();
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// calculate current velocity
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vel_total = safe_sqrt(velocity.x*velocity.x + velocity.y*velocity.y);
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// avoid divide by zero by using current position if the velocity is below 10cm/s, kP is very low or acceleration is zero
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if (vel_total < 10.0f || kP <= 0.0f || _wp_accel_cms <= 0.0f) {
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target = position;
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return;
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}
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// calculate point at which velocity switches from linear to sqrt
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linear_velocity = _wp_accel_cms/kP;
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// calculate distance within which we can stop
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if (vel_total < linear_velocity) {
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target_dist = vel_total/kP;
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} else {
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linear_distance = _wp_accel_cms/(2.0f*kP*kP);
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target_dist = linear_distance + (vel_total*vel_total)/(2.0f*_wp_accel_cms);
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}
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target_dist = constrain_float(target_dist, 0, _wp_leash_xy*2.0f);
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target.x = position.x + (target_dist * velocity.x / vel_total);
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target.y = position.y + (target_dist * velocity.y / vel_total);
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target.z = position.z;
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}
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/// set_loiter_target in cm from home
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void AC_PosControl::set_loiter_target(const Vector3f& position)
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{
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_target = position;
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_target_vel.x = 0;
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_target_vel.y = 0;
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}
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/// init_loiter_target - set initial loiter target based on current position and velocity
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void AC_PosControl::init_loiter_target(const Vector3f& position, const Vector3f& velocity)
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{
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// set target position and velocity based on current pos and velocity
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_target.x = position.x;
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_target.y = position.y;
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_target_vel.x = velocity.x;
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_target_vel.y = velocity.y;
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// initialise desired roll and pitch to current roll and pitch. This avoids a random twitch between now and when the loiter controller is first run
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_desired_roll = constrain_int32(_ahrs->roll_sensor,-_lean_angle_max_cd,_lean_angle_max_cd);
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_desired_pitch = constrain_int32(_ahrs->pitch_sensor,-_lean_angle_max_cd,_lean_angle_max_cd);
