mirror of https://github.com/python/cpython
658 lines
26 KiB
TeX
658 lines
26 KiB
TeX
\section{\module{socket} ---
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Low-level networking interface}
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\declaremodule{builtin}{socket}
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\modulesynopsis{Low-level networking interface.}
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This module provides access to the BSD \emph{socket} interface.
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It is available on all modern \UNIX{} systems, Windows, MacOS, BeOS,
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OS/2, and probably additional platforms.
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For an introduction to socket programming (in C), see the following
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papers: \citetitle{An Introductory 4.3BSD Interprocess Communication
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Tutorial}, by Stuart Sechrest and \citetitle{An Advanced 4.3BSD
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Interprocess Communication Tutorial}, by Samuel J. Leffler et al,
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both in the \citetitle{\UNIX{} Programmer's Manual, Supplementary Documents 1}
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(sections PS1:7 and PS1:8). The platform-specific reference material
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for the various socket-related system calls are also a valuable source
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of information on the details of socket semantics. For \UNIX, refer
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to the manual pages; for Windows, see the WinSock (or Winsock 2)
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specification.
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For IPv6-ready APIs, readers may want to refer to \rfc{2553} titled
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\citetitle{Basic Socket Interface Extensions for IPv6}.
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The Python interface is a straightforward transliteration of the
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\UNIX{} system call and library interface for sockets to Python's
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object-oriented style: the \function{socket()} function returns a
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\dfn{socket object}\obindex{socket} whose methods implement the
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various socket system calls. Parameter types are somewhat
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higher-level than in the C interface: as with \method{read()} and
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\method{write()} operations on Python files, buffer allocation on
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receive operations is automatic, and buffer length is implicit on send
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operations.
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Socket addresses are represented as follows:
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A single string is used for the \constant{AF_UNIX} address family.
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A pair \code{(\var{host}, \var{port})} is used for the
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\constant{AF_INET} address family, where \var{host} is a string
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representing either a hostname in Internet domain notation like
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\code{'daring.cwi.nl'} or an IPv4 address like \code{'100.50.200.5'},
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and \var{port} is an integral port number.
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For \constant{AF_INET6} address family, a four-tuple
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\code{(\var{host}, \var{port}, \var{flowinfo}, \var{scopeid})} is
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used, where \var{flowinfo} and \var{scopeid} represents
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\code{sin6_flowinfo} and \code{sin6_scope_id} member in
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\constant{struct sockaddr_in6} in C.
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For \module{socket} module methods, \var{flowinfo} and \var{scopeid}
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can be omitted just for backward compatibility. Note, however,
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omission of \var{scopeid} can cause problems in manipulating scoped
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IPv6 addresses. Other address families are currently not supported.
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The address format required by a particular socket object is
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automatically selected based on the address family specified when the
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socket object was created.
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For IPv4 addresses, two special forms are accepted instead of a host
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address: the empty string represents \constant{INADDR_ANY}, and the string
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\code{'<broadcast>'} represents \constant{INADDR_BROADCAST}.
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The behavior is not available for IPv6 for backward compatibility,
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therefore, you may want to avoid these if you intend to support IPv6 with
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your Python programs.
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If you use a hostname in the \var{host} portion of IPv4/v6 socket
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address, the program may show a nondeterministic behavior, as Python
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uses the first address returned from the DNS resolution. The socket
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address will be resolved differently into an actual IPv4/v6 address,
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depending on the results from DNS resolution and/or the host
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configuration. For deterministic behavior use a numeric address in
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\var{host} portion.
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All errors raise exceptions. The normal exceptions for invalid
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argument types and out-of-memory conditions can be raised; errors
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related to socket or address semantics raise the error
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\exception{socket.error}.
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Non-blocking mode is supported through the
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\method{setblocking()} method.
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The module \module{socket} exports the following constants and functions:
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\begin{excdesc}{error}
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This exception is raised for socket-related errors.
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The accompanying value is either a string telling what went wrong or a
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pair \code{(\var{errno}, \var{string})}
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representing an error returned by a system
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call, similar to the value accompanying \exception{os.error}.
