in messages with local buff
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15b8a911d1
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# We need this for 2D vectors
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# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
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include "/home/ubuntu/buzz/src/include/vec2.bzz"
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####################################################################################################
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# Updater related
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# This should be here for the updater to work, changing position of code will crash the updater
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####################################################################################################
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updated="update_ack"
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update_no=0
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function updated_neigh(){
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neighbors.broadcast(updated, update_no)
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}
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TARGET_ALTITUDE = 3.0
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CURSTATE = "TURNEDOFF"
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# Lennard-Jones parameters
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TARGET = 10.0 #0.000001001
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EPSILON = 18.0 #0.001
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# Lennard-Jones interaction magnitude
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function lj_magnitude(dist, target, epsilon) {
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return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
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}
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# Neighbor data to LJ interaction vector
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function lj_vector(rid, data) {
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return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
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}
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# Accumulator of neighbor LJ interactions
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function lj_sum(rid, data, accum) {
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return math.vec2.add(data, accum)
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}
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# Calculates and actuates the flocking interaction
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function hexagon() {
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statef=hexagon
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CURSTATE = "HEXAGON"
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# Calculate accumulator
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var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
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if(neighbors.count() > 0)
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math.vec2.scale(accum, 1.0 / neighbors.count())
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# Move according to vector
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#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
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uav_moveto(accum.x,accum.y)
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# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
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# timeW =0
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# statef=land
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# } else {
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# timeW = timeW+1
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# uav_moveto(0.0,0.0)
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# }
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}
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########################################
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#
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# BARRIER-RELATED FUNCTIONS
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#
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########################################
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#
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# Constants
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#
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BARRIER_VSTIG = 1
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# ROBOTS = 3 # number of robots in the swarm
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#
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# Sets a barrier
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#
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function barrier_set(threshold, transf) {
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statef = function() {
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barrier_wait(threshold, transf);
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}
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barrier = stigmergy.create(BARRIER_VSTIG)
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}
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#
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# Make yourself ready
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#
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function barrier_ready() {
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barrier.put(id, 1)
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}
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#
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# Executes the barrier
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#
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WAIT_TIMEOUT = 200
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timeW=0
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function barrier_wait(threshold, transf) {
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barrier.get(id)
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CURSTATE = "BARRIERWAIT"
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if(barrier.size() >= threshold) {
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barrier = nil
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transf()
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} else if(timeW>=WAIT_TIMEOUT) {
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barrier = nil
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statef=land
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timeW=0
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}
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timeW = timeW+1
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}
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# flight status
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function idle() {
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statef=idle
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CURSTATE = "IDLE"
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}
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function takeoff() {
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CURSTATE = "TAKEOFF"
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statef=takeoff
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log("TakeOff: ", flight.status)
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log("Relative position: ", position.altitude)
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if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
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barrier_set(ROBOTS,hexagon)
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barrier_ready()
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#statef=hexagon
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}
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else {
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log("Altitude: ", TARGET_ALTITUDE)
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neighbors.broadcast("cmd", 22)
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uav_takeoff(TARGET_ALTITUDE)
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}
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}
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function land() {
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CURSTATE = "LAND"
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statef=land
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log("Land: ", flight.status)
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if(flight.status == 2 or flight.status == 3){
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neighbors.broadcast("cmd", 21)
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uav_land()
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}
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else {
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timeW=0
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barrier = nil
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statef=idle
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}
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}
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# Executed once at init time.
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function init() {
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s = swarm.create(1)
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# s.select(1)
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s.join()
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statef=idle
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CURSTATE = "IDLE"
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}
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# Executed at each time step.
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function step() {
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if(flight.rc_cmd==22) {
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log("cmd 22")
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flight.rc_cmd=0
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statef = takeoff
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CURSTATE = "TAKEOFF"
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neighbors.broadcast("cmd", 22)
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} else if(flight.rc_cmd==21) {
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log("cmd 21")
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log("To land")
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flight.rc_cmd=0
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statef = land
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CURSTATE = "LAND"
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neighbors.broadcast("cmd", 21)
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} else if(flight.rc_cmd==16) {
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flight.rc_cmd=0
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statef = idle
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uav_goto()
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} else if(flight.rc_cmd==400) {
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flight.rc_cmd=0
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uav_arm()
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neighbors.broadcast("cmd", 400)
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} else if (flight.rc_cmd==401){
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flight.rc_cmd=0
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uav_disarm()
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neighbors.broadcast("cmd", 401)
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}
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neighbors.listen("cmd",
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function(vid, value, rid) {
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print("Got (", vid, ",", value, ") from robot #", rid)
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if(value==22 and CURSTATE=="IDLE") {
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statef=takeoff
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} else if(value==21) {
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statef=land
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} else if(value==400 and CURSTATE=="IDLE") {
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uav_arm()
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} else if(value==401 and CURSTATE=="IDLE"){
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uav_disarm()
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}
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}
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)
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statef()
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log("Current state: ", CURSTATE)
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log("Swarm size: ",ROBOTS)
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}
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# Executed once when the robot (or the simulator) is reset.
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function reset() {
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}
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# Executed once at the end of experiment.
