From 6b36c948cec8de748a4cac991bbc49d260c82781 Mon Sep 17 00:00:00 2001 From: vivek-shankar Date: Mon, 15 May 2017 20:10:55 -0400 Subject: [PATCH] cleanup --- src/vec2.bzz | 107 --------------------------------------------------- 1 file changed, 107 deletions(-) delete mode 100644 src/vec2.bzz diff --git a/src/vec2.bzz b/src/vec2.bzz deleted file mode 100644 index e2fb9b0..0000000 --- a/src/vec2.bzz +++ /dev/null @@ -1,107 +0,0 @@ -# -# Create a new namespace for vector2 functions -# -math.vec2 = {} - -# -# Creates a new vector2. -# PARAM x: The x coordinate. -# PARAM y: The y coordinate. -# RETURN: A new vector2. -# -math.vec2.new = function(x, y) { - return { .x = x, .y = y } -} - -# -# Creates a new vector2 from polar coordinates. -# PARAM l: The length of the vector2. -# PARAM a: The angle of the vector2. -# RETURN: A new vector2. -# -math.vec2.newp = function(l, a) { - return { - .x = l * math.cos(a), - .y = l * math.sin(a) - } -} - -# -# Calculates the length of the given vector2. -# PARAM v: The vector2. -# RETURN: The length of the vector. -# -math.vec2.length = function(v) { - return math.sqrt(v.x * v.x + v.y * v.y) -} - -# -# Calculates the angle of the given vector2. -# PARAM v: The vector2. -# RETURN: The angle of the vector. -# -math.vec2.angle = function(v) { - return math.atan2(v.y, v.x) -} - -# -# Returns the normalized form of a vector2. -# PARAM v: The vector2. -# RETURN: The normalized form. -# -math.vec2.norm = function(v) { - var l = math.length(v) - return { - .x = v.x / l, - .y = v.y / l - } -} - -# -# Calculates v1 + v2. -# PARAM v1: A vector2. -# PARAM v2: A vector2. -# RETURN: v1 + v2 -# -math.vec2.add = function(v1, v2) { - return { - .x = v1.x + v2.x, - .y = v1.y + v2.y - } -} - -# -# Calculates v1 - v2. -# PARAM v1: A vector2. -# PARAM v2: A vector2. -# RETURN: v1 + v2 -# -math.vec2.sub = function(v1, v2) { - return { - .x = v1.x - v2.x, - .y = v1.y - v2.y - } -} - -# -# Scales a vector by a numeric constant. -# PARAM v: A vector2. -# PARAM s: A number (float or int). -# RETURN: s * v -# -math.vec2.scale = function(v, s) { - return { - .x = v.x * s, - .y = v.y * s - } -} - -# -# Calculates v1 . v2 (the dot product) -# PARAM v1: A vector2. -# PARAM v2: A vector2. -# RETURN: v1 . v2 -# -math.vec2.dot = function(v1, v2) { - return v1.x * v2.x + v1.y * v2.y -}