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// initialise pilot input
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_pilot_vel_forward_cms = 0;
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_pilot_vel_right_cms = 0;
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// set last velocity to current velocity
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// To-Do: remove the line below by instead forcing reset_I to be called on the first loiter_update call
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_vel_last = _inav->get_velocity();
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}
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/// move_loiter_target - move loiter target by velocity provided in front/right directions in cm/s
|
||
|
void AC_PosControl::move_loiter_target(float control_roll, float control_pitch, float dt)
|
||
|
{
|
||
|
// convert pilot input to desired velocity in cm/s
|
||
|
_pilot_vel_forward_cms = -control_pitch * _loiter_accel_cms / 4500.0f;
|
||
|
_pilot_vel_right_cms = control_roll * _loiter_accel_cms / 4500.0f;
|
||
|
}
|
||
|
|
||
|
/// translate_loiter_target_movements - consumes adjustments created by move_loiter_target
|
||
|
void AC_PosControl::translate_loiter_target_movements(float nav_dt)
|
||
|
{
|
||
|
Vector2f target_vel_adj;
|
||
|
float vel_total;
|
||
|
|
||
|
// range check nav_dt
|
||
|
if( nav_dt < 0 ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// check loiter speed and avoid divide by zero
|
||
|
if( _loiter_speed_cms < 100.0f) {
|
||
|
_loiter_speed_cms = 100.0f;
|
||
|
}
|
||
|
|
||
|
// rotate pilot input to lat/lon frame
|
||
|
target_vel_adj.x = (_pilot_vel_forward_cms*_cos_yaw - _pilot_vel_right_cms*_sin_yaw);
|
||
|
target_vel_adj.y = (_pilot_vel_forward_cms*_sin_yaw + _pilot_vel_right_cms*_cos_yaw);
|
||
|
|
||
|
// add desired change in velocity to current target velocit
|
||
|
_target_vel.x += target_vel_adj.x*nav_dt;
|
||
|
_target_vel.y += target_vel_adj.y*nav_dt;
|
||
|
if(_target_vel.x > 0 ) {
|
||
|
_target_vel.x -= (_loiter_accel_cms-WPNAV_LOITER_ACCEL_MIN)*nav_dt*_target_vel.x/_loiter_speed_cms;
|
||
|
_target_vel.x = max(_target_vel.x - WPNAV_LOITER_ACCEL_MIN*nav_dt, 0);
|
||
|
}else if(_target_vel.x < 0) {
|
||
|
_target_vel.x -= (_loiter_accel_cms-WPNAV_LOITER_ACCEL_MIN)*nav_dt*_target_vel.x/_loiter_speed_cms;
|
||
|
_target_vel.x = min(_target_vel.x + WPNAV_LOITER_ACCEL_MIN*nav_dt, 0);
|
||
|
}
|
||
|
if(_target_vel.y > 0 ) {
|
||
|
_target_vel.y -= (_loiter_accel_cms-WPNAV_LOITER_ACCEL_MIN)*nav_dt*_target_vel.y/_loiter_speed_cms;
|
||
|
_target_vel.y = max(_target_vel.y - WPNAV_LOITER_ACCEL_MIN*nav_dt, 0);
|
||
|
}else if(_target_vel.y < 0) {
|
||
|
_target_vel.y -= (_loiter_accel_cms-WPNAV_LOITER_ACCEL_MIN)*nav_dt*_target_vel.y/_loiter_speed_cms;
|
||
|
_target_vel.y = min(_target_vel.y + WPNAV_LOITER_ACCEL_MIN*nav_dt, 0);
|
||
|
}
|
||
|
|
||
|
// constrain the velocity vector and scale if necessary
|
||
|
vel_total = safe_sqrt(_target_vel.x*_target_vel.x + _target_vel.y*_target_vel.y);
|
||
|
if (vel_total > _loiter_speed_cms && vel_total > 0.0f) {
|
||
|
_target_vel.x = _loiter_speed_cms * _target_vel.x/vel_total;
|
||
|
_target_vel.y = _loiter_speed_cms * _target_vel.y/vel_total;
|
||
|
}
|
||
|
|
||
|
// update target position
|
||
|
_target.x += _target_vel.x * nav_dt;
|
||
|
_target.y += _target_vel.y * nav_dt;
|
||
|
|
||
|
// constrain target position to within reasonable distance of current location
|
||
|
Vector3f curr_pos = _inav->get_position();
|
||
|
Vector3f distance_err = _target - curr_pos;
|
||
|
float distance = safe_sqrt(distance_err.x*distance_err.x + distance_err.y*distance_err.y);
|
||
|
if (distance > _loiter_leash && distance > 0.0f) {
|
||
|