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function destroy() {
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}
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@ -0,0 +1,208 @@
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# We need this for 2D vectors
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# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
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include "/home/ubuntu/buzz/src/include/vec2.bzz"
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####################################################################################################
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# Updater related
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# This should be here for the updater to work, changing position of code will crash the updater
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####################################################################################################
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updated="update_ack"
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update_no=0
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function updated_neigh(){
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neighbors.broadcast(updated, update_no)
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}
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TARGET_ALTITUDE = 3.0
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CURSTATE = "TURNEDOFF"
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# Lennard-Jones parameters
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TARGET = 10.0 #0.000001001
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EPSILON = 18.0 #0.001
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# Lennard-Jones interaction magnitude
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function lj_magnitude(dist, target, epsilon) {
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return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
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}
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# Neighbor data to LJ interaction vector
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function lj_vector(rid, data) {
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return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
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}
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# Accumulator of neighbor LJ interactions
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function lj_sum(rid, data, accum) {
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return math.vec2.add(data, accum)
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}
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# Calculates and actuates the flocking interaction
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function hexagon() {
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statef=hexagon
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CURSTATE = "HEXAGON"
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# Calculate accumulator
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var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
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if(neighbors.count() > 0)
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math.vec2.scale(accum, 1.0 / neighbors.count())
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# Move according to vector
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#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
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uav_moveto(accum.x,accum.y)
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# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
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# timeW =0
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# statef=land
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# } else {
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# timeW = timeW+1
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# uav_moveto(0.0,0.0)
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# }
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}
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########################################
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#
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# BARRIER-RELATED FUNCTIONS
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#
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########################################
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#
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# Constants
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#
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BARRIER_VSTIG = 1
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# ROBOTS = 3 # number of robots in the swarm
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#
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# Sets a barrier
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#
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function barrier_set(threshold, transf) {
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statef = function() {
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barrier_wait(threshold, transf);
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}
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barrier = stigmergy.create(BARRIER_VSTIG)
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}
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#
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# Make yourself ready
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#
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function barrier_ready() {
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barrier.put(id, 1)
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}
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#
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# Executes the barrier
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#
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WAIT_TIMEOUT = 200
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timeW=0
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function barrier_wait(threshold, transf) {
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barrier.get(id)
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CURSTATE = "BARRIERWAIT"
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if(barrier.size() >= threshold) {
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barrier = nil
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transf()
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} else if(timeW>=WAIT_TIMEOUT) {
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barrier = nil
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statef=land
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timeW=0
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}
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timeW = timeW+1
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}
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# flight status
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function idle() {
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statef=idle
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CURSTATE = "IDLE"
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}
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function takeoff() {
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CURSTATE = "TAKEOFF"
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statef=takeoff
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log("TakeOff: ", flight.status)
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log("Relative position: ", position.altitude)
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if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
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barrier_set(ROBOTS,hexagon)
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barrier_ready()
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#statef=hexagon
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}
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else {
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log("Altitude: ", TARGET_ALTITUDE)
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neighbors.broadcast("cmd", 22)
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uav_takeoff(TARGET_ALTITUDE)
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}
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}
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function land() {
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CURSTATE = "LAND"
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statef=land
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log("Land: ", flight.status)
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if(flight.status == 2 or flight.status == 3){
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neighbors.broadcast("cmd", 21)
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uav_land()
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}
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else {
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timeW=0
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barrier = nil
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statef=idle
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}
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}
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# Executed once at init time.
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function init() {
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s = swarm.create(1)
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# s.select(1)
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s.join()
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statef=idle
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CURSTATE = "IDLE"
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}
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# Executed at each time step.
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function step() {
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if(flight.rc_cmd==22) {
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log("cmd 22")
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flight.rc_cmd=0
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statef = takeoff
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CURSTATE = "TAKEOFF"
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neighbors.broadcast("cmd", 22)
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} else if(flight.rc_cmd==21) {
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log("cmd 21")
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log("To land")
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flight.rc_cmd=0
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statef = land
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CURSTATE = "LAND"
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neighbors.broadcast("cmd", 21)
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} else if(flight.rc_cmd==16) {
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flight.rc_cmd=0
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statef = idle
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uav_goto()
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} else if(flight.rc_cmd==400) {
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flight.rc_cmd=0
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uav_arm()
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neighbors.broadcast("cmd", 400)
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} else if (flight.rc_cmd==401){
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flight.rc_cmd=0
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uav_disarm()
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neighbors.broadcast("cmd", 401)
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}
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neighbors.listen("cmd",
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function(vid, value, rid) {
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print("Got (", vid, ",", value, ") from robot #", rid)
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if(value==22 and CURSTATE=="IDLE") {
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statef=takeoff
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} else if(value==21) {
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statef=land
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} else if(value==400 and CURSTATE=="IDLE") {
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uav_arm()
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} else if(value==401 and CURSTATE=="IDLE"){
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uav_disarm()
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}
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}
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)
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statef()
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log("Current state: ", CURSTATE)
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log("Swarm size: ",ROBOTS)
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}
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# Executed once when the robot (or the simulator) is reset.
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function reset() {
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}
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# Executed once at the end of experiment.
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function destroy() {
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}
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@ -0,0 +1,208 @@
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# We need this for 2D vectors
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# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
|
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include "/home/ubuntu/buzz/src/include/vec2.bzz"
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####################################################################################################
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# Updater related
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# This should be here for the updater to work, changing position of code will crash the updater
|
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####################################################################################################
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updated="update_ack"
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update_no=0
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function updated_neigh(){
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neighbors.broadcast(updated, update_no)
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}
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TARGET_ALTITUDE = 3.0
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CURSTATE = "TURNEDOFF"
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# Lennard-Jones parameters
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TARGET = 10.0 #0.000001001
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EPSILON = 18.0 #0.001
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# Lennard-Jones interaction magnitude
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function lj_magnitude(dist, target, epsilon) {
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return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
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}
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# Neighbor data to LJ interaction vector
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function lj_vector(rid, data) {
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return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
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}
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# Accumulator of neighbor LJ interactions
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function lj_sum(rid, data, accum) {
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return math.vec2.add(data, accum)
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}
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# Calculates and actuates the flocking interaction
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function hexagon() {
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statef=hexagon
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CURSTATE = "HEXAGON"
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# Calculate accumulator
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var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
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if(neighbors.count() > 0)
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math.vec2.scale(accum, 1.0 / neighbors.count())
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# Move according to vector
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#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
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uav_moveto(accum.x,accum.y)
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# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
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# timeW =0
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# statef=land
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# } else {
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# timeW = timeW+1
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# uav_moveto(0.0,0.0)
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# }
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}
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########################################
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#
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# BARRIER-RELATED FUNCTIONS
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||||
#
|
||||
########################################
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|
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#
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# Constants
|
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#
|
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BARRIER_VSTIG = 1
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# ROBOTS = 3 # number of robots in the swarm
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#
|
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# Sets a barrier
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#
|
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function barrier_set(threshold, transf) {
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statef = function() {
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barrier_wait(threshold, transf);
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}
|
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barrier = stigmergy.create(BARRIER_VSTIG)
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}
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|
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#
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# Make yourself ready
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#
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function barrier_ready() {
|
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barrier.put(id, 1)
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}
|
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|
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#
|
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# Executes the barrier
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#
|
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WAIT_TIMEOUT = 200
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timeW=0
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function barrier_wait(threshold, transf) {
|
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barrier.get(id)
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CURSTATE = "BARRIERWAIT"
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if(barrier.size() >= threshold) {
|
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barrier = nil
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transf()
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} else if(timeW>=WAIT_TIMEOUT) {
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barrier = nil
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statef=land
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timeW=0
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}
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timeW = timeW+1
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}
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# flight status
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function idle() {
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statef=idle
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CURSTATE = "IDLE"
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}
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function takeoff() {
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CURSTATE = "TAKEOFF"
|
||||
statef=takeoff
|
||||
log("TakeOff: ", flight.status)
|
||||
log("Relative position: ", position.altitude)
|
||||
|
||||
if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
|
||||
barrier_set(ROBOTS,hexagon)
|
||||
barrier_ready()
|
||||
#statef=hexagon
|
||||
}
|
||||
else {
|
||||
log("Altitude: ", TARGET_ALTITUDE)
|
||||
neighbors.broadcast("cmd", 22)
|
||||
uav_takeoff(TARGET_ALTITUDE)
|
||||
}
|
||||
}
|
||||
function land() {
|
||||
CURSTATE = "LAND"
|
||||
statef=land
|
||||
log("Land: ", flight.status)
|
||||
if(flight.status == 2 or flight.status == 3){
|
||||
neighbors.broadcast("cmd", 21)
|
||||
uav_land()
