diff --git a/buzz_scripts/graphform.bzz b/buzz_scripts/graphform.bzz new file mode 100644 index 0000000..cfb5b5d --- /dev/null +++ b/buzz_scripts/graphform.bzz @@ -0,0 +1,816 @@ +# +# Include files +# +include "string.bzz" +include "vec2.bzz" +include "update.bzz" +include "barrier.bzz" # don't use a stigmergy id=11 with this header. +include "uavstates.bzz" # require an 'action' function to be defined here. + +include "shapes.bzz" + +ROBOT_RADIUS=50 +ROBOT_DIAMETER=2.0*ROBOT_RADIUS +ROBOT_SAFETYDIST=2.0*ROBOT_DIAMETER + +# +# Global variables +# + +# +#Save message from all neighours +#the indexes are as 1,2,3..., while each value is a table that store the information of a neighbour robot +m_MessageState={}#store received neighbour message +m_MessageLable={}#store received neighbour message +m_MessageReqLable={}#store received neighbour message +m_MessageReqID={}#store received neighbour message +m_MessageResponse={}#store received neighbour message +m_MessageRange={}#store received neighbour message +m_MessageBearing={}#store received neighbour message +m_neighbourCunt=0#used to cunt neighbours +#Save message from one neighbour +#the indexes are as State(received state),Lable(received lable),ReqLable,ReqID,Response,Range,Bearing +m_receivedMessage={.State=s2i("STATE_FREE"),.Lable=0,.ReqLable=0,.ReqID=0,.Response=r2i("REQ_NONE"),.Range=0,.Bearing=0} + +# +#Save the message to send +#The keys of the talbe is State(current state),Lable(current lable),ReqLable(requested lable),ReqID(request id),Response(reply message{REQ_NONE,REQ_GRANTED,REQ_RESEND}) +m_selfMessage={.State=s2i("STATE_FREE"),.Lable=0,.ReqLable=0,.ReqID=0,.Response=r2i("REQ_NONE")} + +#Current robot state +m_eState="STATE_FREE" + +#navigation vector +m_navigation={.x=0,.y=0} + +#Debug message to be displayed in qt-opengl +#m_ossDebugMsg + +#Debug vector to draw +#CVector2 m_cDebugVector + +#Current label being requested or chosen (-1 when none) +m_nLabel=-1 + +#Label request id +m_unRequestId=0 + +#Global bias, used to map local coordinate to global coordinate +m_bias=0 + +#Vector to predecessor,range is the distance between robots, bearing is the angle of pred wrt self in local coordinate of self, globalbearing is the angle of self wrt pred in global coordinate +m_cMeToPred={.Range=0.0,.Bearing=0.0,.GlobalBearing=0.0} + +#Counter to wait for something to happen +m_unWaitCount=0 + +#Number of steps to wait before looking for a free label +m_unLabelSearchWaitTime=0 + +#Number of steps to wait for an answer to be received +m_unResponseTimeThreshold=0 + +#Number of steps to wait until giving up joining +m_unJoiningLostPeriod=0 + +#Tolerance distance to a target location +m_fTargetDistanceTolerance=0 + +#step cunt +step_cunt=0 + +#virtual stigmergy +v_tag = stigmergy.create(1) + +# Lennard-Jones parameters, may need change +EPSILON = 13.5 #the LJ parameter for other robots +EPSILON_FOR1 = 10.0 #the LJ parameter for the robot labeled 1 + +# Lennard-Jones interaction magnitude + +function FlockInteraction(dist,target,epsilon){ + var mag = -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2) + return mag +} + +function LimitAngle(angle){ + if(angle>2*math.pi) + return angle-2*math.pi + else if (angle<0) + return angle+2*math.pi + else + return angle +} + +# +# Calculates the angle of the given vector2. +# PARAM v: The vector2. +# RETURN: The angle of the vector. +# +Angle = function(v) { + return math.atan(v.y, v.x) +} + +# +#return the number of value in table +# +function count(table,value){ + var number=0 + var i=0 + while(i0) and (m_vecNodes[i].State=="ASSIGNING")){ + m_vecNodes[i].StateAge=m_vecNodes[i].StateAge-1 + if(m_vecNodes[i].StateAge==0) + m_vecNodes[i].State="UNASSIGNED" + } + i=i+1 + } +} + +# +#Transistion to state free +# +function TransitionToFree(){ + m_eState="STATE_FREE" + m_unWaitCount=m_unLabelSearchWaitTime + m_selfMessage.State=s2i(m_eState) +} + +# +#Transistion to state asking +# +function TransitionToAsking(un_label){ + m_eState="STATE_ASKING" + m_nLabel=un_label + m_unRequestId=rng.uniform(0,65536)+id#don't know why the random numbers are the same, add id to make the ReqID different + m_selfMessage.State=s2i(m_eState) + m_selfMessage.ReqLable=m_nLabel + m_selfMessage.ReqID=m_unRequestId + + m_unWaitCount=m_unResponseTimeThreshold +} + +# +#Transistion to state joining +# +function TransitionToJoining(){ + m_eState="STATE_JOINING" + m_selfMessage.State=s2i(m_eState) + m_selfMessage.Lable=m_nLabel + m_unWaitCount=m_unJoiningLostPeriod + + neighbors.listen("r", + function(vid,value,rid){ + #store the received message + if(value.Label==m_nLabel){ + m_cMeToPred.GlobalBearing=value.Bearing + + } + }) + +} + +# +#Transistion to state joined +# +function TransitionToJoined(){ + m_eState="STATE_JOINED" + m_selfMessage.State=s2i(m_eState) + m_selfMessage.Lable=m_nLabel + m_vecNodes[m_nLabel].State="ASSIGNED" + neighbors.ignore("r") + + #write statues + v_tag.put(m_nLabel, 1) + + m_navigation.x=0.0 + m_navigation.y=0.0 + uav_moveto(m_navigation.x/100.0,m_navigation.y/100.0) +} + +# +#Transistion to state Lock, lock the current formation +# +function TransitionToLock(){ + m_eState="STATE_LOCK" + m_selfMessage.State=s2i(m_eState) + m_selfMessage.Lable=m_nLabel + m_vecNodes[m_nLabel].State="ASSIGNED" + + m_navigation.x=0.0 + m_navigation.y=0.0 + uav_moveto(m_navigation.x/100.0,m_navigation.y/100.0) +} + +# +# Do free +# +function DoFree() { + m_selfMessage.State=s2i(m_eState) + + #wait for a while before looking for a lable + if(m_unWaitCount>0) + m_unWaitCount=m_unWaitCount-1 + + #find a set of joined robots + var setJoinedLables={} + var setJoinedIndexes={} + var i=0 + var j=0 + while(i0){ + TransitionToAsking(unFoundLable) + return + } + + #navigation + #if there is a joined robot within sight, move around joined robots + #else, gather with other free robots + if(size(setJoinedIndexes)>0){ + var tempvec_P={.x=0.0,.y=0.0} + var tempvec_N={.x=0.0,.y=0.0} + i=0 + while(imath.pi) + S2PGlobalBearing=m_cMeToPred.GlobalBearing-math.pi + else + S2PGlobalBearing=m_cMeToPred.GlobalBearing+math.pi + + var S2Pred=math.vec2.newp(m_cMeToPred.Range,S2PGlobalBearing) + + #the vector from self to target in global coordinate + var S2Target=math.vec2.add(S2Pred,P2Target) + #change the vector to local coordinate of self + var S2Target_bearing=Angle(S2Target) + m_bias=m_cMeToPred.Bearing-S2PGlobalBearing + S2Target_bearing=S2Target_bearing+m_bias # commented out by DS'06/17 + m_navigation=math.vec2.newp(math.vec2.length(S2Target),S2Target_bearing) + uav_moveto(m_navigation.x/100.0,m_navigation.y/100.0) + + + + #test if is already in desired position + if(math.abs(S2Target.x)m_MessageRange[mapRequests[i]]) + ReqIndex=i + i=i+1 + } + #get the best index, whose Reqlable and Reqid are + ReqLable=m_MessageReqLable[mapRequests[ReqIndex]] + var ReqID=m_MessageReqID[mapRequests[ReqIndex]] + m_selfMessage.ReqLable=ReqLable + m_selfMessage.ReqID=ReqID + m_selfMessage.Response=r2i("REQ_GRANTED") + } + + #lost pred, wait for some time and transit to free + #if(seenPred==0){ + #m_unWaitCount=m_unWaitCount-1 + #if(m_unWaitCount==0){ + #TransitionToFree() + #return + #} + #} + + + m_navigation.x=0.0 + m_navigation.y=0.0 + uav_moveto(m_navigation.x/100.0,m_navigation.y/100.0) + + + #check