_target.x = curr_pos.x + _loiter_leash * distance_err.x/distance;
|
||
|
_target.y = curr_pos.y + _loiter_leash * distance_err.y/distance;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// get_distance_to_target - get horizontal distance to loiter target in cm
|
||
|
float AC_PosControl::get_distance_to_target() const
|
||
|
{
|
||
|
return _distance_to_target;
|
||
|
}
|
||
|
|
||
|
/// get_bearing_to_target - get bearing to loiter target in centi-degrees
|
||
|
int32_t AC_PosControl::get_bearing_to_target() const
|
||
|
{
|
||
|
return get_bearing_cd(_inav->get_position(), _target);
|
||
|
}
|
||
|
|
||
|
/// update_loiter - run the loiter controller - should be called at 10hz
|
||
|
void AC_PosControl::update_loiter()
|
||
|
{
|
||
|
// calculate dt
|
||
|
uint32_t now = hal.scheduler->millis();
|
||
|
float dt = (now - _loiter_last_update) / 1000.0f;
|
||
|
|
||
|
// catch if we've just been started
|
||
|
if( dt >= 1.0 ) {
|
||
|
dt = 0.0;
|
||
|
reset_I();
|
||
|
_loiter_step = 0;
|
||
|
}
|
||
|
|
||
|
// reset step back to 0 if 0.1 seconds has passed and we completed the last full cycle
|
||
|
if (dt > 0.095f && _loiter_step > 3) {
|
||
|
_loiter_step = 0;
|
||
|
}
|
||
|
|
||
|
// run loiter steps
|
||
|
switch (_loiter_step) {
|
||
|
case 0:
|
||
|
// capture time since last iteration
|
||
|
_loiter_dt = dt;
|
||
|
_loiter_last_update = now;
|
||
|
|
||
|
// translate any adjustments from pilot to loiter target
|
||
|
translate_loiter_target_movements(_loiter_dt);
|
||
|
_loiter_step++;
|
||
|
break;
|
||
|
case 1:
|
||
|
// run loiter's position to velocity step
|
||
|
get_loiter_position_to_velocity(_loiter_dt, WPNAV_LOITER_SPEED_MAX_TO_CORRECT_ERROR);
|
||
|
_loiter_step++;
|
||
|
break;
|
||
|
case 2:
|
||
|
// run loiter's velocity to acceleration step
|
||
|
get_loiter_velocity_to_acceleration(desired_vel.x, desired_vel.y, _loiter_dt);
|
||
|
_loiter_step++;
|
||
|
break;
|
||
|
case 3:
|
||
|
// run loiter's acceleration to lean angle step
|
||
|
get_loiter_acceleration_to_lean_angles(desired_accel.x, desired_accel.y);
|
||
|
_loiter_step++;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// calculate_loiter_leash_length - calculates the maximum distance in cm that the target position may be from the current location
|
||
|
void AC_PosControl::calculate_loiter_leash_length()
|
||
|
{
|
||
|
// get loiter position P
|
||
|
float kP = _pid_pos_lat->kP();
|
||
|
|
||
|
// check loiter speed
|
||
|
if( _loiter_speed_cms < 100.0f) {
|
||
|
_loiter_speed_cms = 100.0f;
|
||
|
}
|
||
|
|
||
|
// set loiter acceleration to 1/2 loiter speed
|
||
|
_loiter_accel_cms = _loiter_speed_cms / 2.0f;
|
||
|
|
||
|
// avoid divide by zero
|
||
|
if (kP <= 0.0f || _wp_accel_cms <= 0.0f) {
|
||
|
_loiter_leash = WPNAV_MIN_LEASH_LENGTH;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// calculate horizontal leash length
|
||
|
if(WPNAV_LOITER_SPEED_MAX_TO_CORRECT_ERROR <= _wp_accel_cms / kP) {
|
||
|
// linear leash length based on speed close in
|
||
|
_loiter_leash = WPNAV_LOITER_SPEED_MAX_TO_CORRECT_ERROR / kP;
|
||
|
}else{
|
||
|
// leash length grows at sqrt of speed further out
|
||
|
_loiter_leash = (_wp_accel_cms / (2.0f*kP*kP)) + (WPNAV_LOITER_SPEED_MAX_TO_CORRECT_ERROR*WPNAV_LOITER_SPEED_MAX_TO_CORRECT_ERROR / (2.0f*_wp_accel_cms));
|
||
|
}
|
||
|
|
||
|
// ensure leash is at least 1m long
|
||
|
if( _loiter_leash < WPNAV_MIN_LEASH_LENGTH ) {
|
||
|
_loiter_leash = WPNAV_MIN_LEASH_LENGTH;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
///
|
||
|
/// waypoint navigation
|
||
|
///
|
||
|
|
||
|
/// set_destination - set destination using cm from home
|
||
|
void AC_PosControl::set_destination(const Vector3f& destination)
|
||
|
{
|
||
|
// if waypoint controlls is active and copter has reached the previous waypoint use it for the origin