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See the module \refmodule{errno}\refbimodindex{errno}, which contains
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names for the error codes defined by the underlying operating system.
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\end{excdesc}
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\begin{excdesc}{herror}
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This exception is raised for address-related errors, i.e. for
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functions that use \var{h_errno} in C API, including
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\function{gethostbyname_ex} and \function{gethostbyaddr}.
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The accompanying value is a pair \code{(\var{h_errno}, \var{string})}
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representing an error returned by a library call. \var{string}
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represents the description of \var{h_errno}, as returned by
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\cfunction{hstrerror} C API.
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\end{excdesc}
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\begin{excdesc}{gaierror}
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This exception is raised for address-related errors, for
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\function{getaddrinfo} and \function{getnameinfo}.
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The accompanying value is a pair \code{(\var{error}, \var{string})}
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representing an error returned by a library call.
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\var{string} represents the description of \var{error}, as returned
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by \cfunction{gai_strerror} C API.
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\end{excdesc}
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\begin{datadesc}{AF_UNIX}
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\dataline{AF_INET}
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\dataline{AF_INET6}
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These constants represent the address (and protocol) families,
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used for the first argument to \function{socket()}. If the
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\constant{AF_UNIX} constant is not defined then this protocol is
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unsupported.
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\end{datadesc}
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\begin{datadesc}{SOCK_STREAM}
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\dataline{SOCK_DGRAM}
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\dataline{SOCK_RAW}
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\dataline{SOCK_RDM}
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\dataline{SOCK_SEQPACKET}
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These constants represent the socket types,
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used for the second argument to \function{socket()}.
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(Only \constant{SOCK_STREAM} and
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\constant{SOCK_DGRAM} appear to be generally useful.)
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\end{datadesc}
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\begin{datadesc}{SO_*}
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\dataline{SOMAXCONN}
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\dataline{MSG_*}
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\dataline{SOL_*}
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\dataline{IPPROTO_*}
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\dataline{IPPORT_*}
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\dataline{INADDR_*}
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\dataline{IP_*}
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\dataline{IPV6_*}
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\dataline{EAI_*}
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\dataline{AI_*}
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\dataline{NI_*}
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Many constants of these forms, documented in the \UNIX{} documentation on
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sockets and/or the IP protocol, are also defined in the socket module.
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They are generally used in arguments to the \method{setsockopt()} and
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\method{getsockopt()} methods of socket objects. In most cases, only
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those symbols that are defined in the \UNIX{} header files are defined;
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for a few symbols, default values are provided.
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\end{datadesc}
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\begin{funcdesc}{getaddrinfo}{host, port\optional{, family, socktype, proto, flags}}
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Resolves the \var{host}/\var{port} argument, into a sequence of
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5-tuples that contain all the necessary argument for the sockets
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manipulation. \var{host} is a domain name, a string representation of
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IPv4/v6 address or \code{None}.
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\var{port} is a string service name (like \code{``http''}), a numeric
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port number or \code{None}.
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The rest of the arguments are optional and must be numeric if
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specified. For \var{host} and \var{port}, by passing either an empty
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string or \code{None}, you can pass \code{NULL} to the C API. The
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\function{getaddrinfo()} function returns a list of 5-tuples with
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the following structure:
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\code{(\var{family}, \var{socktype}, \var{proto}, \var{canonname}, \var{sockaddr})}.
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\var{family}, \var{socktype}, \var{proto} are all integer and are meant to
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be passed to the \function{socket()} function.
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\var{canonname} is a string representing the canonical name of the \var{host}.
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It can be a numeric IPv4/v6 address when \code{AI_CANONNAME} is specified
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for a numeric \var{host}.
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\var{sockaddr} is a tuple describing a socket address, as described above.
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See \code{Lib/httplib.py} and other library files
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for a typical usage of the function.
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\versionadded{2.2}
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\end{funcdesc}
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\begin{funcdesc}{getfqdn}{\optional{name}}
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Return a fully qualified domain name for \var{name}.
