mirror of https://github.com/python/cpython
386 lines
15 KiB
TeX
386 lines
15 KiB
TeX
\section{\module{ossaudiodev} ---
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Access to OSS-compatible audio devices}
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\declaremodule{builtin}{ossaudiodev}
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\platform{Linux, FreeBSD}
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\modulesynopsis{Access to OSS-compatible audio devices.}
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\versionadded{2.3}
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This module allows you to access the OSS (Open Sound System) audio
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interface. OSS is available for a wide range of open-source and
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commercial Unices, and is the standard audio interface for Linux and
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recent versions of FreeBSD.
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% Things will get more complicated for future Linux versions, since
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% ALSA is in the standard kernel as of 2.5.x. Presumably if you
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% use ALSA, you'll have to make sure its OSS compatibility layer
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% is active to use ossaudiodev, but you're gonna need it for the vast
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% majority of Linux audio apps anyways.
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%
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% Sounds like things are also complicated for other BSDs. In response
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% to my python-dev query, Thomas Wouters said:
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%
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% > Likewise, googling shows OpenBSD also uses OSS/Free -- the commercial
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% > OSS installation manual tells you to remove references to OSS/Free from the
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% > kernel :)
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%
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% but Aleksander Piotrowsk actually has an OpenBSD box, and he quotes
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% from its <soundcard.h>:
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% > * WARNING! WARNING!
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% > * This is an OSS (Linux) audio emulator.
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% > * Use the Native NetBSD API for developing new code, and this
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% > * only for compiling Linux programs.
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%
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% There's also an ossaudio manpage on OpenBSD that explains things
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% further. Presumably NetBSD and OpenBSD have a different standard
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% audio interface. That's the great thing about standards, there are so
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% many to choose from ... ;-)
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%
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% This probably all warrants a footnote or two, but I don't understand
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% things well enough right now to write it! --GPW
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\begin{seealso}
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\seetitle[http://www.opensound.com/pguide/oss.pdf]
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{Open Sound System Programmer's Guide} {the official
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documentation for the OSS C API}
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\seetext{The module defines a large number of constants supplied by
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the OSS device driver; see \code{<sys/soundcard.h>} on either
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Linux or FreeBSD for a listing .}
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\end{seealso}
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\module{ossaudiodev} defines the following variables and functions:
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\begin{excdesc}{OSSAudioError}
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This exception is raised on certain errors. The argument is a string
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describing what went wrong.
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(If \module{ossaudiodev} receives an error from a system call such as
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\cfunction{open()}, \cfunction{write()}, or \cfunction{ioctl()}, it
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raises \exception{IOError}. Errors detected directly by
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\module{ossaudiodev} result in \exception{OSSAudioError}.)
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(For backwards compatibility, the exception class is also available as
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\code{ossaudiodev.error}.)
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\end{excdesc}
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\begin{funcdesc}{open}{\optional{device, }mode}
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Open an audio device and return an OSS audio device object. This
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object supports many file-like methods, such as \method{read()},
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\method{write()}, and \method{fileno()} (although there are subtle
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differences between conventional Unix read/write semantics and those of
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OSS audio devices). It also supports a number of audio-specific
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methods; see below for the complete list of methods.
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\var{device} is the audio device filename to use. If it is not
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specified, this module first looks in the environment variable
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\envvar{AUDIODEV} for a device to use. If not found, it falls back to
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\file{/dev/dsp}.
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\var{mode} is one of \code{'r'} for read-only (record) access,
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\code{'w'} for write-only (playback) access and \code{'rw'} for both.
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Since many sound cards only allow one process to have the recorder or
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player open at a time, it is a good idea to open the device only for the
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activity needed. Further, some sound cards are half-duplex: they can be
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opened for reading or writing, but not both at once.
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Note the unusual calling syntax: the \emph{first} argument is optional,
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and the second is required. This is a historical artifact for
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compatibility with the older \module{linuxaudiodev} module which
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\module{ossaudiodev} supersedes. % XXX it might also be motivated
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% by my unfounded-but-still-possibly-true belief that the default
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% audio device varies unpredictably across operating systems. -GW
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\end{funcdesc}
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\begin{funcdesc}{openmixer}{\optional{device}}
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Open a mixer device and return an OSS mixer device object.
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\var{device} is the mixer device filename to use. If it is
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not specified, this module first looks in the environment variable
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\envvar{MIXERDEV} for a device to use. If not found, it falls back to
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\file{/dev/mixer}.
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\end{funcdesc}
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\subsection{Audio Device Objects \label{ossaudio-device-objects}}
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Before you can write to or read from an audio device, you must call
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three methods in the correct order:
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\begin{enumerate}
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\item \method{setfmt()} to set the output format
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\item \method{channels()} to set the number of channels
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\item \method{speed()} to set the sample rate
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\end{enumerate}
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Alternately, you can use the \method{setparameters()} method to set all
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three audio parameters at once. This is more convenient, but may not be
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as flexible in all cases.