|
||||
}
|
||||
else {
|
||||
timeW=0
|
||||
barrier = nil
|
||||
statef=idle
|
||||
}
|
||||
}
|
||||
|
||||
# Executed once at init time.
|
||||
function init() {
|
||||
s = swarm.create(1)
|
||||
# s.select(1)
|
||||
s.join()
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
}
|
||||
|
||||
# Executed at each time step.
|
||||
function step() {
|
||||
if(flight.rc_cmd==22) {
|
||||
log("cmd 22")
|
||||
flight.rc_cmd=0
|
||||
statef = takeoff
|
||||
CURSTATE = "TAKEOFF"
|
||||
neighbors.broadcast("cmd", 22)
|
||||
} else if(flight.rc_cmd==21) {
|
||||
log("cmd 21")
|
||||
log("To land")
|
||||
flight.rc_cmd=0
|
||||
statef = land
|
||||
CURSTATE = "LAND"
|
||||
neighbors.broadcast("cmd", 21)
|
||||
} else if(flight.rc_cmd==16) {
|
||||
flight.rc_cmd=0
|
||||
statef = idle
|
||||
uav_goto()
|
||||
} else if(flight.rc_cmd==400) {
|
||||
flight.rc_cmd=0
|
||||
uav_arm()
|
||||
neighbors.broadcast("cmd", 400)
|
||||
} else if (flight.rc_cmd==401){
|
||||
flight.rc_cmd=0
|
||||
uav_disarm()
|
||||
neighbors.broadcast("cmd", 401)
|
||||
}
|
||||
neighbors.listen("cmd",
|
||||
function(vid, value, rid) {
|
||||
print("Got (", vid, ",", value, ") from robot #", rid)
|
||||
if(value==22 and CURSTATE=="IDLE") {
|
||||
statef=takeoff
|
||||
} else if(value==21) {
|
||||
statef=land
|
||||
} else if(value==400 and CURSTATE=="IDLE") {
|
||||
uav_arm()
|
||||
} else if(value==401 and CURSTATE=="IDLE"){
|
||||
uav_disarm()
|
||||
}
|
||||
}
|
||||
|
||||
)
|
||||
statef()
|
||||
log("Current state: ", CURSTATE)
|
||||
log("Swarm size: ",ROBOTS)
|
||||
}
|
||||
|
||||
# Executed once when the robot (or the simulator) is reset.
|
||||
function reset() {
|
||||
}
|
||||
|
||||
# Executed once at the end of experiment.
|
||||
function destroy() {
|
||||
}
|
|
@ -0,0 +1,208 @@
|
|||
# We need this for 2D vectors
|
||||
# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
|
||||
include "/home/ubuntu/buzz/src/include/vec2.bzz"
|
||||
####################################################################################################
|
||||
# Updater related
|
||||
# This should be here for the updater to work, changing position of code will crash the updater
|
||||
####################################################################################################
|
||||
updated="update_ack"
|
||||
update_no=0
|
||||
function updated_neigh(){
|
||||
neighbors.broadcast(updated, update_no)
|
||||
}
|
||||
|
||||
TARGET_ALTITUDE = 3.0
|
||||
CURSTATE = "TURNEDOFF"
|
||||
|
||||
# Lennard-Jones parameters
|
||||
TARGET = 10.0 #0.000001001
|
||||
EPSILON = 18.0 #0.001
|
||||
|
||||
# Lennard-Jones interaction magnitude
|
||||
function lj_magnitude(dist, target, epsilon) {
|
||||
return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
|
||||
}
|
||||
|
||||
# Neighbor data to LJ interaction vector
|
||||
function lj_vector(rid, data) {
|
||||
return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
|
||||
}
|
||||
|
||||
# Accumulator of neighbor LJ interactions
|
||||
function lj_sum(rid, data, accum) {
|
||||
return math.vec2.add(data, accum)
|
||||
}
|
||||
|
||||
# Calculates and actuates the flocking interaction
|
||||
function hexagon() {
|
||||
statef=hexagon
|
||||
CURSTATE = "HEXAGON"
|
||||
# Calculate accumulator
|
||||
var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
|
||||
if(neighbors.count() > 0)
|
||||
math.vec2.scale(accum, 1.0 / neighbors.count())
|
||||
# Move according to vector
|
||||
#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
|
||||
uav_moveto(accum.x,accum.y)
|
||||
|
||||
# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
|
||||
# timeW =0
|
||||
# statef=land
|
||||
# } else {
|
||||
# timeW = timeW+1
|
||||
# uav_moveto(0.0,0.0)
|
||||
# }
|
||||
}
|
||||
|
||||
########################################
|
||||
#
|
||||
# BARRIER-RELATED FUNCTIONS
|
||||
#
|
||||
########################################
|
||||
|
||||
#
|
||||
# Constants
|
||||
#
|
||||
BARRIER_VSTIG = 1
|
||||
# ROBOTS = 3 # number of robots in the swarm
|
||||
|
||||
#
|
||||
# Sets a barrier
|
||||
#
|
||||
function barrier_set(threshold, transf) {
|
||||
statef = function() {
|
||||
barrier_wait(threshold, transf);
|
||||
}
|
||||
barrier = stigmergy.create(BARRIER_VSTIG)
|
||||
}
|
||||
|
||||
#
|
||||
# Make yourself ready
|
||||
#
|
||||
function barrier_ready() {
|
||||
barrier.put(id, 1)
|
||||
}
|
||||
|
||||
#
|
||||
# Executes the barrier
|
||||
#
|
||||
WAIT_TIMEOUT = 200
|
||||
timeW=0
|
||||
function barrier_wait(threshold, transf) {
|
||||
barrier.get(id)
|
||||
CURSTATE = "BARRIERWAIT"
|
||||
if(barrier.size() >= threshold) {
|
||||
barrier = nil
|
||||
transf()
|
||||
} else if(timeW>=WAIT_TIMEOUT) {
|
||||
barrier = nil
|
||||
statef=land
|
||||
timeW=0
|
||||
}
|
||||
timeW = timeW+1
|
||||
}
|
||||
|
||||
# flight status
|
||||
|
||||
function idle() {
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
|
||||
}
|
||||
|
||||
function takeoff() {
|
||||
CURSTATE = "TAKEOFF"
|
||||
statef=takeoff
|
||||
log("TakeOff: ", flight.status)
|
||||
log("Relative position: ", position.altitude)
|
||||
|
||||
if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
|
||||
barrier_set(ROBOTS,hexagon)
|
||||
barrier_ready()
|
||||
#statef=hexagon
|
||||
}
|
||||
else {
|
||||
log("Altitude: ", TARGET_ALTITUDE)
|
||||
neighbors.broadcast("cmd", 22)
|
||||
uav_takeoff(TARGET_ALTITUDE)
|
||||
}
|
||||
}
|
||||
function land() {
|
||||
CURSTATE = "LAND"
|
||||
statef=land
|
||||
log("Land: ", flight.status)
|
||||
if(flight.status == 2 or flight.status == 3){
|
||||
neighbors.broadcast("cmd", 21)
|
||||
uav_land()
|
||||
}
|
||||
else {
|
||||
timeW=0
|
||||
barrier = nil
|
||||
statef=idle
|
||||
}
|
||||
}
|
||||
|
||||
# Executed once at init time.
|
||||
function init() {
|
||||
s = swarm.create(1)
|
||||
# s.select(1)
|
||||
s.join()
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
}
|
||||
|
||||
# Executed at each time step.
|
||||
function step() {
|
||||
if(flight.rc_cmd==22) {
|
||||
log("cmd 22")
|
||||
flight.rc_cmd=0
|
||||
statef = takeoff
|
||||
CURSTATE = "TAKEOFF"
|
||||
neighbors.broadcast("cmd", 22)
|
||||
} else if(flight.rc_cmd==21) {
|
||||
log("cmd 21")
|
||||
log("To land")
|
||||
flight.rc_cmd=0
|
||||
statef = land
|
||||
CURSTATE = "LAND"
|
||||
neighbors.broadcast("cmd", 21)
|
||||
} else if(flight.rc_cmd==16) {
|
||||
flight.rc_cmd=0
|
||||
statef = idle
|
||||
uav_goto()
|
||||
} else if(flight.rc_cmd==400) {
|
||||
flight.rc_cmd=0
|
||||
uav_arm()
|
||||
neighbors.broadcast("cmd", 400)
|
||||
} else if (flight.rc_cmd==401){
|
||||
flight.rc_cmd=0
|
||||
uav_disarm()
|
||||
neighbors.broadcast("cmd", 401)
|
||||
}
|
||||
neighbors.listen("cmd",
|
||||
function(vid, value, rid) {
|
||||
print("Got (", vid, ",", value, ") from robot #", rid)
|
||||
if(value==22 and CURSTATE=="IDLE") {
|
||||
statef=takeoff
|
||||
} else if(value==21) {
|
||||
statef=land
|
||||
} else if(value==400 and CURSTATE=="IDLE") {
|
||||
uav_arm()
|
||||
} else if(value==401 and CURSTATE=="IDLE"){
|
||||
uav_disarm()
|
||||
}
|
||||
}
|
||||
|
||||
)
|
||||
statef()
|
||||
log("Current state: ", CURSTATE)
|
||||
log("Swarm size: ",ROBOTS)
