tweaks for RC demo
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@ -175,7 +175,7 @@ function goinghome() {
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if(math.vec2.length(m_navigation) < GOTODIST_TOL){ # reached destination
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if(math.vec2.length(m_navigation) < GOTODIST_TOL){ # reached destination
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BVMSTATE = AUTO_LAUNCH_STATE
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BVMSTATE = AUTO_LAUNCH_STATE
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} else {
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} else {
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m_navigation = LimitSpeed(m_navigation, 3.0)
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m_navigation = LimitSpeed(m_navigation, 1.0)
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#m_navigation = LCA(m_navigation)
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#m_navigation = LCA(m_navigation)
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goto_abs(m_navigation.x, m_navigation.y, cur_goal.altitude - pose.position.altitude, 0.0)
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goto_abs(m_navigation.x, m_navigation.y, cur_goal.altitude - pose.position.altitude, 0.0)
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}
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}
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@ -1,11 +1,11 @@
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takeoff_heights ={
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takeoff_heights ={
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.0 = 0.0,
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.0 = 0.0,
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.1 = 32.0,
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.1 = 8.0,
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.2 = 28.0,
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.2 = 10.0,
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.3 = 24.0,
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.3 = 12.0,
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.4 = 20.0,
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.4 = 14.0,
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.5 = 16.0,
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.5 = 16.0,
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.6 = 12.0,
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.6 = 18.0,
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.9 = 8.0,
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.9 = 8.0,
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.11 = 6.0,
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.11 = 6.0,
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.14 = 9.0,
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.14 = 9.0,
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@ -12,7 +12,7 @@ include "utils/takeoff_heights.bzz"
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#State launched after takeoff
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#State launched after takeoff
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AUTO_LAUNCH_STATE = "YOLO_DEMO"
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AUTO_LAUNCH_STATE = "IDLE"
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LAND_AFTER_BARRIER_EXPIRE = 1 # if set to be 1 , the robots will land after barrier expire; if set to be 0, the robots will carry on to AUTO_LAUNCH_STATE.
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LAND_AFTER_BARRIER_EXPIRE = 1 # if set to be 1 , the robots will land after barrier expire; if set to be 0, the robots will carry on to AUTO_LAUNCH_STATE.
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#####
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#####
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@ -39,7 +39,7 @@ function init() {
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nei_cmd_listen()
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nei_cmd_listen()
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# Starting state: TURNEDOFF to wait for user input.
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# Starting state: TURNEDOFF to wait for user input.
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BVMSTATE = "LAUNCH"
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BVMSTATE = "TURNEDOFF"
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}
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}
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# Executed at each time step.
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# Executed at each time step.
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