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The audio device objects returned by \function{open()} define the
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following methods:
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\begin{methoddesc}[audio device]{close}{}
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Explicitly close the audio device. When you are done writing to or
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reading from an audio device, you should explicitly close it. A closed
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device cannot be used again.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{fileno}{}
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Return the file descriptor associated with the device.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{read}{size}
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Read \var{size} bytes from the audio input and return them as a Python
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string. Unlike most \UNIX{} device drivers, OSS audio devices in
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blocking mode (the default) will block \function{read()} until the
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entire requested amount of data is available.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{write}{data}
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Write the Python string \var{data} to the audio device and return the
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number of bytes written. If the audio device is in blocking mode (the
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default), the entire string is always written (again, this is different
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from usual \UNIX{} device semantics). If the device is in non-blocking
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mode, some data may not be written---see \method{writeall()}.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{writeall}{data}
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Write the entire Python string \var{data} to the audio device: waits
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until the audio device is able to accept data, writes as much data as it
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will accept, and repeats until \var{data} has been completely written.
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If the device is in blocking mode (the default), this has the same
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effect as \method{write()}; \method{writeall()} is only useful in
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non-blocking mode. Has no return value, since the amount of data
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written is always equal to the amount of data supplied.
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\end{methoddesc}
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The following methods each map to exactly one
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\function{ioctl()} system call. The correspondence is obvious: for
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example, \method{setfmt()} corresponds to the \code{SNDCTL_DSP_SETFMT}
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ioctl, and \method{sync()} to \code{SNDCTL_DSP_SYNC} (this can be useful
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when consulting the OSS documentation). If the underlying
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\function{ioctl()} fails, they all raise \exception{IOError}.
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\begin{methoddesc}[audio device]{nonblock}{}
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Put the device into non-blocking mode. Once in non-blocking mode, there
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is no way to return it to blocking mode.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{getfmts}{}
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Return a bitmask of the audio output formats supported by the
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soundcard. On a typical Linux system, these formats are:
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\begin{tableii}{l|l}{constant}{Format}{Description}
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\lineii{AFMT_MU_LAW}
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{a logarithmic encoding (used by Sun \code{.au} files and
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\filenq{/dev/audio})}
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\lineii{AFMT_A_LAW}
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{a logarithmic encoding}
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\lineii{AFMT_IMA_ADPCM}
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{a 4:1 compressed format defined by the Interactive Multimedia
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Association}
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\lineii{AFMT_U8}
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{Unsigned, 8-bit audio}
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\lineii{AFMT_S16_LE}
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{Unsigned, 16-bit audio, little-endian byte order (as used by
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Intel processors)}
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\lineii{AFMT_S16_BE}
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{Unsigned, 16-bit audio, big-endian byte order (as used by 68k,
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PowerPC, Sparc)}
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\lineii{AFMT_S8}
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{Signed, 8 bit audio}
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\lineii{AFMT_U16_LE}
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{Signed, 16-bit little-endian audio}
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\lineii{AFMT_U16_BE}
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{Signed, 16-bit big-endian audio}
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\end{tableii}
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Most systems support only a subset of these formats. Many devices only
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support \constant{AFMT_U8}; the most common format used today is
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\constant{AFMT_S16_LE}.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{setfmt}{format}
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Try to set the current audio format to \var{format}---see
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\method{getfmts()} for a list. Returns the audio format that the device
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was set to, which may not be the requested format. May also be used to
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return the current audio format---do this by passing an ``audio format''
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of
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\constant{AFMT_QUERY}.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{channels}{nchannels}
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Set the number of output channels to \var{nchannels}. A value of 1
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indicates monophonic sound, 2 stereophonic. Some devices may have more
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than 2 channels, and some high-end devices may not support mono.
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Returns the number of channels the device was set to.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{speed}{samplerate}
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Try to set the audio sampling rate to \var{samplerate} samples per
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second. Returns the rate actually set. Most sound devices don't
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support arbitrary sampling rates. Common rates are:
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\begin{tableii}{l|l}{textrm}{Rate}{Description}
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\lineii{8000}{default rate for \filenq{/dev/audio}}
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\lineii{11025}{speech recording}
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\lineii{22050}{}
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\lineii{44100}{CD quality audio (at 16 bits/sample and 2 channels)}
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\lineii{96000}{DVD quality audio (at 24 bits/sample)}
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\end{tableii}
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\end{methoddesc}
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\begin{methoddesc}[audio device]{sync}{}
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Wait until the sound device has played every byte in its buffer. (This
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happens implicitly when the device is closed.) The OSS documentation
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recommends closing and re-opening the device rather than using
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\method{sync()}.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{reset}{}
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Immediately stop playing or recording and return the device to a
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state where it can accept commands. The OSS documentation recommends
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closing and re-opening the device after calling \method{reset()}.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{post}{}
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Tell the driver that there is likely to be a pause in the output, making
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it possible for the device to handle the pause more intelligently. You
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might use this after playing a spot sound effect, before waiting for
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user input, or before doing disk I/O.
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\end{methoddesc}
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The following convenience methods combine several ioctls, or one ioctl
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and some simple calculations.