|
||||
}
|
||||
|
||||
# Executed once when the robot (or the simulator) is reset.
|
||||
function reset() {
|
||||
}
|
||||
|
||||
# Executed once at the end of experiment.
|
||||
function destroy() {
|
||||
}
|
|
@ -0,0 +1,208 @@
|
|||
# We need this for 2D vectors
|
||||
# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
|
||||
include "/home/ubuntu/buzz/src/include/vec2.bzz"
|
||||
####################################################################################################
|
||||
# Updater related
|
||||
# This should be here for the updater to work, changing position of code will crash the updater
|
||||
####################################################################################################
|
||||
updated="update_ack"
|
||||
update_no=0
|
||||
function updated_neigh(){
|
||||
neighbors.broadcast(updated, update_no)
|
||||
}
|
||||
|
||||
TARGET_ALTITUDE = 3.0
|
||||
CURSTATE = "TURNEDOFF"
|
||||
|
||||
# Lennard-Jones parameters
|
||||
TARGET = 10.0 #0.000001001
|
||||
EPSILON = 18.0 #0.001
|
||||
|
||||
# Lennard-Jones interaction magnitude
|
||||
function lj_magnitude(dist, target, epsilon) {
|
||||
return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
|
||||
}
|
||||
|
||||
# Neighbor data to LJ interaction vector
|
||||
function lj_vector(rid, data) {
|
||||
return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
|
||||
}
|
||||
|
||||
# Accumulator of neighbor LJ interactions
|
||||
function lj_sum(rid, data, accum) {
|
||||
return math.vec2.add(data, accum)
|
||||
}
|
||||
|
||||
# Calculates and actuates the flocking interaction
|
||||
function hexagon() {
|
||||
statef=hexagon
|
||||
CURSTATE = "HEXAGON"
|
||||
# Calculate accumulator
|
||||
var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
|
||||
if(neighbors.count() > 0)
|
||||
math.vec2.scale(accum, 1.0 / neighbors.count())
|
||||
# Move according to vector
|
||||
#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
|
||||
uav_moveto(accum.x,accum.y)
|
||||
|
||||
# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
|
||||
# timeW =0
|
||||
# statef=land
|
||||
# } else {
|
||||
# timeW = timeW+1
|
||||
# uav_moveto(0.0,0.0)
|
||||
# }
|
||||
}
|
||||
|
||||
########################################
|
||||
#
|
||||
# BARRIER-RELATED FUNCTIONS
|
||||
#
|
||||
########################################
|
||||
|
||||
#
|
||||
# Constants
|
||||
#
|
||||
BARRIER_VSTIG = 1
|
||||
# ROBOTS = 3 # number of robots in the swarm
|
||||
|
||||
#
|
||||
# Sets a barrier
|
||||
#
|
||||
function barrier_set(threshold, transf) {
|
||||
statef = function() {
|
||||
barrier_wait(threshold, transf);
|
||||
}
|
||||
barrier = stigmergy.create(BARRIER_VSTIG)
|
||||
}
|
||||
|
||||
#
|
||||
# Make yourself ready
|
||||
#
|
||||
function barrier_ready() {
|
||||
barrier.put(id, 1)
|
||||
}
|
||||
|
||||
#
|
||||
# Executes the barrier
|
||||
#
|
||||
WAIT_TIMEOUT = 200
|
||||
timeW=0
|
||||
function barrier_wait(threshold, transf) {
|
||||
barrier.get(id)
|
||||
CURSTATE = "BARRIERWAIT"
|
||||
if(barrier.size() >= threshold) {
|
||||
barrier = nil
|
||||
transf()
|
||||
} else if(timeW>=WAIT_TIMEOUT) {
|
||||
barrier = nil
|
||||
statef=land
|
||||
timeW=0
|
||||
}
|
||||
timeW = timeW+1
|
||||
}
|
||||
|
||||
# flight status
|
||||
|
||||
function idle() {
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
|
||||
}
|
||||
|
||||
function takeoff() {
|
||||
CURSTATE = "TAKEOFF"
|
||||
statef=takeoff
|
||||
log("TakeOff: ", flight.status)
|
||||
log("Relative position: ", position.altitude)
|
||||
|
||||
if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
|
||||
barrier_set(ROBOTS,hexagon)
|
||||
barrier_ready()
|
||||
#statef=hexagon
|
||||
}
|
||||
else {
|
||||
log("Altitude: ", TARGET_ALTITUDE)
|
||||
neighbors.broadcast("cmd", 22)
|
||||
uav_takeoff(TARGET_ALTITUDE)
|
||||
}
|
||||
}
|
||||
function land() {
|
||||
CURSTATE = "LAND"
|
||||
statef=land
|
||||
log("Land: ", flight.status)
|
||||
if(flight.status == 2 or flight.status == 3){
|
||||
neighbors.broadcast("cmd", 21)
|
||||
uav_land()
|
||||
}
|
||||
else {
|
||||
timeW=0
|
||||
barrier = nil
|
||||
statef=idle
|
||||
}
|
||||
}
|
||||
|
||||
# Executed once at init time.
|
||||
function init() {
|
||||
s = swarm.create(1)
|
||||
# s.select(1)
|
||||
s.join()
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
}
|
||||
|
||||
# Executed at each time step.
|
||||
function step() {
|
||||
if(flight.rc_cmd==22) {
|
||||
log("cmd 22")
|
||||
flight.rc_cmd=0
|
||||
statef = takeoff
|
||||
CURSTATE = "TAKEOFF"
|
||||
neighbors.broadcast("cmd", 22)
|
||||
} else if(flight.rc_cmd==21) {
|
||||
log("cmd 21")
|
||||
log("To land")
|
||||
flight.rc_cmd=0
|
||||
statef = land
|
||||
CURSTATE = "LAND"
|
||||
neighbors.broadcast("cmd", 21)
|
||||
} else if(flight.rc_cmd==16) {
|
||||
flight.rc_cmd=0
|
||||
statef = idle
|
||||
uav_goto()
|
||||
} else if(flight.rc_cmd==400) {
|
||||
flight.rc_cmd=0
|
||||
uav_arm()
|
||||
neighbors.broadcast("cmd", 400)
|
||||
} else if (flight.rc_cmd==401){
|
||||
flight.rc_cmd=0
|
||||
uav_disarm()
|
||||
neighbors.broadcast("cmd", 401)
|
||||
}
|
||||
neighbors.listen("cmd",
|
||||
function(vid, value, rid) {
|
||||
print("Got (", vid, ",", value, ") from robot #", rid)
|
||||
if(value==22 and CURSTATE=="IDLE") {
|
||||
statef=takeoff
|
||||
} else if(value==21) {
|
||||
statef=land
|
||||
} else if(value==400 and CURSTATE=="IDLE") {
|
||||
uav_arm()
|
||||
} else if(value==401 and CURSTATE=="IDLE"){
|
||||
uav_disarm()
|
||||
}
|
||||
}
|
||||
|
||||
)
|
||||
statef()
|
||||
log("Current state: ", CURSTATE)
|
||||
log("Swarm size: ",ROBOTS)
