ROSBuzz_MISTLab/buzz_scripts/include/uavstates.bzz

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########################################
#
# FLIGHT-RELATED FUNCTIONS
#
########################################
include "vec2.bzz"
include "rrtstar.bzz"
TARGET_ALTITUDE = 15.0 # m.
UAVSTATE = "TURNEDOFF"
PICTURE_WAIT = 20 # steps
GOTO_MAXVEL = 2 # m/steps
GOTO_MAXDIST = 150 # m.
GOTODIST_TOL = 0.5 # m.
GOTOANG_TOL = 0.1 # rad.
cur_goal_l = 0
rc_State = 0
function uav_initswarm() {
s = swarm.create(1)
s.join()
}
function turnedoff() {
statef=turnedoff
UAVSTATE = "TURNEDOFF"
}
function idle() {
statef=idle
UAVSTATE = "IDLE"
}
function takeoff() {
UAVSTATE = "TAKEOFF"
statef=takeoff
homegps = {.lat=position.latitude, .long=position.longitude}
if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
barrier_set(ROBOTS, action, land, -1)
barrier_ready()
} else {
log("Altitude: ", position.altitude)
neighbors.broadcast("cmd", 22)
uav_takeoff(TARGET_ALTITUDE)
}
}
function land() {
UAVSTATE = "LAND"
statef=land
neighbors.broadcast("cmd", 21)
uav_land()
if(flight.status != 2 and flight.status != 3) {
barrier_set(ROBOTS,turnedoff,land, 21)
barrier_ready()
}
}
function set_goto(transf) {
UAVSTATE = "GOTOGPS"
statef=function() {
gotoWPRRT(transf)
}
if(rc_goto.id==id){
if(s!=nil){
if(s.in())
s.leave()
}
} else {
neighbors.broadcast("cmd", 16)
neighbors.broadcast("gt", rc_goto.id+rc_goto.longitude+rc_goto.latitude)
}
}
ptime=0
function picture() {
statef=picture
UAVSTATE="PICTURE"
uav_setgimbal(0.0, 0.0, -90.0, 20.0)
if(ptime==PICTURE_WAIT/2) { # wait for the drone to stabilize
uav_takepicture()
} else if(ptime>=PICTURE_WAIT) { # wait for the picture
statef=action
ptime=0
}
ptime=ptime+1
}
#
# still requires to be tuned, replaning takes too much time..
# DS 23/11/2017
function gotoWPRRT(transf) {
rc_goal = vec_from_gps(rc_goto.latitude, rc_goto.longitude, 0)
m_pos = math.vec2.scale(vec_from_gps(homegps.lat, homegps.long, 0),-1)
print(" has to move ", math.vec2.length(rc_goal), "from ", m_pos.x, " ", m_pos.y)
if(math.vec2.length(rc_goal)>GOTO_MAXDIST*5)
log("Sorry this is too far.")
else {
if(Path==nil){
# create the map
if(map==nil) {
UAVinit_map(rc_goal)
homegps.lat = position.latitude
homegps.long = position.longitude
}
# add proximity sensor and neighbor obstacles to the map
while(Path==nil) {
updateMap(m_pos)
Path = UAVpathPlanner(rc_goal, m_pos)
}
cur_goal_l = 1
} else if(cur_goal_l <= size(Path)) {
var cur_goal_gps = getvec(Path, cur_goal_l) #x=latitude, y=longitude
var cur_goal_pt = vec_from_gps(cur_goal_gps.x, cur_goal_gps.y, 0)
print(" heading to [", cur_goal_l, "/", size(Path), "]", cur_goal_pt.x, cur_goal_pt.y)
if(math.vec2.length(cur_goal_pt) > GOTODIST_TOL) {
updateMap(m_pos)
if(check_path(Path, cur_goal_l, m_pos, 0)) {
uav_moveto(0.0, 0.0, rc_goto.altitude-position.altitude)
Path = nil
rc_goal = vec_from_gps(rc_goto.latitude, rc_goto.longitude,0)
while(Path == nil) {
updateMap(m_pos)
Path = UAVpathPlanner(rc_goal, m_pos)
}
cur_goal_l = 1
} else {
cur_goal_pt = math.vec2.scale(cur_goal_pt, GOTO_MAXVEL/math.vec2.length(cur_goal_pt))
uav_moveto(cur_goal_pt.x, cur_goal_pt.y, rc_goto.altitude-position.altitude)
}
}
else
cur_goal_l = cur_goal_l + 1
} else {
Path = nil
transf()
}
}
}
function gotoWP(transf) {
m_navigation = vec_from_gps(rc_goto.latitude, rc_goto.longitude)
print(" has to move ", math.vec2.length(m_navigation), math.vec2.angle(m_navigation))
if(math.vec2.length(m_navigation)>GOTO_MAXDIST)
log("Sorry this is too far.")
else if(math.vec2.length(m_navigation)>GOTO_MAXVEL) { # limit velocity
m_navigation = math.vec2.scale(m_navigation, GOTO_MAXVEL/math.vec2.length(m_navigation))
uav_moveto(m_navigation.x, m_navigation.y, rc_goto.altitude-position.altitude)
} else if(math.vec2.length(m_navigation) < GOTODIST_TOL and math.vec2.angle(m_navigation) < GOTOANG_TOL) # reached destination
transf()
else
uav_moveto(m_navigation.x, m_navigation.y, rc_goto.altitude-position.altitude)
}
function follow() {
if(size(targets)>0) {
UAVSTATE = "FOLLOW"
statef=follow
attractor=math.vec2.newp(0,0)
foreach(targets, function(id, tab) {
force=(0.05)*(tab.range)^4
attractor=math.vec2.add(attractor, math.vec2.newp(force, tab.bearing))
})
uav_moveto(attractor.x, attractor.y, 0.0)
} else {
log("No target in local table!")