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If \var{name} is omitted or empty, it is interpreted as the local
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host. To find the fully qualified name, the hostname returned by
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\function{gethostbyaddr()} is checked, then aliases for the host, if
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available. The first name which includes a period is selected. In
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case no fully qualified domain name is available, the hostname is
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returned.
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\versionadded{2.0}
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\end{funcdesc}
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\begin{funcdesc}{gethostbyname}{hostname}
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Translate a host name to IPv4 address format. The IPv4 address is
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returned as a string, e.g., \code{'100.50.200.5'}. If the host name
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is an IPv4 address itself it is returned unchanged. See
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\function{gethostbyname_ex()} for a more complete interface.
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\function{gethostbyname()} does not support IPv6 name resolution, and
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\function{getaddrinfo()} should be used instead for IPv4/v6 dual stack support.
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\end{funcdesc}
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\begin{funcdesc}{gethostbyname_ex}{hostname}
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Translate a host name to IPv4 address format, extended interface.
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Return a triple \code{(hostname, aliaslist, ipaddrlist)} where
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\code{hostname} is the primary host name responding to the given
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\var{ip_address}, \code{aliaslist} is a (possibly empty) list of
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alternative host names for the same address, and \code{ipaddrlist} is
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a list of IPv4 addresses for the same interface on the same
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host (often but not always a single address).
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\function{gethostbyname_ex()} does not support IPv6 name resolution, and
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\function{getaddrinfo()} should be used instead for IPv4/v6 dual stack support.
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\end{funcdesc}
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\begin{funcdesc}{gethostname}{}
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Return a string containing the hostname of the machine where
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the Python interpreter is currently executing.
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If you want to know the current machine's IP address, you may want to use
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\code{gethostbyname(gethostname())}.
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This operation assumes that there is a valid address-to-host mapping for
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the host, and the assumption does not always hold.
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Note: \function{gethostname()} doesn't always return the fully qualified
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domain name; use \code{gethostbyaddr(gethostname())}
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(see below).
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\end{funcdesc}
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\begin{funcdesc}{gethostbyaddr}{ip_address}
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Return a triple \code{(\var{hostname}, \var{aliaslist},
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\var{ipaddrlist})} where \var{hostname} is the primary host name
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responding to the given \var{ip_address}, \var{aliaslist} is a
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(possibly empty) list of alternative host names for the same address,
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and \var{ipaddrlist} is a list of IPv4/v6 addresses for the same interface
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on the same host (most likely containing only a single address).
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To find the fully qualified domain name, use the function
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\function{getfqdn()}.
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\function{gethostbyaddr} supports both IPv4 and IPv6.
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\end{funcdesc}
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\begin{funcdesc}{getnameinfo}{sockaddr, flags}
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Translate a socket address \var{sockaddr} into a 2-tuple
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\code{(\var{host}, \var{port})}.
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Depending on the settings of \var{flags}, the result can contain a
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fully-qualified domain name or numeric address representation in
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\var{host}. Similarly, \var{port} can contain a string port name or a
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numeric port number.
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\versionadded{2.2}
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\end{funcdesc}
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\begin{funcdesc}{getprotobyname}{protocolname}
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Translate an Internet protocol name (e.g.\ \code{'icmp'}) to a constant
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suitable for passing as the (optional) third argument to the
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\function{socket()} function. This is usually only needed for sockets
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opened in ``raw'' mode (\constant{SOCK_RAW}); for the normal socket
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modes, the correct protocol is chosen automatically if the protocol is
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omitted or zero.
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\end{funcdesc}
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\begin{funcdesc}{getservbyname}{servicename, protocolname}
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Translate an Internet service name and protocol name to a port number
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for that service. The protocol name should be \code{'tcp'} or
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\code{'udp'}.
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\end{funcdesc}
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\begin{funcdesc}{socket}{family, type\optional{, proto}}
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Create a new socket using the given address family, socket type and
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protocol number. The address family should be \constant{AF_INET}, \constant{AF_INET6} or
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\constant{AF_UNIX}. The socket type should be \constant{SOCK_STREAM},
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\constant{SOCK_DGRAM} or perhaps one of the other \samp{SOCK_} constants.