|
||||
}
|
||||
|
||||
# Executed once when the robot (or the simulator) is reset.
|
||||
function reset() {
|
||||
}
|
||||
|
||||
# Executed once at the end of experiment.
|
||||
function destroy() {
|
||||
}
|
|
@ -0,0 +1,208 @@
|
|||
# We need this for 2D vectors
|
||||
# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
|
||||
include "/home/ubuntu/buzz/src/include/vec2.bzz"
|
||||
####################################################################################################
|
||||
# Updater related
|
||||
# This should be here for the updater to work, changing position of code will crash the updater
|
||||
####################################################################################################
|
||||
updated="update_ack"
|
||||
update_no=0
|
||||
function updated_neigh(){
|
||||
neighbors.broadcast(updated, update_no)
|
||||
}
|
||||
|
||||
TARGET_ALTITUDE = 3.0
|
||||
CURSTATE = "TURNEDOFF"
|
||||
|
||||
# Lennard-Jones parameters
|
||||
TARGET = 10.0 #0.000001001
|
||||
EPSILON = 18.0 #0.001
|
||||
|
||||
# Lennard-Jones interaction magnitude
|
||||
function lj_magnitude(dist, target, epsilon) {
|
||||
return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
|
||||
}
|
||||
|
||||
# Neighbor data to LJ interaction vector
|
||||
function lj_vector(rid, data) {
|
||||
return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
|
||||
}
|
||||
|
||||
# Accumulator of neighbor LJ interactions
|
||||
function lj_sum(rid, data, accum) {
|
||||
return math.vec2.add(data, accum)
|
||||
}
|
||||
|
||||
# Calculates and actuates the flocking interaction
|
||||
function hexagon() {
|
||||
statef=hexagon
|
||||
CURSTATE = "HEXAGON"
|
||||
# Calculate accumulator
|
||||
var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
|
||||
if(neighbors.count() > 0)
|
||||
math.vec2.scale(accum, 1.0 / neighbors.count())
|
||||
# Move according to vector
|
||||
#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
|
||||
uav_moveto(accum.x,accum.y)
|
||||
|
||||
# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
|
||||
# timeW =0
|
||||
# statef=land
|
||||
# } else {
|
||||
# timeW = timeW+1
|
||||
# uav_moveto(0.0,0.0)
|
||||
# }
|
||||
}
|
||||
|
||||
########################################
|
||||
#
|
||||
# BARRIER-RELATED FUNCTIONS
|
||||
#
|
||||
########################################
|
||||
|
||||
#
|
||||
# Constants
|
||||
#
|
||||
BARRIER_VSTIG = 1
|
||||
# ROBOTS = 3 # number of robots in the swarm
|
||||
|
||||
#
|
||||
# Sets a barrier
|
||||
#
|
||||
function barrier_set(threshold, transf) {
|
||||
statef = function() {
|
||||
barrier_wait(threshold, transf);
|
||||
}
|
||||
barrier = stigmergy.create(BARRIER_VSTIG)
|
||||
}
|
||||
|
||||
#
|
||||
# Make yourself ready
|
||||
#
|
||||
function barrier_ready() {
|
||||
barrier.put(id, 1)
|
||||
}
|
||||
|
||||
#
|
||||
# Executes the barrier
|
||||
#
|
||||
WAIT_TIMEOUT = 200
|
||||
timeW=0
|
||||
function barrier_wait(threshold, transf) {
|
||||
barrier.get(id)
|
||||
CURSTATE = "BARRIERWAIT"
|
||||
if(barrier.size() >= threshold) {
|
||||
barrier = nil
|
||||
transf()
|
||||
} else if(timeW>=WAIT_TIMEOUT) {
|
||||
barrier = nil
|
||||
statef=land
|
||||
timeW=0
|
||||
}
|
||||
timeW = timeW+1
|
||||
}
|
||||
|
||||
# flight status
|
||||
|
||||
function idle() {
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
|
||||
}
|
||||
|
||||
function takeoff() {
|
||||
CURSTATE = "TAKEOFF"
|
||||
statef=takeoff
|
||||
log("TakeOff: ", flight.status)
|
||||
log("Relative position: ", position.altitude)
|
||||
|
||||
if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
|
||||
barrier_set(ROBOTS,hexagon)
|
||||
barrier_ready()
|
||||
#statef=hexagon
|
||||
}
|
||||
else {
|
||||
log("Altitude: ", TARGET_ALTITUDE)
|
||||
neighbors.broadcast("cmd", 22)
|
||||
uav_takeoff(TARGET_ALTITUDE)
|
||||
}
|
||||
}
|
||||
function land() {
|
||||
CURSTATE = "LAND"
|
||||
statef=land
|
||||
log("Land: ", flight.status)
|
||||
if(flight.status == 2 or flight.status == 3){
|
||||
neighbors.broadcast("cmd", 21)
|
||||
uav_land()
|
||||
}
|
||||
else {
|
||||
timeW=0
|
||||
barrier = nil
|
||||
statef=idle
|
||||
}
|
||||
}
|
||||
|
||||
# Executed once at init time.
|
||||
function init() {
|
||||
s = swarm.create(1)
|
||||
# s.select(1)
|
||||
s.join()
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
}
|
||||
|
||||
# Executed at each time step.
|
||||
function step() {
|
||||
if(flight.rc_cmd==22) {
|
||||
log("cmd 22")
|
||||
flight.rc_cmd=0
|
||||
statef = takeoff
|
||||
CURSTATE = "TAKEOFF"
|
||||
neighbors.broadcast("cmd", 22)
|
||||
} else if(flight.rc_cmd==21) {
|
||||
log("cmd 21")
|
||||
log("To land")
|
||||
flight.rc_cmd=0
|
||||
statef = land
|
||||
CURSTATE = "LAND"
|
||||
neighbors.broadcast("cmd", 21)
|
||||
} else if(flight.rc_cmd==16) {
|
||||
flight.rc_cmd=0
|
||||
statef = idle
|
||||
uav_goto()
|
||||
} else if(flight.rc_cmd==400) {
|
||||
flight.rc_cmd=0
|
||||
uav_arm()
|
||||
neighbors.broadcast("cmd", 400)
|
||||
} else if (flight.rc_cmd==401){
|
||||
flight.rc_cmd=0
|
||||
uav_disarm()
|
||||
neighbors.broadcast("cmd", 401)
|
||||
}
|
||||
neighbors.listen("cmd",
|
||||
function(vid, value, rid) {
|
||||
print("Got (", vid, ",", value, ") from robot #", rid)
|
||||
if(value==22 and CURSTATE=="IDLE") {
|
||||
statef=takeoff
|
||||
} else if(value==21) {
|
||||
statef=land
|
||||
} else if(value==400 and CURSTATE=="IDLE") {
|
||||
uav_arm()
|
||||
} else if(value==401 and CURSTATE=="IDLE"){
|
||||
uav_disarm()
|
||||
}
|
||||
}
|
||||
|
||||
)
|
||||
statef()
|
||||
log("Current state: ", CURSTATE)
|
||||
log("Swarm size: ",ROBOTS)