|
||
|
if( _flags.reached_destination && ((hal.scheduler->millis() - _wpnav_last_update) < 1000) ) {
|
||
|
_origin = _destination;
|
||
|
}else{
|
||
|
// otherwise calculate origin from the current position and velocity
|
||
|
get_stopping_point(_inav->get_position(), _inav->get_velocity(), _origin);
|
||
|
}
|
||
|
|
||
|
// set origin and destination
|
||
|
set_origin_and_destination(_origin, destination);
|
||
|
}
|
||
|
|
||
|
/// set_origin_and_destination - set origin and destination using lat/lon coordinates
|
||
|
void AC_PosControl::set_origin_and_destination(const Vector3f& origin, const Vector3f& destination)
|
||
|
{
|
||
|
// store origin and destination locations
|
||
|
_origin = origin;
|
||
|
_destination = destination;
|
||
|
Vector3f pos_delta = _destination - _origin;
|
||
|
|
||
|
// calculate leash lengths
|
||
|
bool climb = pos_delta.z >= 0; // climbing vs descending leads to different leash lengths because speed_up_cms and speed_down_cms can be different
|
||
|
|
||
|
_track_length = pos_delta.length(); // get track length
|
||
|
|
||
|
// calculate each axis' percentage of the total distance to the destination
|
||
|
if (_track_length == 0.0f) {
|
||
|
// avoid possible divide by zero
|
||
|
_pos_delta_unit.x = 0;
|
||
|
_pos_delta_unit.y = 0;
|
||
|
_pos_delta_unit.z = 0;
|
||
|
}else{
|
||
|
_pos_delta_unit = pos_delta/_track_length;
|
||
|
}
|
||
|
calculate_wp_leash_length(climb); // update leash lengths
|
||
|
|
||
|
// initialise intermediate point to the origin
|
||
|
_track_desired = 0;
|
||
|
_target = origin;
|
||
|
_flags.reached_destination = false;
|
||
|
|
||
|
// initialise the limited speed to current speed along the track
|
||
|
const Vector3f &curr_vel = _inav->get_velocity();
|
||
|
// get speed along track (note: we convert vertical speed into horizontal speed equivalent)
|
||
|
float speed_along_track = curr_vel.x * _pos_delta_unit.x + curr_vel.y * _pos_delta_unit.y + curr_vel.z * _pos_delta_unit.z;
|
||
|
_limited_speed_xy_cms = constrain_float(speed_along_track,0,_wp_speed_cms);
|
||
|
|
||
|
// default waypoint back to slow
|
||
|
_flags.fast_waypoint = false;
|
||
|
|
||
|
// initialise desired roll and pitch to current roll and pitch. This avoids a random twitch between now and when the wpnav controller is first run
|
||
|
_desired_roll = constrain_int32(_ahrs->roll_sensor,-_lean_angle_max_cd,_lean_angle_max_cd);
|
||
|
_desired_pitch = constrain_int32(_ahrs->pitch_sensor,-_lean_angle_max_cd,_lean_angle_max_cd);
|
||
|
|
||
|
// reset target velocity - only used by loiter controller's interpretation of pilot input
|
||
|
_target_vel.x = 0;
|
||
|
_target_vel.y = 0;
|
||
|
}
|
||
|
|
||
|
/// advance_target_along_track - move target location along track from origin to destination
|
||
|
void AC_PosControl::advance_target_along_track(float dt)
|
||
|
{
|
||
|
float track_covered;
|
||
|
Vector3f track_error;
|
||
|
float track_desired_max;
|
||
|
float track_desired_temp = _track_desired;
|
||
|
float track_extra_max;
|
||
|
|
||
|
// get current location
|
||
|
Vector3f curr_pos = _inav->get_position();
|
||
|
Vector3f curr_delta = curr_pos - _origin;
|
||
|
|
||
|
// calculate how far along the track we are
|
||
|
track_covered = curr_delta.x * _pos_delta_unit.x + curr_delta.y * _pos_delta_unit.y + curr_delta.z * _pos_delta_unit.z;
|
||
|
|
||
|
Vector3f track_covered_pos = _pos_delta_unit * track_covered;
|
||
|
track_error = curr_delta - track_covered_pos;
|
||
|
|
||
|
// calculate the horizontal error
|
||
|
float track_error_xy = safe_sqrt(track_error.x*track_error.x + track_error.y*track_error.y);
|
||
|
|
||
|
// calculate the vertical error
|
||
|
float track_error_z = fabsf(track_error.z);
|
||
|
|
||
|
