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[gd_resource type="StandardMaterial3D" format=3 uid="uid://bh6upxp7jv45j"]
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[resource]
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albedo_color = Color(1, 0.352941, 0.2, 1)
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bnlq6yuitbyog"
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path="res://.godot/imported/spiridrone.glb-d860109aa8c458e34a55ea3190a7ba68.scn"
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[deps]
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source_file="res://spiridrone.glb"
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dest_files=["res://.godot/imported/spiridrone.glb-d860109aa8c458e34a55ea3190a7ba68.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/embedded_image_handling=1
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[gd_scene load_steps=4 format=3 uid="uid://dyajrcmw1xovo"]
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[ext_resource type="Material" uid="uid://bh6upxp7jv45j" path="res://red.tres" id="1_yqa8j"]
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[sub_resource type="BoxMesh" id="BoxMesh_o6j5k"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_oa0fd"]
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[node name="bin7" type="MeshInstance3D"]
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transform = Transform3D(2, 0, 0, 0, 1, 0, 0, 0, 2, 12.2297, 0.89048, 1.29871)
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material_override = ExtResource("1_yqa8j")
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mesh = SubResource("BoxMesh_o6j5k")
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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collision_layer = 2
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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shape = SubResource("BoxShape3D_oa0fd")
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