mirror of https://github.com/python/cpython
265 lines
7.0 KiB
Python
265 lines
7.0 KiB
Python
#! /usr/bin/env python
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from tkinter import *
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# Since Canvas.Group is no longer present, the following class reproduces
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# a subset of the old Group class that is used by this app.
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class Group:
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def __init__(self, canvas, tag=None):
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if tag is None:
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tag = 'Group%d' % id(self)
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self.tag = self.id = tag
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self.canvas = canvas
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self.canvas.dtag(self.tag)
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def __str__(self):
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return self.tag
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def _do(self, cmd, *args):
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return self.canvas.tk.call(self.canvas._w, cmd, self.tag, *args)
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def addtag_withtag(self, tagOrId):
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self._do('addtag', 'withtag', tagOrId)
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def bind(self, sequence=None, command=None, add=None):
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return self.canvas.tag_bind(self.id, sequence, command, add)
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def move(self, x_amount, y_amount):
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self._do('move', x_amount, y_amount)
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def dtag(self, tagToDelete=None):
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self._do('dtag', tagToDelete)
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def tkraise(self, aboveThis=None):
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self._do('raise', aboveThis)
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class Object:
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"""Base class for composite graphical objects.
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Objects belong to a canvas, and can be moved around on the canvas.
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They also belong to at most one ``pile'' of objects, and can be
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transferred between piles (or removed from their pile).
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Objects have a canonical ``x, y'' position which is moved when the
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object is moved. Where the object is relative to this position
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depends on the object; for simple objects, it may be their center.
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Objects have mouse sensitivity. They can be clicked, dragged and
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double-clicked. The behavior may actually determined by the pile
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they are in.
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All instance attributes are public since the derived class may
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need them.
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"""
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def __init__(self, canvas, x=0, y=0, fill='red', text='object'):
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self.canvas = canvas
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self.x = x
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self.y = y
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self.pile = None
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self.group = Group(self.canvas)
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self.createitems(fill, text)
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def __str__(self):
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return str(self.group)
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def createitems(self, fill, text):
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self.__oval = self.canvas.create_oval(self.x - 20, self.y - 10,
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self.x + 20, self.y + 20, fill=fill, width=3)
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self.group.addtag_withtag(self.__oval)
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self.__text = self.canvas.create_text(self.x, self.y, text=text)
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self.group.addtag_withtag(self.__text)
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def moveby(self, dx, dy):
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if dx == dy == 0:
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return
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self.group.move(dx, dy)
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self.x = self.x + dx
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self.y = self.y + dy
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def moveto(self, x, y):
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self.moveby(x - self.x, y - self.y)
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def transfer(self, pile):
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if self.pile:
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self.pile.delete(self)
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self.pile = None
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self.pile = pile
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if self.pile:
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self.pile.add(self)
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def tkraise(self):
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self.group.tkraise()
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class Bottom(Object):
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"""An object to serve as the bottom of a pile."""
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def createitems(self, *args):
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self.__oval = self.canvas.create_oval(self.x - 20, self.y - 10,
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self.x + 20, self.y + 10, fill='gray', outline='')
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self.group.addtag_withtag(self.__oval)
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class Pile:
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"""A group of graphical objects."""
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def __init__(self, canvas, x, y, tag=None):
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self.canvas = canvas
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self.x = x
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self.y = y
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self.objects = []
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self.bottom = Bottom(self.canvas, self.x, self.y)
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self.group = Group(self.canvas, tag=tag)
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self.group.addtag_withtag(self.bottom.group)
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self.bindhandlers()
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def bindhandlers(self):
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self.group.bind('<1>', self.clickhandler)
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self.group.bind('<Double-1>', self.doubleclickhandler)
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def add(self, object):
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self.objects.append(object)
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self.group.addtag_withtag(object.group)
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self.position(object)
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def delete(self, object):
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object.group.dtag(self.group)
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self.objects.remove(object)
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def position(self, object):
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object.tkraise()
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i = self.objects.index(object)
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object.moveto(self.x + i*4, self.y + i*8)
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def clickhandler(self, event):
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pass
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def doubleclickhandler(self, event):
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pass
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class MovingPile(Pile):
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def bindhandlers(self):
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Pile.bindhandlers(self)
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self.group.bind('<B1-Motion>', self.motionhandler)
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self.group.bind('<ButtonRelease-1>', self.releasehandler)
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movethis = None
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def clickhandler(self, event):
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tags = self.canvas.gettags('current')
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for i in range(len(self.objects)):
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o = self.objects[i]
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if o.group.tag in tags:
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break
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else:
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self.movethis = None
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return
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self.movethis = self.objects[i:]
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for o in self.movethis:
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o.tkraise()
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self.lastx = event.x
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self.lasty = event.y
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doubleclickhandler = clickhandler
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def motionhandler(self, event):
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if not self.movethis:
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return
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dx = event.x - self.lastx
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dy = event.y - self.lasty
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self.lastx = event.x
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self.lasty = event.y
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for o in self.movethis:
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o.moveby(dx, dy)
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def releasehandler(self, event):
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objects = self.movethis
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if not objects:
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return
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self.movethis = None
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self.finishmove(objects)
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def finishmove(self, objects):
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for o in objects:
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self.position(o)
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class Pile1(MovingPile):
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x = 50
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y = 50
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tag = 'p1'
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def __init__(self, demo):
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self.demo = demo
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MovingPile.__init__(self, self.demo.canvas, self.x, self.y, self.tag)
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def doubleclickhandler(self, event):
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try:
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o = self.objects[-1]
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except IndexError:
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return
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o.transfer(self.other())
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MovingPile.doubleclickhandler(self, event)
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def other(self):
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return self.demo.p2
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def finishmove(self, objects):
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o = objects[0]
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p = self.other()
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x, y = o.x, o.y
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if (x-p.x)**2 + (y-p.y)**2 < (x-self.x)**2 + (y-self.y)**2:
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for o in objects:
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o.transfer(p)
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else:
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MovingPile.finishmove(self, objects)
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class Pile2(Pile1):
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x = 150
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y = 50
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tag = 'p2'
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def other(self):
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return self.demo.p1
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class Demo:
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def __init__(self, master):
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self.master = master
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self.canvas = Canvas(master,
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width=200, height=200,
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background='yellow',
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relief=SUNKEN, borderwidth=2)
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self.canvas.pack(expand=1, fill=BOTH)
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self.p1 = Pile1(self)
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self.p2 = Pile2(self)
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o1 = Object(self.canvas, fill='red', text='o1')
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o2 = Object(self.canvas, fill='green', text='o2')
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o3 = Object(self.canvas, fill='light blue', text='o3')
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o1.transfer(self.p1)
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o2.transfer(self.p1)
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o3.transfer(self.p2)
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# Main function, run when invoked as a stand-alone Python program.
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def main():
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root = Tk()
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demo = Demo(root)
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root.protocol('WM_DELETE_WINDOW', root.quit)
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root.mainloop()
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if __name__ == '__main__':
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main()
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