mirror of https://github.com/python/cpython
311 lines
6.3 KiB
C
311 lines
6.3 KiB
C
/*
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*
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* This is a simple module to allow the
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* user to compile and execute an applescript
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* which is passed in as a text item.
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*
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* Sean Hummel <seanh@prognet.com>
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* 1/20/98
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* RealNetworks
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*
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* Jay Painter <jpaint@serv.net> <jpaint@gimp.org> <jpaint@real.com>
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*
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*
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*/
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#include <Resources.h>
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#include <Files.h>
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#include <OSA.h>
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#include <string.h>
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#include "ScriptRunner.h"
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#include <script.h>
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#include <resources.h>
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#ifdef TARGET_API_MAC_CARBON
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static
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p2cstr(StringPtr p)
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{
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unsigned char *c = p;
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int len = c[0];
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strncpy((char *)c+1, (char *)c, len);
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c[len] = 0;
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}
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static c2pstr(const char *cc)
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{
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char *c = (char *)cc; /* Ouch */
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int len = strlen(c);
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if ( len > 255 ) len = 255;
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strncpy(c, c+1, len);
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c[0] = len;
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}
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#endif
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OSAError LoadScriptingComponent (ComponentInstance * scriptingComponent);
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#if 0
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/*
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* store the script as a compile script so that OSA
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* components may load and execute the script easily
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*/
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OSAError
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CompileAndSave (const char *text,
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const char *outfile,
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OSAActiveUPP proc,
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AEDesc * result)
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{
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OSAError err2 = 0;
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AEDesc theScript;
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OSAID compiledScriptID = 0;
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ComponentInstance scriptingComponent;
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FSSpec outfilespec;
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AEDesc theCompiledScript;
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OSAID scriptid = kOSANullScript;
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short saveres = 0;
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/* Initialize theScript here because it is a struct */
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theScript.dataHandle = NULL;
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theCompiledScript.dataHandle = NULL;
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/* open the component manager */
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err2 = LoadScriptingComponent (&scriptingComponent);
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if (err2)
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return err2; /* <<< Fail quietly?? */
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/* construct the AppleEvent Descriptor to contain the text of script */
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AECreateDesc ('TEXT', text, strlen (text), &theScript);
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err2 = OSACompile (scriptingComponent,
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&theScript,
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kOSAModeCompileIntoContext,
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&scriptid);
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if (err2)
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{
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OSAScriptError (scriptingComponent, kOSAErrorMessage, 'TEXT', result);
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goto CleanUp;
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}
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err2 = OSAStore (scriptingComponent,
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scriptid,
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typeOSAGenericStorage,
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kOSAModeCompileIntoContext,
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&theCompiledScript);
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if (err2)
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{
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OSAScriptError (scriptingComponent, kOSAErrorMessage, 'TEXT', result);
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goto CleanUp;
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}
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c2pstr (outfile);
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FSMakeFSSpec (0, 0, (StringPtr) outfile, &outfilespec);
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p2cstr ((StringPtr) outfile);
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FSpDelete (&outfilespec);
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FSpCreateResFile (&outfilespec, 'ToyS', 'osas', smRoman);
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saveres = CurResFile ();
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if (saveres)
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{
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short myres = 0;
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myres = FSpOpenResFile (&outfilespec, fsWrPerm);
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UseResFile (myres);
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AddResource (theCompiledScript.dataHandle, 'scpt', 128, "\p");
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CloseResFile (myres);
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UseResFile (saveres);
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}
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CleanUp:
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if (theScript.dataHandle)
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AEDisposeDesc (&theScript);
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if (theCompiledScript.dataHandle)
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AEDisposeDesc (&theCompiledScript);
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if (scriptid)
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OSADispose (scriptingComponent, scriptid);
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if (scriptingComponent != 0)
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CloseComponent (scriptingComponent);
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return err2;
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}
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#endif
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OSAError
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CompileAndExecute (const char *text,
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AEDesc * result,
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OSAActiveUPP proc)