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\begin{methoddesc}[audio device]{setparameters}
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{format, nchannels, samplerate \optional{, strict=False}}
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Set the key audio sampling parameters---sample format, number of
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channels, and sampling rate---in one method call. \var{format},
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\var{nchannels}, and \var{samplerate} should be as specified in the
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\method{setfmt()}, \method{channels()}, and \method{speed()}
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methods. If \var{strict} is true, \method{setparameters()} checks to
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see if each parameter was actually set to the requested value, and
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raises \exception{OSSAudioError} if not. Returns a tuple (\var{format},
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\var{nchannels}, \var{samplerate}) indicating the parameter values that
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were actually set by the device driver (i.e., the same as the return
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valus of \method{setfmt()}, \method{channels()}, and \method{speed()}).
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For example,
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\begin{verbatim}
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(fmt, channels, rate) = dsp.setparameters(fmt, channels, rate)
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\end{verbatim}
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is equivalent to
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\begin{verbatim}
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fmt = dsp.setfmt(fmt)
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channels = dsp.channels(channels)
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rate = dsp.rate(channels)
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\end{verbatim}
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\end{methoddesc}
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\begin{methoddesc}[audio device]{bufsize}{}
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Returns the size of the hardware buffer, in samples.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{obufcount}{}
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Returns the number of samples that are in the hardware buffer yet to be
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played.
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\end{methoddesc}
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\begin{methoddesc}[audio device]{obuffree}{}
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Returns the number of samples that could be queued into the hardware
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buffer to be played without blocking.
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\end{methoddesc}
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\subsection{Mixer Device Objects \label{mixer-device-objects}}
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The mixer object provides two file-like methods:
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\begin{methoddesc}[mixer device]{close}{}
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This method closes the open mixer device file. Any further attempts to
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use the mixer after this file is closed will raise an IOError.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{fileno}{}
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Returns the file handle number of the open mixer device file.
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\end{methoddesc}
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The remaining methods are specific to audio mixing:
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\begin{methoddesc}[mixer device]{controls}{}
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This method returns a bitmask specifying the available mixer controls
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(``Control'' being a specific mixable ``channel'', such as
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\constant{SOUND_MIXER_PCM} or \constant{SOUND_MIXER_SYNTH}). This
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bitmask indicates a subset of all available mixer controls---the
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\constant{SOUND_MIXER_*} constants defined at module level. To determine if,
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for example, the current mixer object supports a PCM mixer, use the
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following Python code:
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\begin{verbatim}
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mixer=ossaudiodev.openmixer()
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if mixer.controls() & (1 << ossaudiodev.SOUND_MIXER_PCM):
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# PCM is supported
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... code ...
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\end{verbatim}
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For most purposes, the \constant{SOUND_MIXER_VOLUME} (master volume) and
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\constant{SOUND_MIXER_PCM} controls should suffice---but code that uses the
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mixer should be flexible when it comes to choosing mixer controls. On
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the Gravis Ultrasound, for example, \constant{SOUND_MIXER_VOLUME} does not
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exist.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{stereocontrols}{}
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Returns a bitmask indicating stereo mixer controls. If a bit is set,
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the corresponding control is stereo; if it is unset, the control is
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either monophonic or not supported by the mixer (use in combination with
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\method{controls()} to determine which).
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See the code example for the \method{controls()} function for an example
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of getting data from a bitmask.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{reccontrols}{}
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Returns a bitmask specifying the mixer controls that may be used to
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record. See the code example for \method{controls()} for an example of
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reading from a bitmask.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{get}{control}
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Returns the volume of a given mixer control. The returned volume is a
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2-tuple \code{(left_volume,right_volume)}. Volumes are specified as
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numbers from 0 (silent) to 100 (full volume). If the control is
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monophonic, a 2-tuple is still returned, but both volumes are
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the same.
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Raises \exception{OSSAudioError} if an invalid control was is specified,
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or \exception{IOError} if an unsupported control is specified.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{set}{control, (left, right)}
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Sets the volume for a given mixer control to \code{(left,right)}.
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\code{left} and \code{right} must be ints and between 0 (silent) and 100
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(full volume). On success, the new volume is returned as a 2-tuple.
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Note that this may not be exactly the same as the volume specified,
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because of the limited resolution of some soundcard's mixers.
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Raises \exception{OSSAudioError} if an invalid mixer control was
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specified, or if the specified volumes were out-of-range.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{get_recsrc}{}
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This method returns a bitmask indicating which control(s) are
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currently being used as a recording source.
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\end{methoddesc}
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\begin{methoddesc}[mixer device]{set_recsrc}{bitmask}
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Call this function to specify a recording source. Returns a bitmask
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indicating the new recording source (or sources) if successful; raises
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\exception{IOError} if an invalid source was specified. To set the current
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recording source to the microphone input:
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\begin{verbatim}
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mixer.setrecsrc (1 << ossaudiodev.SOUND_MIXER_MIC)
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\end{verbatim}
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\end{methoddesc}
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