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The protocol number is usually zero and may be omitted in that case.
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\end{funcdesc}
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\begin{funcdesc}{ssl}{sock\optional{, keyfile, certfile}}
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Initiate a SSL connection over the socket \var{sock}. \var{keyfile} is
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the name of a PEM formatted file that contains your private
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key. \var{certfile} is a PEM formatted certificate chain file. On
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success, a new \class{SSLObject} is returned.
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\strong{Warning:} This does not do any certificate verification!
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\end{funcdesc}
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\begin{funcdesc}{fromfd}{fd, family, type\optional{, proto}}
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Build a socket object from an existing file descriptor (an integer as
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returned by a file object's \method{fileno()} method). Address family,
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socket type and protocol number are as for the \function{socket()} function
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above. The file descriptor should refer to a socket, but this is not
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checked --- subsequent operations on the object may fail if the file
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descriptor is invalid. This function is rarely needed, but can be
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used to get or set socket options on a socket passed to a program as
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standard input or output (e.g.\ a server started by the \UNIX{} inet
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daemon).
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\end{funcdesc}
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\begin{funcdesc}{ntohl}{x}
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Convert 32-bit integers from network to host byte order. On machines
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where the host byte order is the same as network byte order, this is a
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no-op; otherwise, it performs a 4-byte swap operation.
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\end{funcdesc}
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\begin{funcdesc}{ntohs}{x}
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Convert 16-bit integers from network to host byte order. On machines
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where the host byte order is the same as network byte order, this is a
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no-op; otherwise, it performs a 2-byte swap operation.
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\end{funcdesc}
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\begin{funcdesc}{htonl}{x}
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Convert 32-bit integers from host to network byte order. On machines
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where the host byte order is the same as network byte order, this is a
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no-op; otherwise, it performs a 4-byte swap operation.
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\end{funcdesc}
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\begin{funcdesc}{htons}{x}
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Convert 16-bit integers from host to network byte order. On machines
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where the host byte order is the same as network byte order, this is a
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no-op; otherwise, it performs a 2-byte swap operation.
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\end{funcdesc}
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\begin{funcdesc}{inet_aton}{ip_string}
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Convert an IPv4 address from dotted-quad string format
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(e.g.\ '123.45.67.89') to 32-bit packed binary format, as a string four
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characters in length.
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Useful when conversing with a program that uses the standard C library
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and needs objects of type \ctype{struct in_addr}, which is the C type
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for the 32-bit packed binary this function returns.
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If the IPv4 address string passed to this function is invalid,
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\exception{socket.error} will be raised. Note that exactly what is
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valid depends on the underlying C implementation of
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\cfunction{inet_aton()}.
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\function{inet_aton} does not support IPv6, and
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\function{getnameinfo()} should be used instead for IPv4/v6 dual stack support.
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\end{funcdesc}
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\begin{funcdesc}{inet_ntoa}{packed_ip}
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Convert a 32-bit packed IPv4 address (a string four characters in
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length) to its standard dotted-quad string representation
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(e.g. '123.45.67.89').
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Useful when conversing with a program that uses the standard C library
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and needs objects of type \ctype{struct in_addr}, which is the C type
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for the 32-bit packed binary this function takes as an argument.
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If the string passed to this function is not exactly 4 bytes in
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length, \exception{socket.error} will be raised.
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\function{inet_ntoa} does not support IPv6, and
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\function{getnameinfo()} should be used instead for IPv4/v6 dual stack support.
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\end{funcdesc}
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\begin{datadesc}{SocketType}
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This is a Python type object that represents the socket object type.
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It is the same as \code{type(socket(...))}.
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\end{datadesc}
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\begin{seealso}
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\seemodule{SocketServer}{Classes that simplify writing network servers.}
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\end{seealso}
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\subsection{Socket Objects \label{socket-objects}}
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Socket objects have the following methods. Except for
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\method{makefile()} these correspond to \UNIX{} system calls
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applicable to sockets.