|
||||
}
|
||||
|
||||
# Executed once when the robot (or the simulator) is reset.
|
||||
function reset() {
|
||||
}
|
||||
|
||||
# Executed once at the end of experiment.
|
||||
function destroy() {
|
||||
}
|
|
@ -0,0 +1,208 @@
|
|||
# We need this for 2D vectors
|
||||
# Make sure you pass the correct include path to "bzzc -I <path1:path2> ..."
|
||||
include "/home/ubuntu/buzz/src/include/vec2.bzz"
|
||||
####################################################################################################
|
||||
# Updater related
|
||||
# This should be here for the updater to work, changing position of code will crash the updater
|
||||
####################################################################################################
|
||||
updated="update_ack"
|
||||
update_no=0
|
||||
function updated_neigh(){
|
||||
neighbors.broadcast(updated, update_no)
|
||||
}
|
||||
|
||||
TARGET_ALTITUDE = 3.0
|
||||
CURSTATE = "TURNEDOFF"
|
||||
|
||||
# Lennard-Jones parameters
|
||||
TARGET = 10.0 #0.000001001
|
||||
EPSILON = 18.0 #0.001
|
||||
|
||||
# Lennard-Jones interaction magnitude
|
||||
function lj_magnitude(dist, target, epsilon) {
|
||||
return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
|
||||
}
|
||||
|
||||
# Neighbor data to LJ interaction vector
|
||||
function lj_vector(rid, data) {
|
||||
return math.vec2.newp(lj_magnitude(data.distance, TARGET, EPSILON), data.azimuth)
|
||||
}
|
||||
|
||||
# Accumulator of neighbor LJ interactions
|
||||
function lj_sum(rid, data, accum) {
|
||||
return math.vec2.add(data, accum)
|
||||
}
|
||||
|
||||
# Calculates and actuates the flocking interaction
|
||||
function hexagon() {
|
||||
statef=hexagon
|
||||
CURSTATE = "HEXAGON"
|
||||
# Calculate accumulator
|
||||
var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
|
||||
if(neighbors.count() > 0)
|
||||
math.vec2.scale(accum, 1.0 / neighbors.count())
|
||||
# Move according to vector
|
||||
#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
|
||||
uav_moveto(accum.x,accum.y)
|
||||
|
||||
# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
|
||||
# timeW =0
|
||||
# statef=land
|
||||
# } else {
|
||||
# timeW = timeW+1
|
||||
# uav_moveto(0.0,0.0)
|
||||
# }
|
||||
}
|
||||
|
||||
########################################
|
||||
#
|
||||
# BARRIER-RELATED FUNCTIONS
|
||||
#
|
||||
########################################
|
||||
|
||||
#
|
||||
# Constants
|
||||
#
|
||||
BARRIER_VSTIG = 1
|
||||
# ROBOTS = 3 # number of robots in the swarm
|
||||
|
||||
#
|
||||
# Sets a barrier
|
||||
#
|
||||
function barrier_set(threshold, transf) {
|
||||
statef = function() {
|
||||
barrier_wait(threshold, transf);
|
||||
}
|
||||
barrier = stigmergy.create(BARRIER_VSTIG)
|
||||
}
|
||||
|
||||
#
|
||||
# Make yourself ready
|
||||
#
|
||||
function barrier_ready() {
|
||||
barrier.put(id, 1)
|
||||
}
|
||||
|
||||
#
|
||||
# Executes the barrier
|
||||
#
|
||||
WAIT_TIMEOUT = 200
|
||||
timeW=0
|
||||
function barrier_wait(threshold, transf) {
|
||||
barrier.get(id)
|
||||
CURSTATE = "BARRIERWAIT"
|
||||
if(barrier.size() >= threshold) {
|
||||
barrier = nil
|
||||
transf()
|
||||
} else if(timeW>=WAIT_TIMEOUT) {
|
||||
barrier = nil
|
||||
statef=land
|
||||
timeW=0
|
||||
}
|
||||
timeW = timeW+1
|
||||
}
|
||||
|
||||
# flight status
|
||||
|
||||
function idle() {
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
|
||||
}
|
||||
|
||||
function takeoff() {
|
||||
CURSTATE = "TAKEOFF"
|
||||
statef=takeoff
|
||||
log("TakeOff: ", flight.status)
|
||||
log("Relative position: ", position.altitude)
|
||||
|
||||
if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
|
||||
barrier_set(ROBOTS,hexagon)
|
||||
barrier_ready()
|
||||
#statef=hexagon
|
||||
}
|
||||
else {
|
||||
log("Altitude: ", TARGET_ALTITUDE)
|
||||
neighbors.broadcast("cmd", 22)
|
||||
uav_takeoff(TARGET_ALTITUDE)
|
||||
}
|
||||
}
|
||||
function land() {
|
||||
CURSTATE = "LAND"
|
||||
statef=land
|
||||
log("Land: ", flight.status)
|
||||
if(flight.status == 2 or flight.status == 3){
|
||||
neighbors.broadcast("cmd", 21)
|
||||
uav_land()
|
||||
}
|
||||
else {
|
||||
timeW=0
|
||||
barrier = nil
|
||||
statef=idle
|
||||
}
|
||||
}
|
||||
|
||||
# Executed once at init time.
|
||||
function init() {
|
||||
s = swarm.create(1)
|
||||
# s.select(1)
|
||||
s.join()
|
||||
statef=idle
|
||||
CURSTATE = "IDLE"
|
||||
}
|
||||
|
||||
# Executed at each time step.
|
||||
function step() {
|
||||
if(flight.rc_cmd==22) {
|
||||
log("cmd 22")
|
||||
flight.rc_cmd=0
|
||||
statef = takeoff
|
||||
CURSTATE = "TAKEOFF"
|
||||
neighbors.broadcast("cmd", 22)
|
||||
} else if(flight.rc_cmd==21) {
|
||||
log("cmd 21")
|
||||
log("To land")
|
||||
flight.rc_cmd=0
|
||||
statef = land
|
||||
CURSTATE = "LAND"
|
||||
neighbors.broadcast("cmd", 21)
|
||||
} else if(flight.rc_cmd==16) {
|
||||
flight.rc_cmd=0
|
||||
statef = idle
|
||||
uav_goto()
|
||||
} else if(flight.rc_cmd==400) {
|
||||
flight.rc_cmd=0
|
||||
uav_arm()
|
||||
neighbors.broadcast("cmd", 400)
|
||||
} else if (flight.rc_cmd==401){
|
||||
flight.rc_cmd=0
|
||||
uav_disarm()
|
||||
neighbors.broadcast("cmd", 401)
|
||||
}
|
||||
neighbors.listen("cmd",
|
||||
function(vid, value, rid) {
|
||||
print("Got (", vid, ",", value, ") from robot #", rid)
|
||||
if(value==22 and CURSTATE=="IDLE") {
|
||||
statef=takeoff
|
||||
} else if(value==21) {
|
||||
statef=land
|
||||
} else if(value==400 and CURSTATE=="IDLE") {
|
||||
uav_arm()
|
||||
} else if(value==401 and CURSTATE=="IDLE"){
|
||||
uav_disarm()
|
||||
}
|
||||
}
|
||||
|
||||
)
|
||||
statef()
|
||||
log("Current state: ", CURSTATE)
|
||||
log("Swarm size: ",ROBOTS)
