Fixed neighbours pos clearing.
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3154976e8a
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@ -101,6 +101,10 @@ void neighbour_pos_callback(int id, float range, float bearing, float elevation)
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* update neighbors from in msgs
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*/
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void update_neighbors(buzzvm_t vm);
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/*
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*Clear neighbours struct
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*/
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void clear_neighbours_pos();
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/*
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* closure to add a neighbor status
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*/
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@ -651,7 +651,10 @@ void neighbour_pos_callback(int id, float range, float bearing, float elevation)
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neighbors_map.erase(it);
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neighbors_map.insert(make_pair(id, pos_arr));
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}
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// Clear neighbours pos
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void clear_neighbours_pos(){
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neighbors_map.clear();
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}
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// update at each step the VM table
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void update_neighbors(buzzvm_t vm)
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{
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@ -732,6 +732,7 @@ void roscontroller::maintain_pos(int tim_step)
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if (timer_step >= BUZZRATE)
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{
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neighbours_pos_map.clear();
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buzzuav_closures::clear_neighbours_pos();
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// raw_neighbours_pos_map.clear(); // TODO: currently not a problem, but
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// have to clear !
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timer_step = 0;
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