mirror of https://github.com/python/cpython
203 lines
5.0 KiB
C
203 lines
5.0 KiB
C
/*
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* A type which wraps a socket
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*
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* socket_connection.c
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*
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* Copyright (c) 2006-2008, R Oudkerk --- see COPYING.txt
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*/
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#include "multiprocessing.h"
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#ifdef MS_WINDOWS
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# define WRITE(h, buffer, length) send((SOCKET)h, buffer, length, 0)
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# define READ(h, buffer, length) recv((SOCKET)h, buffer, length, 0)
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# define CLOSE(h) closesocket((SOCKET)h)
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#else
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# define WRITE(h, buffer, length) write(h, buffer, length)
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# define READ(h, buffer, length) read(h, buffer, length)
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# define CLOSE(h) close(h)
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#endif
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/*
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* Send string to file descriptor
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*/
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static Py_ssize_t
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_conn_sendall(HANDLE h, char *string, size_t length)
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{
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char *p = string;
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Py_ssize_t res;
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while (length > 0) {
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res = WRITE(h, p, length);
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if (res < 0)
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return MP_SOCKET_ERROR;
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length -= res;
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p += res;
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}
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return MP_SUCCESS;
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}
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/*
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* Receive string of exact length from file descriptor
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*/
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static Py_ssize_t
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_conn_recvall(HANDLE h, char *buffer, size_t length)
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{
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size_t remaining = length;
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Py_ssize_t temp;
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char *p = buffer;
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while (remaining > 0) {
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temp = READ(h, p, remaining);
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if (temp <= 0) {
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if (temp == 0)
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return remaining == length ?
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MP_END_OF_FILE : MP_EARLY_END_OF_FILE;
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else
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return temp;
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}
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remaining -= temp;
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p += temp;
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}
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return MP_SUCCESS;
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}
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/*
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* Send a string prepended by the string length in network byte order
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*/
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static Py_ssize_t
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conn_send_string(ConnectionObject *conn, char *string, size_t length)
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{
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Py_ssize_t res;
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/* The "header" of the message is a 32 bit unsigned number (in
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network order) which specifies the length of the "body". If
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the message is shorter than about 16kb then it is quicker to
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combine the "header" and the "body" of the message and send
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them at once. */
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if (length < (16*1024)) {
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char *message;
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message = PyMem_Malloc(length+4);
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if (message == NULL)
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return MP_MEMORY_ERROR;
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*(UINT32*)message = htonl((UINT32)length);
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memcpy(message+4, string, length);
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Py_BEGIN_ALLOW_THREADS
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res = _conn_sendall(conn->handle, message, length+4);
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Py_END_ALLOW_THREADS
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PyMem_Free(message);
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} else {
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UINT32 lenbuff;
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if (length > MAX_MESSAGE_LENGTH)
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return MP_BAD_MESSAGE_LENGTH;
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lenbuff = htonl((UINT32)length);
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Py_BEGIN_ALLOW_THREADS
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res = _conn_sendall(conn->handle, (char*)&lenbuff, 4) ||
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_conn_sendall(conn->handle, string, length);
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Py_END_ALLOW_THREADS
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}
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return res;
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}
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/*
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* Attempts to read into buffer, or failing that into *newbuffer
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*
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* Returns number of bytes read.
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*/
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static Py_ssize_t
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conn_recv_string(ConnectionObject *conn, char *buffer,
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size_t buflength, char **newbuffer, size_t maxlength)
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{
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int res;
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UINT32 ulength;
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*newbuffer = NULL;
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Py_BEGIN_ALLOW_THREADS
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res = _conn_recvall(conn->handle, (char*)&ulength, 4);
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Py_END_ALLOW_THREADS
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if (res < 0)
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return res;
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ulength = ntohl(ulength);
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if (ulength > maxlength)
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return MP_BAD_MESSAGE_LENGTH;
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if (ulength <= buflength) {
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Py_BEGIN_ALLOW_THREADS
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res = _conn_recvall(conn->handle, buffer, (size_t)ulength);
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Py_END_ALLOW_THREADS
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return res < 0 ? res : ulength;
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} else {
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*newbuffer = PyMem_Malloc((size_t)ulength);
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if (*newbuffer == NULL)
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return MP_MEMORY_ERROR;
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Py_BEGIN_ALLOW_THREADS
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res = _conn_recvall(conn->handle, *newbuffer, (size_t)ulength);
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Py_END_ALLOW_THREADS
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return res < 0 ? (Py_ssize_t)res : (Py_ssize_t)ulength;
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}
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}
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/*
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* Check whether any data is available for reading -- neg timeout blocks
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*/
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static int
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conn_poll(ConnectionObject *conn, double timeout, PyThreadState *_save)
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{
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int res;
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fd_set rfds;
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/*
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* Verify the handle, issue 3321. Not required for windows.
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*/
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#ifndef MS_WINDOWS
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if (((int)conn->handle) < 0 || ((int)conn->handle) >= FD_SETSIZE) {
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Py_BLOCK_THREADS
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PyErr_SetString(PyExc_IOError, "handle out of range in select()");
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Py_UNBLOCK_THREADS
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return MP_EXCEPTION_HAS_BEEN_SET;
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}
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#endif
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FD_ZERO(&rfds);
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FD_SET((SOCKET)conn->handle, &rfds);
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if (timeout < 0.0) {
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res = select((int)conn->handle+1, &rfds, NULL, NULL, NULL);
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} else {
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struct timeval tv;
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tv.tv_sec = (long)timeout;
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tv.tv_usec = (long)((timeout - tv.tv_sec) * 1e6 + 0.5);
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res = select((int)conn->handle+1, &rfds, NULL, NULL, &tv);
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}
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if (res < 0) {
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return MP_SOCKET_ERROR;
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} else if (FD_ISSET(conn->handle, &rfds)) {
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return TRUE;
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} else {
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assert(res == 0);
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return FALSE;
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}
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}
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/*
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* "connection.h" defines the Connection type using defs above
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*/
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#define CONNECTION_NAME "Connection"
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#define CONNECTION_TYPE ConnectionType
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#include "connection.h"
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