14 lines
411 B
GDScript
14 lines
411 B
GDScript
extends MeshInstance3D
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@export var cam: Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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self.position=Vector3(cam.position.x,self.position.y,cam.position.z)
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self.rotation=Vector3(self.rotation.x,cam.rotation.y,self.rotation.z)
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pass
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