Godot-RTS-Concept/testbin.tscn

19 lines
654 B
Plaintext

[gd_scene load_steps=4 format=3 uid="uid://dyajrcmw1xovo"]
[ext_resource type="Material" uid="uid://bh6upxp7jv45j" path="res://red.tres" id="1_yqa8j"]
[sub_resource type="BoxMesh" id="BoxMesh_o6j5k"]
[sub_resource type="BoxShape3D" id="BoxShape3D_oa0fd"]
[node name="bin7" type="MeshInstance3D"]
transform = Transform3D(2, 0, 0, 0, 1, 0, 0, 0, 2, 12.2297, 0.89048, 1.29871)
material_override = ExtResource("1_yqa8j")
mesh = SubResource("BoxMesh_o6j5k")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
collision_layer = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
shape = SubResource("BoxShape3D_oa0fd")