|
||||
}
|
||||
|
||||
# Executed once when the robot (or the simulator) is reset.
|
||||
function reset() {
|
||||
}
|
||||
|
||||
# Executed once at the end of experiment.
|
||||
function destroy() {
|
||||
}
|
|
@ -19,8 +19,8 @@ namespace buzz_utility{
|
|||
static buzzdebug_t DBG_INFO = 0;
|
||||
static uint8_t MSG_SIZE = 250; // Only 100 bytes of Buzz messages every step
|
||||
static int MAX_MSG_SIZE = 10000; // Maximum Msg size for sending update packets
|
||||
static int Robot_id = 0;
|
||||
|
||||
static int Robot_id = 0;
|
||||
static std::vector<uint8_t*> IN_MSG;
|
||||
std::map< int, Pos_struct> users_map;
|
||||
|
||||
/****************************************/
|
||||
|
@ -228,41 +228,55 @@ namespace buzz_utility{
|
|||
|
||||
void in_msg_append(uint64_t* payload){
|
||||
|
||||
/* Go through messages and add them to the FIFO */
|
||||
/* Go through messages and append them to the vector */
|
||||
uint16_t* data= u64_cvt_u16((uint64_t)payload[0]);
|
||||
/*Size is at first 2 bytes*/
|
||||
uint16_t size=data[0]*sizeof(uint64_t);
|
||||
delete[] data;
|
||||
uint8_t* pl =(uint8_t*)malloc(size);
|
||||
memset(pl, 0,size);
|
||||
/* Copy packet into temporary buffer */
|
||||
memcpy(pl, payload ,size);
|
||||
/*size and robot id read*/
|
||||
size_t tot = sizeof(uint32_t);
|
||||
/* Go through the messages until there's nothing else to read */
|
||||
uint16_t unMsgSize=0;
|
||||
|
||||
/*Obtain Buzz messages only when they are present*/
|
||||
do {
|
||||
/* Get payload size */
|
||||
unMsgSize = *(uint16_t*)(pl + tot);
|
||||
tot += sizeof(uint16_t);
|
||||
/* Append message to the Buzz input message queue */
|
||||
if(unMsgSize > 0 && unMsgSize <= size - tot ) {
|
||||
buzzinmsg_queue_append(VM,
|
||||
buzzmsg_payload_frombuffer(pl +tot, unMsgSize));
|
||||
tot += unMsgSize;
|
||||
}
|
||||
}while(size - tot > sizeof(uint16_t) && unMsgSize > 0);
|
||||
free(pl);
|
||||
/* Copy packet into temporary buffer */
|
||||
memcpy(pl, payload ,size);
|
||||
IN_MSG.push_back(pl);
|
||||
|
||||
}
|
||||
|
||||
void in_message_process(){
|
||||
while(!IN_MSG.empty()){
|
||||
uint8_t* first_INmsg = (uint8_t*)IN_MSG.front();
|
||||
/* Go through messages and append them to the FIFO */
|
||||
uint16_t* data= u64_cvt_u16((uint64_t)first_INmsg[0]);
|
||||
/*Size is at first 2 bytes*/
|
||||
uint16_t size=data[0]*sizeof(uint64_t);
|
||||
delete[] data;
|
||||
/*size and robot id read*/
|
||||
size_t tot = sizeof(uint32_t);
|
||||
/* Go through the messages until there's nothing else to read */
|
||||
uint16_t unMsgSize=0;
|
||||
/*Obtain Buzz messages push it into queue*/
|
||||
do {
|
||||
/* Get payload size */
|
||||
unMsgSize = *(uint16_t*)(first_INmsg + tot);
|
||||
tot += sizeof(uint16_t);
|
||||
/* Append message to the Buzz input message queue */
|
||||
if(unMsgSize > 0 && unMsgSize <= size - tot ) {
|
||||
buzzinmsg_queue_append(VM,
|
||||
buzzmsg_payload_frombuffer(first_INmsg +tot, unMsgSize));
|
||||
tot += unMsgSize;
|
||||
}
|
||||
}while(size - tot > sizeof(uint16_t) && unMsgSize > 0);
|
||||
IN_MSG.erase(IN_MSG.begin());
|
||||
free(first_INmsg);
|
||||
}
|
||||
/* Process messages VM call*/
|
||||
buzzvm_process_inmsgs(VM);
|
||||
}
|
||||
/***************************************************/
|
||||
/*Obtains messages from buzz out message Queue*/
|
||||
/***************************************************/
|
||||
|
||||
uint64_t* obt_out_msg(){
|
||||
|
||||
/* Process out messages */
|
||||
buzzvm_process_outmsgs(VM);
|
||||
uint8_t* buff_send =(uint8_t*)malloc(MAX_MSG_SIZE);
|
||||
memset(buff_send, 0, MAX_MSG_SIZE);
|
||||
/*Taking into consideration the sizes included at the end*/
|
||||
|
@ -699,8 +713,8 @@ static int create_stig_tables() {
|
|||
}
|
||||
|
||||
void buzz_script_step() {
|
||||
/* Process messages */
|
||||
buzzvm_process_inmsgs(VM);
|
||||
/*Process available messages*/
|
||||
in_message_process();
|
||||
/*Update sensors*/
|
||||
update_sensors();
|
||||
/* Call Buzz step() function */
|
||||
|
@ -710,8 +724,7 @@ static int create_stig_tables() {
|
|||
buzz_error_info());
|
||||
buzzvm_dump(VM);
|
||||
}
|
||||
/* Process out messages */
|
||||
buzzvm_process_outmsgs(VM);
|
||||
|
||||
/*Print swarm*/
|
||||
//buzzswarm_members_print(stdout, VM->swarmmembers, VM->robot);
|
||||
//int SwarmSize = buzzdict_size(VM->swarmmembers)+1;
|
||||
|
|
Loading…
Reference in New Issue