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\begin{methoddesc}[socket]{accept}{}
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Accept a connection.
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The socket must be bound to an address and listening for connections.
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The return value is a pair \code{(\var{conn}, \var{address})}
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where \var{conn} is a \emph{new} socket object usable to send and
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receive data on the connection, and \var{address} is the address bound
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to the socket on the other end of the connection.
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\end{methoddesc}
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\begin{methoddesc}[socket]{bind}{address}
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Bind the socket to \var{address}. The socket must not already be bound.
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(The format of \var{address} depends on the address family --- see
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above.) \strong{Note:} This method has historically accepted a pair
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of parameters for \constant{AF_INET} addresses instead of only a
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tuple. This was never intentional and is no longer be available in
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Python 2.0.
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\end{methoddesc}
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\begin{methoddesc}[socket]{close}{}
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Close the socket. All future operations on the socket object will fail.
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The remote end will receive no more data (after queued data is flushed).
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Sockets are automatically closed when they are garbage-collected.
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\end{methoddesc}
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\begin{methoddesc}[socket]{connect}{address}
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Connect to a remote socket at \var{address}.
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(The format of \var{address} depends on the address family --- see
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above.) \strong{Note:} This method has historically accepted a pair
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of parameters for \constant{AF_INET} addresses instead of only a
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tuple. This was never intentional and is no longer available in
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Python 2.0 and later.
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\end{methoddesc}
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\begin{methoddesc}[socket]{connect_ex}{address}
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Like \code{connect(\var{address})}, but return an error indicator
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instead of raising an exception for errors returned by the C-level
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\cfunction{connect()} call (other problems, such as ``host not found,''
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can still raise exceptions). The error indicator is \code{0} if the
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operation succeeded, otherwise the value of the \cdata{errno}
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variable. This is useful, e.g., for asynchronous connects.
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\strong{Note:} This method has historically accepted a pair of
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parameters for \constant{AF_INET} addresses instead of only a tuple.
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This was never intentional and is no longer be available in Python
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2.0 and later.
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\end{methoddesc}
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\begin{methoddesc}[socket]{fileno}{}
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Return the socket's file descriptor (a small integer). This is useful
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with \function{select.select()}.
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\end{methoddesc}
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\begin{methoddesc}[socket]{getpeername}{}
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Return the remote address to which the socket is connected. This is
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useful to find out the port number of a remote IPv4/v6 socket, for instance.
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(The format of the address returned depends on the address family ---
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see above.) On some systems this function is not supported.
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\end{methoddesc}
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\begin{methoddesc}[socket]{getsockname}{}
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Return the socket's own address. This is useful to find out the port
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number of an IPv4/v6 socket, for instance.
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(The format of the address returned depends on the address family ---
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see above.)
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\end{methoddesc}
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\begin{methoddesc}[socket]{getsockopt}{level, optname\optional{, buflen}}
|
|
Return the value of the given socket option (see the \UNIX{} man page
|
|
\manpage{getsockopt}{2}). The needed symbolic constants
|
|
(\constant{SO_*} etc.) are defined in this module. If \var{buflen}
|
|
is absent, an integer option is assumed and its integer value
|
|
is returned by the function. If \var{buflen} is present, it specifies
|
|
the maximum length of the buffer used to receive the option in, and
|
|
this buffer is returned as a string. It is up to the caller to decode
|
|
the contents of the buffer (see the optional built-in module
|
|
\refmodule{struct} for a way to decode C structures encoded as strings).
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{listen}{backlog}
|
|
Listen for connections made to the socket. The \var{backlog} argument
|
|
specifies the maximum number of queued connections and should be at
|
|
least 1; the maximum value is system-dependent (usually 5).