#statef=idle
}
}
function uav_rccmd() {
if(flight.rc_cmd==22) {
log("cmd 22")
flight.rc_cmd=0
statef = takeoff
UAVSTATE = "TAKEOFF"
neighbors.broadcast("cmd", 22)
} else if(flight.rc_cmd==21) {
log("cmd 21")
log("To land")
flight.rc_cmd=0
statef = land
UAVSTATE = "LAND"
neighbors.broadcast("cmd", 21)
} else if(flight.rc_cmd==16) {
flight.rc_cmd=0
UAVSTATE = "GOTOGPS"
statef = goto
} else if(flight.rc_cmd==400) {
flight.rc_cmd=0
uav_arm()
neighbors.broadcast("cmd", 400)
} else if (flight.rc_cmd==401){
flight.rc_cmd=0
uav_disarm()
neighbors.broadcast("cmd", 401)
} else if (flight.rc_cmd==666){
flight.rc_cmd=0
stattab_send()
} else if (flight.rc_cmd==900){
flight.rc_cmd=0
rc_State = 0
neighbors.broadcast("cmd", 900)
} else if (flight.rc_cmd==901){
flight.rc_cmd=0
rc_State = 1
neighbors.broadcast("cmd", 901)
} else if (flight.rc_cmd==902){
flight.rc_cmd=0
rc_State = 2
neighbors.broadcast("cmd", 902)
} else if (flight.rc_cmd==903){
flight.rc_cmd=0
rc_State = 3
neighbors.broadcast("cmd", 903)
}
}
function uav_neicmd() {
neighbors.listen("cmd",
function(vid, value, rid) {
print("Got (", vid, ",", value, ") #", rid, "(", UAVSTATE, ")")
if(value==22 and UAVSTATE!="TAKEOFF" and UAVSTATE!="BARRIERWAIT") {
statef=takeoff
UAVSTATE = "TAKEOFF"
} else if(value==21 and UAVSTATE!="LAND" and UAVSTATE!="BARRIERWAIT") {
statef=land
UAVSTATE = "LAND"
} else if(value==400 and UAVSTATE=="TURNEDOFF") {
uav_arm()
} else if(value==401 and UAVSTATE=="TURNEDOFF"){
uav_disarm()
} else if(value==900){
rc_State = 0
} else if(value==901){
rc_State = 1
} else if(value==902){
rc_State = 2
} else if(value==903){
rc_State = 3
} else if(value==16 and UAVSTATE=="IDLE"){
# neighbors.listen("gt",function(vid, value, rid) {
# print("Got (", vid, ",", value, ") from robot #", rid)
# # if(gt.id == id) statef=goto
# })
}
})
}
function LimitAngle(angle){
if(angle>2*math.pi)
return angle-2*math.pi
else if (angle<0)
return angle+2*math.pi
else
return angle
}
function vec_from_gps(lat, lon, home_ref) {
d_lon = lon - position.longitude
d_lat = lat - position.latitude
if(home_ref == 1) {
d_lon = lon - homegps.long
d_lat = lat - homegps.lat
}
ned_x = d_lat/180*math.pi * 6371000.0;
ned_y = d_lon/180*math.pi * 6371000.0 * math.cos(lat/180*math.pi);
#Lgoal.range = math.sqrt(ned_x*ned_x+ned_y*ned_y);
#Lgoal.bearing = LimitAngle(math.atan(ned_y,ned_x));
return math.vec2.new(ned_x,ned_y)
}
function gps_from_vec(vec) {
Lgoal = {.latitude=0, .longitude=0}
Vrange = math.vec2.length(vec)
Vbearing = LimitAngle(math.atan(vec.y, vec.x))
# print("rb2gps: ",Vrange,Vbearing,position.latitude,position.longitude)
latR = position.latitude*math.pi/180.0;
lonR = position.longitude*math.pi/180.0;
target_lat = math.asin(math.sin(latR) * math.cos(Vrange/6371000.0) + math.cos(latR) * math.sin(Vrange/6371000.0) * math.cos(Vbearing));
target_lon = lonR + math.atan(math.sin(Vbearing) * math.sin(Vrange/6371000.0) * math.cos(latR), math.cos(Vrange/6371000.0) - math.sin(latR) * math.sin(target_lat));
Lgoal.latitude = target_lat*180.0/math.pi;
Lgoal.longitude = target_lon*180.0/math.pi;
#d_lat = (vec.x / 6371000.0)*180.0/math.pi;
#goal.latitude = d_lat + position.latitude;
#d_lon = (vec.y / (6371000.0 * math.cos(goal.latitude*math.pi/180.0)))*180.0/math.pi;
#goal.longitude = d_lon + position.longitude;
return Lgoal
}