if should to transists to lock + + +# if(v_tag.size()==ROBOTS){ +# TransitionToLock() +# } +} + +# +#Do Lock +# +function DoLock(){ +m_selfMessage.State=s2i(m_eState) +m_selfMessage.Lable=m_nLabel + +m_navigation.x=0.0 +m_navigation.y=0.0 + +#collect preds information +var i=0 +var mypred1={.range=0,.bearing=0} +var mypred2={.range=0,.bearing=0} + +while(i1){ + var cDir={.x=0.0,.y=0.0} + var cDir1={.x=0.0,.y=0.0} + var cDir2={.x=0.0,.y=0.0} + cDir1=math.vec2.newp(FlockInteraction(mypred1.range,m_vecNodes_fixed[m_nLabel].d1,EPSILON),mypred1.bearing) + cDir2=math.vec2.newp(FlockInteraction(mypred2.range,m_vecNodes_fixed[m_nLabel].d2,EPSILON),mypred2.bearing) + #cDir1=math.vec2.newp((mypred1.range-m_vecNodes_fixed[m_nLabel].d1),mypred1.bearing) + #cDir2=math.vec2.newp((mypred2.range-m_vecNodes_fixed[m_nLabel].d2),mypred2.bearing) + cDir=math.vec2.add(cDir1,cDir2) + + cDir=math.vec2.scale(cDir,5) + m_navigation.x=cDir.x + m_navigation.y=cDir.y + #log(m_nLabel,"error:",mypred1.range-m_vecNodes_fixed[m_nLabel].d1,"and",mypred2.range-m_vecNodes_fixed[m_nLabel].d2) + log(";",m_nLabel,";",mypred1.range-m_vecNodes_fixed[m_nLabel].d1) +} +#move +uav_moveto(m_navigation.x/100.0,m_navigation.y/100.0) +} + +function action(){ + statef=action + UAVSTATE="GRAPH" +} + +# +# Executed at init +# +function init() { + # + #Adjust parameters here + # + m_unResponseTimeThreshold=10 + m_unLabelSearchWaitTime=10 + m_fTargetDistanceTolerance=10 + m_unJoiningLostPeriod=100 + + # + # Join Swarm + # + uav_initswarm() + Reset(); +} + +# +# Executed every step +# +function step(){ + uav_rccmd() + uav_neicmd() + #update the graph + UpdateNodeInfo() + #reset message package to be sent + m_selfMessage={.State=s2i("STATE_FREE"),.Lable=0,.ReqLable=0,.ReqID=0,.Response=r2i("REQ_NONE")} + # + #act according to current state + # + if(UAVSTATE=="GRAPH"){ + if(m_eState=="STATE_FREE") + DoFree() + else if(m_eState=="STATE_ESCAPE") + DoEscape() + else if(m_eState=="STATE_ASKING") + DoAsking() + else if(m_eState=="STATE_JOINING") + DoJoining() + else if(m_eState=="STATE_JOINED") + DoJoined() + else if(m_eState=="STATE_LOCK") + DoLock() + } + + statef() + + + debug(m_eState,m_nLabel) + log("Current state: ", UAVSTATE) + log("Swarm size: ", ROBOTS) + #navigation + + #broadcast messag + neighbors.broadcast("m",m_selfMessage) + + # + #clean message storage + m_MessageState={}#store received neighbour message + m_MessageLable={}#store received neighbour message + m_MessageReqLable={}#store received neighbour message + m_MessageReqID={}#store received neighbour message + m_MessageResponse={}#store received neighbour message + m_MessageRange={}#store received neighbour message + m_MessageBearing={}#store received neighbour message + m_neighbourCunt=0 + + + #step cunt+1 + step_cunt=step_cunt+1 +} + +# +# Executed when reset +# +function Reset(){ + #m_vecNodes={} + #m_vecNodes = parse_graph("/home/dave/ROS_WS/src/rosbuzz/buzz_scripts/include/Graph_drone.graph")#change the .graph file when necessary + m_vecNodes_fixed={} + m_vecNodes_fixed=parse_graph_fixed("/home/dave/ROS_WS/src/rosbuzz/buzz_scripts/include/Graph_fixed.graph") + m_nLabel=-1 + + #start listening + start_listen() + # + #set initial state, only one robot choose [A], while the rest choose [B] + # + #[A]The robot used to triger the formation process is defined as joined, + if(id==0){ + m_nLabel=0 + TransitionToJoined() + } + #[B]Other robots are defined as free. + else{ + TransitionToFree() + } +} + +# +# Executed upon destroy +# +function destroy() { + #clear neighbour message + uav_moveto(0.0,0.0) + m_vecNodes={} + #stop listening + neighbors.ignore("m") +}