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@ -8,19 +8,20 @@ include "vec2.bzz"
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updated="update_ack"
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update_no=0
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function updated_neigh(){
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neighbors.broadcast(updated, update_no)
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neighbors.broadcast(updated, update_no)
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}
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TARGET_ALTITUDE = 3.0
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TARGET_ALTITUDE = 5.0
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CURSTATE = "TURNEDOFF"
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# Lennard-Jones parameters
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TARGET = 12.0 #0.000001001
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EPSILON = 6.0 #0.001
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TARGET = 12.0
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EPSILON = 14.0
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# Lennard-Jones interaction magnitude
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function lj_magnitude(dist, target, epsilon) {
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return -(epsilon / dist) * ((target / dist)^4 - (target / dist)^2)
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#return -(4 * epsilon) * ((target / dist)^12 - (target / dist)^6)
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}
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# Neighbor data to LJ interaction vector
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@ -32,28 +33,51 @@ function lj_vector(rid, data) {
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function lj_sum(rid, data, accum) {
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return math.vec2.add(data, accum)
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}
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function user_attract(t) {
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fus = math.vec2.new(0.0, 0.0)
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if(size(t)>0) {
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foreach(t, function(u, tab) {
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#log("id: ",u," Range ", tab.r, "Bearing ", tab.b)
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fus = math.vec2.add(fus, math.vec2.newp(lj_magnitude(tab.r, 3 * TARGET / 4.0, EPSILON * 2.0), tab.b))
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})
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math.vec2.scale(fus, 1.0 / size(t))
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}
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#print("User attract:", fus.x," ", fus.y, " [", size(t), "]")
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return fus
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}
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# Calculates and actuates the flocking interaction
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function hexagon() {
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statef=hexagon
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CURSTATE = "HEXAGON"
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# Calculate accumulator
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var accum = neighbors.map(lj_vector).reduce(lj_sum, math.vec2.new(0.0, 0.0))
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if(neighbors.count() > 0)
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math.vec2.scale(accum, 1.0 / neighbors.count())
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accum = math.vec2.scale(accum, 1.0 / neighbors.count())
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accum = math.vec2.add(accum, user_attract(users.dataL))
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accum = math.vec2.scale(accum, 1.0 / 2.0)
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if(math.vec2.length(accum) > 1.0) {
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accum = math.vec2.scale(accum, 1.0 / math.vec2.length(accum))
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}
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# Move according to vector
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#print("Robot ", id, "must push ",accum.length, "; ", accum.angle)
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uav_moveto(accum.x,accum.y)
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print("Robot ", id, "must push ", math.vec2.length(accum) )#, "; ", math.vec2.angle(accum))
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uav_moveto(accum.x, accum.y)
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CURSTATE = "LENNARDJONES"
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# if(timeW>=WAIT_TIMEOUT) { #FOR MOVETO TESTS
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# timeW =0
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# statef=land
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# } else if(timeW>=WAIT_TIMEOUT/2) {
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# CURSTATE ="GOEAST"
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# timeW = timeW+1
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# uav_moveto(0.06,0.0)
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# uav_moveto(0.0,5.0)
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# } else {
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# CURSTATE ="GONORTH"
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# timeW = timeW+1
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# uav_moveto(0.0,0.06)
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# uav_moveto(5.0,0.0)
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# }
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}
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@ -67,7 +91,6 @@ function hexagon() {
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# Constants
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#
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BARRIER_VSTIG = 1
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# ROBOTS = 3 # number of robots in the swarm
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#
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# Sets a barrier
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@ -93,9 +116,10 @@ WAIT_TIMEOUT = 200
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timeW=0
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function barrier_wait(threshold, transf) {
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barrier.get(id)
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barrier.put(id, 1)
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CURSTATE = "BARRIERWAIT"
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if(barrier.size() >= threshold) {
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barrier = nil
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#barrier = nil
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transf()
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} else if(timeW>=WAIT_TIMEOUT) {
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barrier = nil
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@ -116,8 +140,8 @@ CURSTATE = "IDLE"
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function takeoff() {
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CURSTATE = "TAKEOFF"
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statef=takeoff
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log("TakeOff: ", flight.status)
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log("Relative position: ", position.altitude)
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#log("TakeOff: ", flight.status)
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#log("Relative position: ", position.altitude)