// calculate how far along the track we could move the intermediate target before reaching the end of the leash
|
||
|
track_extra_max = min(_track_leash_length*(_wp_leash_z-track_error_z)/_wp_leash_z, _track_leash_length*(_wp_leash_xy-track_error_xy)/_wp_leash_xy);
|
||
|
if(track_extra_max <0) {
|
||
|
track_desired_max = track_covered;
|
||
|
}else{
|
||
|
track_desired_max = track_covered + track_extra_max;
|
||
|
}
|
||
|
|
||
|
// get current velocity
|
||
|
const Vector3f &curr_vel = _inav->get_velocity();
|
||
|
// get speed along track
|
||
|
float speed_along_track = curr_vel.x * _pos_delta_unit.x + curr_vel.y * _pos_delta_unit.y + curr_vel.z * _pos_delta_unit.z;
|
||
|
|
||
|
// calculate point at which velocity switches from linear to sqrt
|
||
|
float linear_velocity = _wp_speed_cms;
|
||
|
float kP = _pid_pos_lat->kP();
|
||
|
if (kP >= 0.0f) { // avoid divide by zero
|
||
|
linear_velocity = _track_accel/kP;
|
||
|
}
|
||
|
|
||
|
// let the limited_speed_xy_cms be some range above or below current velocity along track
|
||
|
if (speed_along_track < -linear_velocity) {
|
||
|
// we are travelling fast in the opposite direction of travel to the waypoint so do not move the intermediate point
|
||
|
_limited_speed_xy_cms = 0;
|
||
|
}else{
|
||
|
// increase intermediate target point's velocity if not yet at target speed (we will limit it below)
|
||
|
if(dt > 0) {
|
||
|
if(track_desired_max > _track_desired) {
|
||
|
_limited_speed_xy_cms += 2.0 * _track_accel * dt;
|
||
|
}else{
|
||
|
// do nothing, velocity stays constant
|
||
|
_track_desired = track_desired_max;
|
||
|
}
|
||
|
}
|
||
|
// do not go over top speed
|
||
|
if(_limited_speed_xy_cms > _track_speed) {
|
||
|
_limited_speed_xy_cms = _track_speed;
|
||
|
}
|
||
|
// if our current velocity is within the linear velocity range limit the intermediate point's velocity to be no more than the linear_velocity above or below our current velocity
|
||
|
if (fabsf(speed_along_track) < linear_velocity) {
|
||
|
_limited_speed_xy_cms = constrain_float(_limited_speed_xy_cms,speed_along_track-linear_velocity,speed_along_track+linear_velocity);
|
||
|
}
|
||
|
}
|
||
|
// advance the current target
|
||
|
track_desired_temp += _limited_speed_xy_cms * dt;
|
||
|
|
||
|
// do not let desired point go past the end of the segment
|
||
|
track_desired_temp = constrain_float(track_desired_temp, 0, _track_length);
|
||
|
_track_desired = max(_track_desired, track_desired_temp);
|
||
|
|
||
|
// recalculate the desired position
|
||
|
_target = _origin + _pos_delta_unit * _track_desired;
|
||
|
|
||
|
// check if we've reached the waypoint
|
||
|
if( !_flags.reached_destination ) {
|
||
|
if( _track_desired >= _track_length ) {
|
||
|
// "fast" waypoints are complete once the intermediate point reaches the destination
|
||
|
if (_flags.fast_waypoint) {
|
||
|
_flags.reached_destination = true;
|
||
|
}else{
|
||
|
// regular waypoints also require the copter to be within the waypoint radius
|
||
|
Vector3f dist_to_dest = curr_pos - _destination;
|
||
|
if( dist_to_dest.length() <= _wp_radius_cm ) {
|
||
|
_flags.reached_destination = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// get_distance_to_destination - get horizontal distance to destination in cm
|
||
|
float AC_PosControl::get_distance_to_destination()
|
||
|
{
|
||
|
// get current location
|
||
|
Vector3f curr = _inav->get_position();
|
||
|
return pythagorous2(_destination.x-curr.x,_destination.y-curr.y);
|
||
|
}
|
||
|
|
||
|
/// get_bearing_to_destination - get bearing to next waypoint in centi-degrees
|
||
|
int32_t AC_PosControl::get_bearing_to_destination()
|
||
|
{
|
||
|
return get_bearing_cd(_inav->get_position(), _destination);
|
||
|
}
|
||
|
|
||
|
/// update_wpnav - run the wp controller - should be called at 10hz