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{
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OSAError err2 = 0;
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AEDesc theScript;
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OSAID compiledScriptID = 0;
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ComponentInstance scriptingComponent;
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/* initialize theScript here because it is a struct */
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theScript.dataHandle = NULL;
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/* Open the component manager */
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err2 = LoadScriptingComponent (&scriptingComponent);
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if (err2)
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return err2; /* <<< Fail quietly?? */
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/* construct the AppleEvent Descriptor to contain the text of script */
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AECreateDesc ('TEXT', text, strlen (text), &theScript);
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err2 = OSASetActiveProc (scriptingComponent, proc, NULL);
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if (err2)
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goto CleanUp;
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err2 = OSADoScript (scriptingComponent, &theScript, kOSANullScript, 'TEXT', 0, result);
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if (err2)
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{
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OSAScriptError (scriptingComponent, kOSAErrorMessage, 'TEXT', result);
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goto CleanUp;
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}
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CleanUp:
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if (theScript.dataHandle)
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AEDisposeDesc (&theScript);
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if (scriptingComponent != 0)
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CloseComponent (scriptingComponent);
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return err2;
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}
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#if 0
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/*
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* This routine reads in a saved script file and executes
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* the script contained within (from a 'scpt' resource.)
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*/
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OSAError
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ExecuteScriptFile (const char *theFilePath,
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OSAActiveUPP proc,
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AEDesc * result)
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{
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OSAError err2;
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short resRefCon;
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AEDesc theScript;
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OSAID compiledScriptID, scriptResultID;
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ComponentInstance scriptingComponent;
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FSSpec theFile;
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c2pstr (theFilePath);
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FSMakeFSSpec (0, 0, (StringPtr) theFilePath, &theFile);
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p2cstr ((StringPtr) theFilePath);
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/* open a connection to the OSA */
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err2 = LoadScriptingComponent (&scriptingComponent);
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if (err2)
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return err2; /* <<< Fail quietly?? */
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err2 = OSASetActiveProc (scriptingComponent, proc, NULL);
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if (err2)
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goto error;
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/* now, try and read in the script
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* Open the script file and get the resource
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*/
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resRefCon = FSpOpenResFile (&theFile, fsRdPerm);
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if (resRefCon == -1)
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return ResError ();
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theScript.dataHandle = Get1IndResource (typeOSAGenericStorage, 1);
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if ((err2 = ResError ()) || (err2 = resNotFound, theScript.dataHandle == NULL))
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{
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CloseResFile (resRefCon);
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return err2;
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}
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theScript.descriptorType = typeOSAGenericStorage;
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DetachResource (theScript.dataHandle);
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CloseResFile (resRefCon);
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err2 = noErr;
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/* give a copy of the script to AppleScript */
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err2 = OSALoad (scriptingComponent,
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&theScript,
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0L,
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&compiledScriptID);
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if (err2)
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goto error;
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AEDisposeDesc (&theScript);
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theScript.dataHandle = NULL;
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err2 = OSAExecute (scriptingComponent,
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compiledScriptID,
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kOSANullScript,
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0,
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&scriptResultID);
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if (compiledScriptID)
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OSAScriptError (scriptingComponent, kOSAErrorMessage, 'TEXT', result);
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if (err2)
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goto error;
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/* If there was an error, return it. If there was a result, return it. */
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(void) OSADispose (scriptingComponent, compiledScriptID);
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if (err2)
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goto error;
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else
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goto done;
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error:
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if (theScript.dataHandle)
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AEDisposeDesc (&theScript);
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done:
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return err2;
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}
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#endif
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OSAError
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LoadScriptingComponent (ComponentInstance * scriptingComponent)
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{
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OSAError err2;
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/* Open a connection to the Open Scripting Architecture */
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*scriptingComponent = OpenDefaultComponent (kOSAComponentType,
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kOSAGenericScriptingComponentSubtype);
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err2 = GetComponentInstanceError (*scriptingComponent);
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return err2;
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}
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