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{makefile}{\optional{mode\optional{, bufsize}}}
|
|
Return a \dfn{file object} associated with the socket. (File objects
|
|
are described in \ref{bltin-file-objects}, ``File Objects.'')
|
|
The file object references a \cfunction{dup()}ped version of the
|
|
socket file descriptor, so the file object and socket object may be
|
|
closed or garbage-collected independently.
|
|
\index{I/O control!buffering}The optional \var{mode}
|
|
and \var{bufsize} arguments are interpreted the same way as by the
|
|
built-in \function{open()} function.
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{recv}{bufsize\optional{, flags}}
|
|
Receive data from the socket. The return value is a string representing
|
|
the data received. The maximum amount of data to be received
|
|
at once is specified by \var{bufsize}. See the \UNIX{} manual page
|
|
\manpage{recv}{2} for the meaning of the optional argument
|
|
\var{flags}; it defaults to zero.
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{recvfrom}{bufsize\optional{, flags}}
|
|
Receive data from the socket. The return value is a pair
|
|
\code{(\var{string}, \var{address})} where \var{string} is a string
|
|
representing the data received and \var{address} is the address of the
|
|
socket sending the data. The optional \var{flags} argument has the
|
|
same meaning as for \method{recv()} above.
|
|
(The format of \var{address} depends on the address family --- see above.)
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{send}{string\optional{, flags}}
|
|
Send data to the socket. The socket must be connected to a remote
|
|
socket. The optional \var{flags} argument has the same meaning as for
|
|
\method{recv()} above. Returns the number of bytes sent.
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{sendto}{string\optional{, flags}, address}
|
|
Send data to the socket. The socket should not be connected to a
|
|
remote socket, since the destination socket is specified by
|
|
\var{address}. The optional \var{flags} argument has the same
|
|
meaning as for \method{recv()} above. Return the number of bytes sent.
|
|
(The format of \var{address} depends on the address family --- see above.)
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{setblocking}{flag}
|
|
Set blocking or non-blocking mode of the socket: if \var{flag} is 0,
|
|
the socket is set to non-blocking, else to blocking mode. Initially
|
|
all sockets are in blocking mode. In non-blocking mode, if a
|
|
\method{recv()} call doesn't find any data, or if a
|
|
\method{send()} call can't immediately dispose of the data, a
|
|
\exception{error} exception is raised; in blocking mode, the calls
|
|
block until they can proceed.
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{setsockopt}{level, optname, value}
|
|
Set the value of the given socket option (see the \UNIX{} manual page
|
|
\manpage{setsockopt}{2}). The needed symbolic constants are defined in
|
|
the \module{socket} module (\code{SO_*} etc.). The value can be an
|
|
integer or a string representing a buffer. In the latter case it is
|
|
up to the caller to ensure that the string contains the proper bits
|
|
(see the optional built-in module
|
|
\refmodule{struct}\refbimodindex{struct} for a way to encode C
|
|
structures as strings).
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}[socket]{shutdown}{how}
|
|
Shut down one or both halves of the connection. If \var{how} is
|
|
\code{0}, further receives are disallowed. If \var{how} is \code{1},
|
|
further sends are disallowed. If \var{how} is \code{2}, further sends
|
|
and receives are disallowed.
|
|
\end{methoddesc}
|
|
|
|
Note that there are no methods \method{read()} or \method{write()};
|
|
use \method{recv()} and \method{send()} without \var{flags} argument
|
|
instead.
|
|
|
|
|
|
\subsection{SSL Objects \label{ssl-objects}}
|
|
|
|
SSL objects have the following methods.
|
|
|
|
\begin{methoddesc}{write}{s}
|
|
Writes the string \var{s} to the on the object's SSL connection.
|
|
The return value is the number of bytes written.
|
|
\end{methoddesc}
|
|
|
|
\begin{methoddesc}{read}{\optional{n}}
|
|
If \var{n} is provided, read \var{n} bytes from the SSL connection, otherwise
|
|
read until EOF. The return value is a string of the bytes read.