|
||
|
void AC_PosControl::update_wpnav()
|
||
|
{
|
||
|
// calculate dt
|
||
|
uint32_t now = hal.scheduler->millis();
|
||
|
float dt = (now - _wpnav_last_update) / 1000.0f;
|
||
|
|
||
|
// catch if we've just been started
|
||
|
if( dt >= 1.0 ) {
|
||
|
dt = 0.0;
|
||
|
reset_I();
|
||
|
_wpnav_step = 0;
|
||
|
}
|
||
|
|
||
|
// reset step back to 0 if 0.1 seconds has passed and we completed the last full cycle
|
||
|
if (dt > 0.095f && _wpnav_step > 3) {
|
||
|
_wpnav_step = 0;
|
||
|
}
|
||
|
|
||
|
// run loiter steps
|
||
|
switch (_wpnav_step) {
|
||
|
case 0:
|
||
|
// capture time since last iteration
|
||
|
_wpnav_dt = dt;
|
||
|
_wpnav_last_update = now;
|
||
|
|
||
|
// advance the target if necessary
|
||
|
if (dt > 0.0f) {
|
||
|
advance_target_along_track(dt);
|
||
|
}
|
||
|
_wpnav_step++;
|
||
|
break;
|
||
|
case 1:
|
||
|
// run loiter's position to velocity step
|
||
|
get_loiter_position_to_velocity(_wpnav_dt, _wp_speed_cms);
|
||
|
_wpnav_step++;
|
||
|
break;
|
||
|
case 2:
|
||
|
// run loiter's velocity to acceleration step
|
||
|
get_loiter_velocity_to_acceleration(desired_vel.x, desired_vel.y, _wpnav_dt);
|
||
|
_wpnav_step++;
|
||
|
break;
|
||
|
case 3:
|
||
|
// run loiter's acceleration to lean angle step
|
||
|
get_loiter_acceleration_to_lean_angles(desired_accel.x, desired_accel.y);
|
||
|
_wpnav_step++;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
///
|
||
|
/// shared methods
|
||
|
///
|
||
|
|
||
|
/// get_loiter_position_to_velocity - loiter position controller
|
||
|
/// converts desired position held in _target vector to desired velocity
|
||
|
void AC_PosControl::get_loiter_position_to_velocity(float dt, float max_speed_cms)
|
||
|
{
|
||
|
Vector3f curr = _inav->get_position();
|
||
|
float dist_error_total;
|
||
|
|
||
|
float vel_sqrt;
|
||
|
float vel_total;
|
||
|
|
||
|
float linear_distance; // the distace we swap between linear and sqrt.
|
||
|
float kP = _pid_pos_lat->kP();
|
||
|
|
||
|
// avoid divide by zero
|
||
|
if (kP <= 0.0f) {
|
||
|
desired_vel.x = 0.0;
|
||
|
desired_vel.y = 0.0;
|
||
|
}else{
|
||
|
// calculate distance error
|
||
|
dist_error.x = _target.x - curr.x;
|
||
|
dist_error.y = _target.y - curr.y;
|
||
|
|
||
|
linear_distance = _wp_accel_cms/(2.0f*kP*kP);
|
||
|
|
||
|
dist_error_total = safe_sqrt(dist_error.x*dist_error.x + dist_error.y*dist_error.y);
|
||
|
_distance_to_target = dist_error_total; // for reporting purposes
|
||
|
|
||
|
if( dist_error_total > 2.0f*linear_distance ) {
|
||
|
vel_sqrt = safe_sqrt(2.0f*_wp_accel_cms*(dist_error_total-linear_distance));
|
||
|
desired_vel.x = vel_sqrt * dist_error.x/dist_error_total;
|
||
|
desired_vel.y = vel_sqrt * dist_error.y/dist_error_total;
|
||
|
}else{
|
||
|
desired_vel.x = _pid_pos_lat->kP() * dist_error.x;
|
||
|
desired_vel.y = _pid_pos_lon->kP() * dist_error.y;
|
||
|
}
|
||
|
|
||
|
// ensure velocity stays within limits
|
||
|
vel_total = safe_sqrt(desired_vel.x*desired_vel.x + desired_vel.y*desired_vel.y);
|
||
|
if( vel_total > max_speed_cms ) {
|
||
|
desired_vel.x = max_speed_cms * desired_vel.x/vel_total;
|
||
|
desired_vel.y = max_speed_cms * desired_vel.y/vel_total;
|
||
|
}
|
||
|
|
||
|
// feed forward velocity request
|
||
|
desired_vel.x += _target_vel.x;
|
||
|
desired_vel.y += _target_vel.y;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// get_loiter_velocity_to_acceleration - loiter velocity controller
|
||
|
/// converts desired velocities in lat/lon directions to accelerations in lat/lon frame
|
||
|
void AC_PosControl::get_loiter_velocity_to_acceleration(float vel_lat, float vel_lon, float dt)
|
||
|
{
|
||
|
const Vector3f &vel_curr = _inav->get_velocity(); // current velocity in cm/s
|
||
|
Vector3f vel_error; // The velocity error in cm/s.
