mirror of https://github.com/python/cpython
192 lines
7.8 KiB
TeX
192 lines
7.8 KiB
TeX
\section{Standard Module \sectcode{SocketServer}}
|
|
\label{module-SocketServer}
|
|
\stmodindex{SocketServer}
|
|
|
|
The \code{SocketServer} module simplifies the task of writing network
|
|
servers.
|
|
|
|
There are four basic server classes: \code{TCPServer} uses the
|
|
Internet TCP protocol, which provides for continuous streams of data
|
|
between the client and server. \code{UDPServer} uses datagrams, which
|
|
are discrete packets of information that may arrive out of order or be
|
|
lost while in transit. The more infrequently used
|
|
\code{UnixStreamServer} and \code{UnixDatagramServer} classes are
|
|
similar, but use \UNIX{} domain sockets; they're not available on
|
|
non-\UNIX{} platforms. For more details on network programming, consult
|
|
a book such as W. Richard Steven's \emph{UNIX Network Programming}
|
|
or Ralph Davis's \emph{Win32 Network Programming}.
|
|
|
|
These four classes process requests \dfn{synchronously}; each request
|
|
must be completed before the next request can be started. This isn't
|
|
suitable if each request takes a long time to complete, because it
|
|
requires a lot of computation, or because it returns a lot of data
|
|
which the client is slow to process. The solution is to create a
|
|
separate process or thread to handle each request; the
|
|
\code{ForkingMixIn} and \code{ThreadingMixIn} mix-in classes can be
|
|
used to support asynchronous behaviour.
|
|
|
|
Creating a server requires several steps. First, you must create a
|
|
request handler class by subclassing the \code{BaseRequestHandler}
|
|
class and overriding its \code{handle()} method; this method will
|
|
process incoming requests. Second, you must instantiate one of the
|
|
server classes, passing it the server's address and the request
|
|
handler class. Finally, call the \code{handle_request()} or
|
|
\code{serve_forever()} method of the server object to process one or
|
|
many requests.
|
|
|
|
Server classes have the same external methods and attributes, no
|
|
matter what network protocol they use:
|
|
|
|
\renewcommand{\indexsubitem}{(SocketServer protocol)}
|
|
|
|
%XXX should data and methods be intermingled, or separate?
|
|
% how should the distinction between class and instance variables be
|
|
% drawn?
|
|
|
|
\begin{funcdesc}{fileno}{}
|
|
Return an integer file descriptor for the socket on which the server
|
|
is listening. This function is most commonly passed to
|
|
\code{select.select()}, to allow monitoring multiple servers in the
|
|
same process.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{handle_request}{}
|
|
Process a single request. This function calls the following methods
|
|
in order: \code{get_request()}, \code{verify_request()}, and
|
|
\code{process_request()}. If the user-provided \code{handle()} method
|
|
of the handler class raises an exception, the server's
|
|
\code{handle_error()} method will be called.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{serve_forever}{}
|
|
Handle an infinite number of requests. This simply calls
|
|
\code{handle_request()} inside an infinite loop.
|
|
\end{funcdesc}
|
|
|
|
\begin{datadesc}{address_family}
|
|
The family of protocols to which the server's socket belongs.
|
|
\code{socket.AF_INET} and \code{socket.AF_UNIX} are two possible values.
|
|
\end{datadesc}
|
|
|
|
\begin{datadesc}{RequestHandlerClass}
|
|
The user-provided request handler class; an instance of this class is
|
|
created for each request.
|
|
\end{datadesc}
|
|
|
|
\begin{datadesc}{server_address}
|
|
The address on which the server is listening. The format of addresses
|
|
varies depending on the protocol family; see the documentation for the
|
|
socket module for details. For Internet protocols, this is a tuple
|
|
containing a string giving the address, and an integer port number:
|
|
\code{('127.0.0.1', 80)}, for example.
|
|
\end{datadesc}
|
|
|
|
\begin{datadesc}{socket}
|
|
The socket object on which the server will listen for incoming requests.
|
|
\end{datadesc}
|
|
|
|
% XXX should class variables be covered before instance variables, or
|
|
% vice versa?