|
|
\end{methoddesc}
|
|
|
|
\subsection{Example \label{socket-example}}
|
|
|
|
Here are four minimal example programs using the TCP/IP protocol:\ a
|
|
server that echoes all data that it receives back (servicing only one
|
|
client), and a client using it. Note that a server must perform the
|
|
sequence \function{socket()}, \method{bind()}, \method{listen()},
|
|
\method{accept()} (possibly repeating the \method{accept()} to service
|
|
more than one client), while a client only needs the sequence
|
|
\function{socket()}, \method{connect()}. Also note that the server
|
|
does not \method{send()}/\method{recv()} on the
|
|
socket it is listening on but on the new socket returned by
|
|
\method{accept()}.
|
|
|
|
The first two examples support IPv4 only.
|
|
|
|
\begin{verbatim}
|
|
# Echo server program
|
|
import socket
|
|
|
|
HOST = '' # Symbolic name meaning the local host
|
|
PORT = 50007 # Arbitrary non-privileged port
|
|
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
|
s.bind((HOST, PORT))
|
|
s.listen(1)
|
|
conn, addr = s.accept()
|
|
print 'Connected by', addr
|
|
while 1:
|
|
data = conn.recv(1024)
|
|
if not data: break
|
|
conn.send(data)
|
|
conn.close()
|
|
\end{verbatim}
|
|
|
|
\begin{verbatim}
|
|
# Echo client program
|
|
import socket
|
|
|
|
HOST = 'daring.cwi.nl' # The remote host
|
|
PORT = 50007 # The same port as used by the server
|
|
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
|
s.connect((HOST, PORT))
|
|
s.send('Hello, world')
|
|
data = s.recv(1024)
|
|
s.close()
|
|
print 'Received', `data`
|
|
\end{verbatim}
|
|
|
|
The next two examples are identical to the above two, but support both
|
|
IPv4 and IPv6.
|
|
The server side will listen to the first address family available
|
|
(it should listen to both instead).
|
|
On most of IPv6-ready systems, IPv6 will take precedence
|
|
and the server may not accept IPv4 traffic.
|
|
The client side will try to connect to the all addresses returned as a result
|
|
of the name resolution, and sends traffic to the first one connected
|
|
successfully.
|
|
|
|
\begin{verbatim}
|
|
# Echo server program
|
|
import socket
|
|
import sys
|
|
|
|
HOST = '' # Symbolic name meaning the local host
|
|
PORT = 50007 # Arbitrary non-privileged port
|
|
s = None
|
|
for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE):
|
|
af, socktype, proto, canonname, sa = res
|
|
try:
|
|
s = socket.socket(af, socktype, proto)
|
|
except socket.error, msg:
|
|
s = None
|
|
continue
|
|
try:
|
|
s.bind(sa)
|
|
s.listen(1)
|
|
except socket.error, msg:
|
|
s.close()
|
|
s = None
|
|
continue
|
|
break
|
|
if s is None:
|
|
print 'could not open socket'
|
|
sys.exit(1)
|
|
conn, addr = s.accept()
|
|
print 'Connected by', addr
|
|
while 1:
|
|
data = conn.recv(1024)
|
|
if not data: break
|
|
conn.send(data)
|
|
conn.close()
|
|
\end{verbatim}
|
|
|
|
\begin{verbatim}
|
|
# Echo client program
|
|
import socket
|
|
import sys
|
|
|
|
HOST = 'daring.cwi.nl' # The remote host
|
|
PORT = 50007 # The same port as used by the server
|
|
s = None
|
|
for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC, socket.SOCK_STREAM):
|
|
af, socktype, proto, canonname, sa = res
|
|
try:
|
|
s = socket.socket(af, socktype, proto)
|
|
except socket.error, msg:
|
|
s = None
|
|
continue
|
|
try:
|
|
s.connect(sa)
|
|
except socket.error, msg:
|
|
s.close()
|
|
s = None
|
|
continue
|
|
break
|
|
if s is None:
|
|
print 'could not open socket'
|
|
sys.exit(1)
|
|
s.send('Hello, world')
|
|
data = s.recv(1024)
|
|
s.close()
|
|
print 'Received', `data`
|
|
\end{verbatim}
|