|
||
|
float accel_total; // total acceleration in cm/s/s
|
||
|
|
||
|
// reset last velocity if this controller has just been engaged or dt is zero
|
||
|
if( dt == 0.0 ) {
|
||
|
desired_accel.x = 0;
|
||
|
desired_accel.y = 0;
|
||
|
} else {
|
||
|
// feed forward desired acceleration calculation
|
||
|
desired_accel.x = (vel_lat - _vel_last.x)/dt;
|
||
|
desired_accel.y = (vel_lon - _vel_last.y)/dt;
|
||
|
}
|
||
|
|
||
|
// store this iteration's velocities for the next iteration
|
||
|
_vel_last.x = vel_lat;
|
||
|
_vel_last.y = vel_lon;
|
||
|
|
||
|
// calculate velocity error
|
||
|
vel_error.x = vel_lat - vel_curr.x;
|
||
|
vel_error.y = vel_lon - vel_curr.y;
|
||
|
|
||
|
// combine feed foward accel with PID outpu from velocity error
|
||
|
desired_accel.x += _pid_rate_lat->get_pid(vel_error.x, dt);
|
||
|
desired_accel.y += _pid_rate_lon->get_pid(vel_error.y, dt);
|
||
|
|
||
|
// scale desired acceleration if it's beyond acceptable limit
|
||
|
accel_total = safe_sqrt(desired_accel.x*desired_accel.x + desired_accel.y*desired_accel.y);
|
||
|
if( accel_total > WPNAV_ACCEL_MAX ) {
|
||
|
desired_accel.x = WPNAV_ACCEL_MAX * desired_accel.x/accel_total;
|
||
|
desired_accel.y = WPNAV_ACCEL_MAX * desired_accel.y/accel_total;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// get_loiter_acceleration_to_lean_angles - loiter acceleration controller
|
||
|
/// converts desired accelerations provided in lat/lon frame to roll/pitch angles
|
||
|
void AC_PosControl::get_loiter_acceleration_to_lean_angles(float accel_lat, float accel_lon)
|
||
|
{
|
||
|
float z_accel_meas = -GRAVITY_MSS * 100; // gravity in cm/s/s
|
||
|
float accel_forward;
|
||
|
float accel_right;
|
||
|
|
||
|
// To-Do: add 1hz filter to accel_lat, accel_lon
|
||
|
|
||
|
// rotate accelerations into body forward-right frame
|
||
|
accel_forward = accel_lat*_cos_yaw + accel_lon*_sin_yaw;
|
||
|
accel_right = -accel_lat*_sin_yaw + accel_lon*_cos_yaw;
|
||
|
|
||
|
// update angle targets that will be passed to stabilize controller
|
||
|
_desired_roll = constrain_float(fast_atan(accel_right*_cos_pitch/(-z_accel_meas))*(18000/M_PI), -_lean_angle_max_cd, _lean_angle_max_cd);
|
||
|
_desired_pitch = constrain_float(fast_atan(-accel_forward/(-z_accel_meas))*(18000/M_PI), -_lean_angle_max_cd, _lean_angle_max_cd);
|
||
|
}
|
||
|
|
||
|
// get_bearing_cd - return bearing in centi-degrees between two positions
|
||
|
// To-Do: move this to math library
|
||
|
float AC_PosControl::get_bearing_cd(const Vector3f &origin, const Vector3f &destination) const
|
||
|
{
|
||
|
float bearing = 9000 + atan2f(-(destination.x-origin.x), destination.y-origin.y) * 5729.57795f;
|
||
|
if (bearing < 0) {
|
||
|
bearing += 36000;
|
||
|
}
|
||
|
return bearing;
|
||
|
}
|
||
|
|
||
|
/// reset_I - clears I terms from loiter PID controller
|
||
|
void AC_PosControl::reset_I()
|
||
|
{
|
||
|
_pid_pos_lon->reset_I();
|
||
|
_pid_pos_lat->reset_I();
|
||
|
_pid_rate_lon->reset_I();
|
||
|
_pid_rate_lat->reset_I();
|
||
|
|
||
|
// set last velocity to current velocity
|
||
|
_vel_last = _inav->get_velocity();