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if( flight.status == 2 and position.altitude >= TARGET_ALTITUDE-TARGET_ALTITUDE/20.0) {
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barrier_set(ROBOTS,hexagon)
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@ -133,27 +157,53 @@ function takeoff() {
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function land() {
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CURSTATE = "LAND"
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statef=land
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log("Land: ", flight.status)
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#log("Land: ", flight.status)
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if(flight.status == 2 or flight.status == 3){
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neighbors.broadcast("cmd", 21)
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uav_land()
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}
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else {
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barrier_set(ROBOTS,idle)
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barrier_ready()
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timeW=0
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barrier = nil
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statef=idle
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#barrier = nil
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#statef=idle
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}
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}
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function users_save(t) {
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if(size(t)>0) {
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foreach(t, function(id, tab) {
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#log("id: ",id," Latitude ", tab.la, "Longitude ", tab.lo)
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add_user_rb(id,tab.la,tab.lo)
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})
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}
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}
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# printing the contents of a table: a custom function
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function table_print(t) {
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if(size(t)>0) {
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foreach(t, function(u, tab) {
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log("id: ",u," Range ", tab.r, "Bearing ", tab.b)
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})
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}
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}
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########################################
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#
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# MAIN FUNCTIONS
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#
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########################################
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# Executed once at init time.
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function init() {
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s = swarm.create(1)
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s.join()
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statef=idle
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CURSTATE = "IDLE"
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vt = stigmergy.cerate(5)
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vt = stigmergy.create(5)
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t = {}
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vt.put("p",t)
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statef=idle
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CURSTATE = "IDLE"
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}
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# Executed at each time step.
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@ -174,7 +224,8 @@ function step() {
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} else if(flight.rc_cmd==16) {
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flight.rc_cmd=0
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statef = idle
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uav_goto()
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#uav_goto()
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add_user_rb(10,rc_goto.latitude,rc_goto.longitude)
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} else if(flight.rc_cmd==400) {
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flight.rc_cmd=0
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uav_arm()
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@ -202,9 +253,17 @@ neighbors.listen("cmd",
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statef()
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log("Current state: ", CURSTATE)
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log("Swarm size: ",ROBOTS)
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if(users.dataG)
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vt.put("p",users.dataG)
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table_print(users.dataL)
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# Read a value from the structure
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# log(users)
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#users_print(users.dataG)
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if(size(users.dataG)>0)
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vt.put("p", users.dataG)
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# Get the number of keys in the structure
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#log("The vstig has ", vt.size(), " elements")
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users_save(vt.get("p"))
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table_print(users.dataL)
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}
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# Executed once when the robot (or the simulator) is reset.
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@ -39,7 +39,7 @@ function user_attract(t) {
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if(size(t)>0) {
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foreach(t, function(u, tab) {
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#log("id: ",u," Range ", tab.r, "Bearing ", tab.b)
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fus = math.vec2.add(fus, math.vec2.newp(lj_magnitude(tab.r, TARGET / 2.0, EPSILON * 2.0), tab.b))
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fus = math.vec2.add(fus, math.vec2.newp(lj_magnitude(tab.r, 3 * TARGET / 4.0, EPSILON * 2.0), tab.b))
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})
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math.vec2.scale(fus, 1.0 / size(t))
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}
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@ -58,8 +58,8 @@ function hexagon() {
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accum = math.vec2.add(accum, user_attract(users.dataL))
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accum = math.vec2.scale(accum, 1.0 / 2.0)
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if(math.vec2.length(accum) > 0.75) {
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accum = math.vec2.scale(accum, 0.75 / math.vec2.length(accum))
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if(math.vec2.length(accum) > 1.0) {
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accum = math.vec2.scale(accum, 1.0 / math.vec2.length(accum))
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}
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# Move according to vector
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