156 lines
5.2 KiB
Python
156 lines
5.2 KiB
Python
# This file is NOT licensed under the GPLv3, which is the license for the rest
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# of YouCompleteMe.
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#
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# Here's the license text for this file:
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#
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# This is free and unencumbered software released into the public domain.
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#
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# Anyone is free to copy, modify, publish, use, compile, sell, or
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# distribute this software, either in source code form or as a compiled
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# binary, for any purpose, commercial or non-commercial, and by any
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# means.
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#
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# In jurisdictions that recognize copyright laws, the author or authors
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# of this software dedicate any and all copyright interest in the
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# software to the public domain. We make this dedication for the benefit
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# of the public at large and to the detriment of our heirs and
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# successors. We intend this dedication to be an overt act of
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# relinquishment in perpetuity of all present and future rights to this
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# software under copyright law.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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# OTHER DEALINGS IN THE SOFTWARE.
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#
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# For more information, please refer to <http://unlicense.org/>
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import os
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import ycm_core
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from clang_helpers import PrepareClangFlags
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# Set this to the absolute path to the folder (NOT the file!) containing the
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# compile_commands.json file to use that instead of 'flags'. See here for
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# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
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# Most projects will NOT need to set this to anything; you can just change the
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# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
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compilation_database_folder = ''
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# These are the compilation flags that will be used in case there's no
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# compilation database set.
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flags = [
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# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
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# language to use when compiling headers. So it will guess. Badly. So C++
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# headers will be compiled as C headers. You don't want that so ALWAYS specify
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# a "-std=<something>".
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# For a C project, you would set this to something like 'c99' instead of
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# 'c++11'.
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'-std=c++11',
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# ...and the same thing goes for the magic -x option which specifies the
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# language that the files to be compiled are written in. This is mostly
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# relevant for c++ headers.
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# For a C project, you would set this to 'c' instead of 'c++'.
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'-x',
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'c++',
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'-DQT_CORE_LIB',
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'-DQT_GUI_LIB',
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'-DQT_NETWORK_LIB',
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'-DQT_QML_LIB',
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'-DQT_QUICK_LIB',
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'-DQT_SQL_LIB',
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'-DQT_WIDGETS_LIB',
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'-DQT_XML_LIB',
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'-I', '/usr/lib/qt/mkspecs/linux-clang',
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'-I', '/usr/include/qt',
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'-I', '/usr/include/qt/QtConcurrent',
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'-I', '/usr/include/qt/QtCore',
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'-I', '/usr/include/qt/QtDBus',
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'-I', '/usr/include/qt/QtGui',
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'-I', '/usr/include/qt/QtHelp',
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'-I', '/usr/include/qt/QtMultimedia',
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'-I', '/usr/include/qt/QtMultimediaWidgets',
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'-I', '/usr/include/qt/QtNetwork',
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'-I', '/usr/include/qt/QtOpenGL',
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'-I', '/usr/include/qt/QtPlatformSupport',
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'-I', '/usr/include/qt/QtPositioning',
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'-I', '/usr/include/qt/QtScript',
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'-I', '/usr/include/qt/QtScriptTools',
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'-I', '/usr/include/qt/QtSql',
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'-I', '/usr/include/qt/QtSvg',
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'-I', '/usr/include/qt/QtTest',
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'-I', '/usr/include/qt/QtUiTools',
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'-I', '/usr/include/qt/QtV8',
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'-I', '/usr/include/qt/QtWebKit',
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'-I', '/usr/include/qt/QtWebKitWidgets',
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'-I', '/usr/include/qt/QtWidgets',
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'-I', '/usr/include/qt/QtXml',
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'-I', '/usr/include/qt/QtXmlPatterns',
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'-I', '.',
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'-I', 'Tests',
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'-I', 'build',
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'-I', 'build/Tests'
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]
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if compilation_database_folder:
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database = ycm_core.CompilationDatabase( compilation_database_folder )
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else:
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database = None
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def DirectoryOfThisScript():
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return os.path.dirname( os.path.abspath( __file__ ) )
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def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
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if not working_directory:
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return flags
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new_flags = []
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make_next_absolute = False
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path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
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for flag in flags:
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new_flag = flag
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if make_next_absolute:
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make_next_absolute = False
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if not flag.startswith( '/' ):
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new_flag = os.path.join( working_directory, flag )
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for path_flag in path_flags:
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if flag == path_flag:
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make_next_absolute = True
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break
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if flag.startswith( path_flag ):
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path = flag[ len( path_flag ): ]
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new_flag = path_flag + os.path.join( working_directory, path )
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break
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if new_flag:
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new_flags.append( new_flag )
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return new_flags
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def FlagsForFile( filename ):
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if database:
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# Bear in mind that compilation_info.compiler_flags_ does NOT return a
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# python list, but a "list-like" StringVec object
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compilation_info = database.GetCompilationInfoForFile( filename )
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final_flags = PrepareClangFlags(
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MakeRelativePathsInFlagsAbsolute(
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compilation_info.compiler_flags_,
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compilation_info.compiler_working_dir_ ),
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filename )
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else:
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relative_to = DirectoryOfThisScript()
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final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
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return {
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'flags': final_flags,
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'do_cache': True
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}
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