|
||
|
}
|
||
|
|
||
|
/// calculate_wp_leash_length - calculates horizontal and vertical leash lengths for waypoint controller
|
||
|
void AC_PosControl::calculate_wp_leash_length(bool climb)
|
||
|
{
|
||
|
|
||
|
// get loiter position P
|
||
|
float kP = _pid_pos_lat->kP();
|
||
|
|
||
|
// sanity check acceleration and avoid divide by zero
|
||
|
if (_wp_accel_cms <= 0.0f) {
|
||
|
_wp_accel_cms = WPNAV_ACCELERATION_MIN;
|
||
|
}
|
||
|
|
||
|
// avoid divide by zero
|
||
|
if (kP <= 0.0f) {
|
||
|
_wp_leash_xy = WPNAV_MIN_LEASH_LENGTH;
|
||
|
return;
|
||
|
}
|
||
|
// calculate horiztonal leash length
|
||
|
if(_wp_speed_cms <= _wp_accel_cms / kP) {
|
||
|
// linear leash length based on speed close in
|
||
|
_wp_leash_xy = _wp_speed_cms / kP;
|
||
|
}else{
|
||
|
// leash length grows at sqrt of speed further out
|
||
|
_wp_leash_xy = (_wp_accel_cms / (2.0f*kP*kP)) + (_wp_speed_cms*_wp_speed_cms / (2.0f*_wp_accel_cms));
|
||
|
}
|
||
|
|
||
|
// ensure leash is at least 1m long
|
||
|
if( _wp_leash_xy < WPNAV_MIN_LEASH_LENGTH ) {
|
||
|
_wp_leash_xy = WPNAV_MIN_LEASH_LENGTH;
|
||
|
}
|
||
|
|
||
|
// calculate vertical leash length
|
||
|
float speed_vert;
|
||
|
if( climb ) {
|
||
|
speed_vert = _wp_speed_up_cms;
|
||
|
}else{
|
||
|
speed_vert = _wp_speed_down_cms;
|
||
|
}
|
||
|
if(speed_vert <= WPNAV_ALT_HOLD_ACCEL_MAX / _althold_kP) {
|
||
|
// linear leash length based on speed close in
|
||
|
_wp_leash_z = speed_vert / _althold_kP;
|
||
|
}else{
|
||
|
// leash length grows at sqrt of speed further out
|
||
|
_wp_leash_z = (WPNAV_ALT_HOLD_ACCEL_MAX / (2.0*_althold_kP*_althold_kP)) + (speed_vert*speed_vert / (2*WPNAV_ALT_HOLD_ACCEL_MAX));
|
||
|
}
|
||
|
|
||
|
// ensure leash is at least 1m long
|
||
|
if( _wp_leash_z < WPNAV_MIN_LEASH_LENGTH ) {
|
||
|
_wp_leash_z = WPNAV_MIN_LEASH_LENGTH;
|
||
|
}
|
||
|
|
||
|
// length of the unit direction vector in the horizontal
|
||
|
float pos_delta_unit_xy = sqrt(_pos_delta_unit.x*_pos_delta_unit.x+_pos_delta_unit.y*_pos_delta_unit.y);
|
||
|
float pos_delta_unit_z = fabsf(_pos_delta_unit.z);
|
||
|
|
||
|
// calculate the maximum acceleration, maximum velocity, and leash length in the direction of travel
|
||
|
if(pos_delta_unit_z == 0 && pos_delta_unit_xy == 0){
|
||
|
_track_accel = 0;
|
||
|
_track_speed = 0;
|
||
|
_track_leash_length = WPNAV_MIN_LEASH_LENGTH;
|
||
|
}else if(_pos_delta_unit.z == 0){
|
||
|
_track_accel = _wp_accel_cms/pos_delta_unit_xy;
|
||
|
_track_speed = _wp_speed_cms/pos_delta_unit_xy;
|
||
|
_track_leash_length = _wp_leash_xy/pos_delta_unit_xy;
|
||
|
}else if(pos_delta_unit_xy == 0){
|
||
|
_track_accel = WPNAV_ALT_HOLD_ACCEL_MAX/pos_delta_unit_z;
|
||
|
_track_speed = speed_vert/pos_delta_unit_z;
|
||
|
_track_leash_length = _wp_leash_z/pos_delta_unit_z;
|
||
|
}else{
|
||
|
_track_accel = min(WPNAV_ALT_HOLD_ACCEL_MAX/pos_delta_unit_z, _wp_accel_cms/pos_delta_unit_xy);
|
||
|
_track_speed = min(speed_vert/pos_delta_unit_z, _wp_speed_cms/pos_delta_unit_xy);
|
||
|
_track_leash_length = min(_wp_leash_z/pos_delta_unit_z, _wp_leash_xy/pos_delta_unit_xy);
|
||
|
}
|
||
|
}
|