|
|
|
|
The server classes support the following class variables:
|
|
|
|
\begin{datadesc}{request_queue_size}
|
|
The size of the request queue. If it takes a long time to process a
|
|
single request, any requests that arrive while the server is busy are
|
|
placed into a queue, up to \code{request_queue_size} requests. Once
|
|
the queue is full, further requests from clients will get a
|
|
``Connection denied'' error. The default value is usually 5, but this
|
|
can be overridden by subclasses.
|
|
\end{datadesc}
|
|
|
|
\begin{datadesc}{socket_type}
|
|
The type of socket used by the server; \code{socket.SOCK_STREAM} and
|
|
\code{socket.SOCK_DGRAM} are two possible values.
|
|
\end{datadesc}
|
|
|
|
There are various server methods that can be overridden by subclasses
|
|
of base server classes like \code{TCPServer}; these methods aren't
|
|
useful to external users of the server object.
|
|
|
|
% should the default implementations of these be documented, or should
|
|
% it be assumed that the user will look at SocketServer.py?
|
|
|
|
\begin{funcdesc}{finish_request}{}
|
|
Actually processes the request by instantiating
|
|
\code{RequestHandlerClass} and calling its \code{handle()} method.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{get_request}{}
|
|
Must accept a request from the socket, and return a 2-tuple containing
|
|
the \emph{new} socket object to be used to communicate with the
|
|
client, and the client's address.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{handle_error}{request\, client_address}
|
|
This function is called if the \code{RequestHandlerClass}'s
|
|
\code{handle} method raises an exception. The default action is to print
|
|
the traceback to standard output and continue handling further requests.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{process_request}{request\, client_address}
|
|
Calls \code{finish_request()} to create an instance of the
|
|
\code{RequestHandlerClass}. If desired, this function can create a new
|
|
process or thread to handle the request; the \code{ForkingMixIn} and
|
|
\code{ThreadingMixIn} classes do this.
|
|
\end{funcdesc}
|
|
|
|
% Is there any point in documenting the following two functions?
|
|
% What would the purpose of overriding them be: initializing server
|
|
% instance variables, adding new network families?
|
|
|
|
\begin{funcdesc}{server_activate}{}
|
|
Called by the server's constructor to activate the server.
|
|
May be overridden.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{server_bind}{}
|
|
Called by the server's constructor to bind the socket to the desired
|
|
address. May be overridden.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{verify_request}{request\, client_address}
|
|
Must return a Boolean value; if the value is true, the request will be
|
|
processed, and if it's false, the request will be denied.
|
|
This function can be overridden to implement access controls for a server.
|
|
The default implementation always return true.
|
|
\end{funcdesc}
|
|
|
|
The request handler class must define a new \code{handle} method, and
|
|
can override any of the following methods. A new instance is created
|
|
for each request.
|
|
|
|
\begin{funcdesc}{finish}{}
|
|
Called after the \code{handle} method to perform any clean-up actions
|
|
required. The default implementation does nothing. If \code{setup()}
|
|
or \code{handle()} raise an exception, this function will not be called.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{handle}{}
|
|
This function must do all the work required to service a request.
|
|
Several instance attributes are available to it; the request is
|
|
available as \code{self.request}; the client address as
|
|
\code{self.client_request}; and the server instance as \code{self.server}, in
|
|
case it needs access to per-server information.
|
|
|
|
The type of \code{self.request} is different for datagram or stream
|
|
services. For stream services, \code{self.request} is a socket
|
|
object; for datagram services, \code{self.request} is a string.
|
|
However, this can be hidden by using the mix-in request handler
|
|
classes
|
|
\code{StreamRequestHandler} or \code{DatagramRequestHandler}, which
|
|
override the \code{setup} and \code{finish} methods, and provides
|
|
\code{self.rfile} and \code{self.wfile} attributes. \code{self.rfile}
|
|
and \code{self.wfile} can be read or written, respectively, to get the
|
|
request data or return data to the client.
|
|
\end{funcdesc}
|
|
|
|
\begin{funcdesc}{setup}{}
|
|
Called before the \code{handle} method to perform any initialization
|
|
actions required. The default implementation does nothing.
|
|
\end{funcdesc}
|